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- #include "config.h"
- #include <cmath>
- #include "AL/al.h"
- #include "AL/alext.h"
- #include "alc/context.h"
- #include "alnumeric.h"
- #include "effects.h"
- namespace {
- constexpr EffectProps genDefaultDialogProps() noexcept
- {
- DedicatedProps props{};
- props.Target = DedicatedProps::Dialog;
- props.Gain = 1.0f;
- return props;
- }
- constexpr EffectProps genDefaultLfeProps() noexcept
- {
- DedicatedProps props{};
- props.Target = DedicatedProps::Lfe;
- props.Gain = 1.0f;
- return props;
- }
- } // namespace
- const EffectProps DedicatedDialogEffectProps{genDefaultDialogProps()};
- void DedicatedDialogEffectHandler::SetParami(ALCcontext *context, DedicatedProps&, ALenum param, int)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer property {:#04x}", as_unsigned(param)); }
- void DedicatedDialogEffectHandler::SetParamiv(ALCcontext *context, DedicatedProps&, ALenum param, const int*)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer-vector property {:#04x}", as_unsigned(param)); }
- void DedicatedDialogEffectHandler::SetParamf(ALCcontext *context, DedicatedProps &props, ALenum param, float val)
- {
- switch(param)
- {
- case AL_DEDICATED_GAIN:
- if(!(val >= 0.0f && std::isfinite(val)))
- context->throw_error(AL_INVALID_VALUE, "Dedicated gain out of range");
- props.Gain = val;
- return;
- }
- context->throw_error(AL_INVALID_ENUM, "Invalid dedicated float property {:#04x}",
- as_unsigned(param));
- }
- void DedicatedDialogEffectHandler::SetParamfv(ALCcontext *context, DedicatedProps &props, ALenum param, const float *vals)
- { SetParamf(context, props, param, *vals); }
- void DedicatedDialogEffectHandler::GetParami(ALCcontext *context, const DedicatedProps&, ALenum param, int*)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer property {:#04x}", as_unsigned(param)); }
- void DedicatedDialogEffectHandler::GetParamiv(ALCcontext *context, const DedicatedProps&, ALenum param, int*)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer-vector property {:#04x}", as_unsigned(param)); }
- void DedicatedDialogEffectHandler::GetParamf(ALCcontext *context, const DedicatedProps &props, ALenum param, float *val)
- {
- switch(param)
- {
- case AL_DEDICATED_GAIN: *val = props.Gain; return;
- }
- context->throw_error(AL_INVALID_ENUM, "Invalid dedicated float property {:#04x}",
- as_unsigned(param));
- }
- void DedicatedDialogEffectHandler::GetParamfv(ALCcontext *context, const DedicatedProps &props, ALenum param, float *vals)
- { GetParamf(context, props, param, vals); }
- const EffectProps DedicatedLfeEffectProps{genDefaultLfeProps()};
- void DedicatedLfeEffectHandler::SetParami(ALCcontext *context, DedicatedProps&, ALenum param, int)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer property {:#04x}", as_unsigned(param)); }
- void DedicatedLfeEffectHandler::SetParamiv(ALCcontext *context, DedicatedProps&, ALenum param, const int*)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer-vector property {:#04x}", as_unsigned(param)); }
- void DedicatedLfeEffectHandler::SetParamf(ALCcontext *context, DedicatedProps &props, ALenum param, float val)
- {
- switch(param)
- {
- case AL_DEDICATED_GAIN:
- if(!(val >= 0.0f && std::isfinite(val)))
- context->throw_error(AL_INVALID_VALUE, "Dedicated gain out of range");
- props.Gain = val;
- return;
- }
- context->throw_error(AL_INVALID_ENUM, "Invalid dedicated float property {:#04x}",
- as_unsigned(param));
- }
- void DedicatedLfeEffectHandler::SetParamfv(ALCcontext *context, DedicatedProps &props, ALenum param, const float *vals)
- { SetParamf(context, props, param, *vals); }
- void DedicatedLfeEffectHandler::GetParami(ALCcontext *context, const DedicatedProps&, ALenum param, int*)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer property {:#04x}", as_unsigned(param)); }
- void DedicatedLfeEffectHandler::GetParamiv(ALCcontext *context, const DedicatedProps&, ALenum param, int*)
- { context->throw_error(AL_INVALID_ENUM, "Invalid dedicated integer-vector property {:#04x}", as_unsigned(param)); }
- void DedicatedLfeEffectHandler::GetParamf(ALCcontext *context, const DedicatedProps &props, ALenum param, float *val)
- {
- switch(param)
- {
- case AL_DEDICATED_GAIN: *val = props.Gain; return;
- }
- context->throw_error(AL_INVALID_ENUM, "Invalid dedicated float property {:#04x}",
- as_unsigned(param));
- }
- void DedicatedLfeEffectHandler::GetParamfv(ALCcontext *context, const DedicatedProps &props, ALenum param, float *vals)
- { GetParamf(context, props, param, vals); }
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