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alsoftrc.sample 27 KB

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  1. # OpenAL config file.
  2. #
  3. # Option blocks may appear multiple times, and duplicated options will take the
  4. # last value specified. Environment variables may be specified within option
  5. # values, and are automatically substituted when the config file is loaded.
  6. # Environment variable names may only contain alpha-numeric characters (a-z,
  7. # A-Z, 0-9) and underscores (_), and are prefixed with $. For example,
  8. # specifying "$HOME/file.ext" would typically result in something like
  9. # "/home/user/file.ext". To specify an actual "$" character, use "$$".
  10. #
  11. # Device-specific values may be specified by including the device name in the
  12. # block name, with "general" replaced by the device name. That is, general
  13. # options for the device "Name of Device" would be in the [Name of Device]
  14. # block, while ALSA options would be in the [alsa/Name of Device] block.
  15. # Options marked as "(global)" are not influenced by the device.
  16. #
  17. # The system-wide settings can be put in /etc/xdg/alsoft.conf (as determined by
  18. # the XDG_CONFIG_DIRS env var list, /etc/xdg being the default if unset) and
  19. # user-specific override settings in $HOME/.config/alsoft.conf (as determined
  20. # by the XDG_CONFIG_HOME env var).
  21. #
  22. # For Windows, these settings should go into $AppData\alsoft.ini
  23. #
  24. # An additional configuration file (alsoft.ini on Windows, alsoft.conf on other
  25. # OSs) can be placed alongside the process executable for app-specific config
  26. # settings.
  27. #
  28. # Option and block names are case-senstive. The supplied values are only hints
  29. # and may not be honored (though generally it'll try to get as close as
  30. # possible). Note: options that are left unset may default to app- or system-
  31. # specified values. These are the current available settings:
  32. ##
  33. ## General stuff
  34. ##
  35. [general]
  36. ## disable-cpu-exts: (global)
  37. # Disables use of specialized methods that use specific CPU intrinsics.
  38. # Certain methods may utilize CPU extensions for improved performance, and
  39. # this option is useful for preventing some or all of those methods from being
  40. # used. The available extensions are: sse, sse2, sse3, sse4.1, and neon.
  41. # Specifying 'all' disables use of all such specialized methods.
  42. #disable-cpu-exts =
  43. ## drivers: (global)
  44. # Sets the backend driver list order, comma-seperated. Unknown backends and
  45. # duplicated names are ignored. Unlisted backends won't be considered for use
  46. # unless the list is ended with a comma (e.g. 'oss,' will try OSS first before
  47. # other backends, while 'oss' will try OSS only). Backends prepended with -
  48. # won't be considered for use (e.g. '-oss,' will try all available backends
  49. # except OSS). An empty list means to try all backends.
  50. #drivers =
  51. ## channels:
  52. # Sets the default output channel configuration. If left unspecified, one will
  53. # try to be detected from the system, with a fallback to stereo. The available
  54. # values are: mono, stereo, quad, surround51, surround61, surround71,
  55. # surround714, surround3d71, ambi1, ambi2, ambi3. Note that the ambi*
  56. # configurations output ambisonic channels of the given order (using ACN
  57. # ordering and SN3D normalization by default), which need to be decoded to
  58. # play correctly on speakers.
  59. #channels =
  60. ## sample-type:
  61. # Sets the default output sample type. Currently, all mixing is done with
  62. # 32-bit float and converted to the output sample type as needed. Available
  63. # values are:
  64. # int8 - signed 8-bit int
  65. # uint8 - unsigned 8-bit int
  66. # int16 - signed 16-bit int
  67. # uint16 - unsigned 16-bit int
  68. # int32 - signed 32-bit int
  69. # uint32 - unsigned 32-bit int
  70. # float32 - 32-bit float
  71. #sample-type = float32
  72. ## frequency:
  73. # Sets the default output frequency. If left unspecified it will try to detect
  74. # a default from the system, otherwise it will fallback to 48000.
  75. #frequency =
  76. ## period_size:
  77. # Sets the update period size, in sample frames. This is the number of frames
  78. # needed for each mixing update. Acceptable values range between 64 and 8192.
  79. # If left unspecified it will default to 1/50th of the frequency (20ms, or 882
  80. # for 44100, 960 for 48000, etc).
  81. #period_size =
  82. ## periods:
  83. # Sets the number of update periods. Higher values create a larger mix ahead,
  84. # which helps protect against skips when the CPU is under load, but increases
  85. # the delay between a sound getting mixed and being heard. Acceptable values
  86. # range between 2 and 16.
  87. #periods = 3
  88. ## stereo-mode:
  89. # Specifies if stereo output is treated as being headphones or speakers. With
  90. # headphones, HRTF or crossfeed filters may be used for better audio quality.
  91. # Valid settings are auto, speakers, and headphones.
  92. #stereo-mode = auto
  93. ## stereo-encoding:
  94. # Specifies the default encoding method for stereo output. Valid values are:
  95. # basic - Standard amplitude panning (aka pair-wise, stereo pair, etc) between
  96. # -30 and +30 degrees.
  97. # uhj - Creates a stereo-compatible two-channel UHJ mix, which encodes some
  98. # surround sound information into stereo output that can be decoded with
  99. # a surround sound receiver.
  100. # hrtf - Uses filters to provide better spatialization of sounds while using
  101. # stereo headphones.
  102. # If crossfeed filters are used, basic stereo mixing is used.
  103. #stereo-encoding = basic
  104. ## ambi-format:
  105. # Specifies the channel order and normalization for the "ambi*" set of channel
  106. # configurations. Valid settings are: fuma, acn+fuma, ambix (or acn+sn3d), or
  107. # acn+n3d
  108. #ambi-format = ambix
  109. ## hrtf:
  110. # Deprecated. Consider using stereo-encoding instead. Valid values are auto,
  111. # off, and on.
  112. #hrtf = auto
  113. ## hrtf-mode:
  114. # Specifies the rendering mode for HRTF processing. Setting the mode to full
  115. # (default) applies a unique HRIR filter to each source given its relative
  116. # location, providing the clearest directional response at the cost of the
  117. # highest CPU usage. Setting the mode to ambi1, ambi2, or ambi3 will instead
  118. # mix to a first-, second-, or third-order ambisonic buffer respectively, then
  119. # decode that buffer with HRTF filters. Ambi1 has the lowest CPU usage,
  120. # replacing the per-source HRIR filter for a simple 4-channel panning mix, but
  121. # retains full 3D placement at the cost of a more diffuse response. Ambi2 and
  122. # ambi3 increasingly improve the directional clarity, at the cost of more CPU
  123. # usage (still less than "full", given some number of active sources).
  124. #hrtf-mode = full
  125. ## hrtf-size:
  126. # Specifies the impulse response size, in samples, for the HRTF filter. Larger
  127. # values increase the filter quality, while smaller values reduce processing
  128. # cost. A value of 0 (default) uses the full filter size in the dataset, and
  129. # the default dataset has a filter size of 64 samples at 48khz.
  130. #hrtf-size = 0
  131. ## default-hrtf:
  132. # Specifies the default HRTF to use. When multiple HRTFs are available, this
  133. # determines the preferred one to use if none are specifically requested. Note
  134. # that this is the enumerated HRTF name, not necessarily the filename.
  135. #default-hrtf =
  136. ## hrtf-paths:
  137. # Specifies a comma-separated list of paths containing HRTF data sets. The
  138. # format of the files are described in docs/hrtf.txt. The files within the
  139. # directories must have the .mhr file extension to be recognized. By default,
  140. # OS-dependent data paths will be used. They will also be used if the list
  141. # ends with a comma. On Windows this is:
  142. # $AppData\openal\hrtf
  143. # And on other systems, it's (in order):
  144. # $XDG_DATA_HOME/openal/hrtf (defaults to $HOME/.local/share/openal/hrtf)
  145. # $XDG_DATA_DIRS/openal/hrtf (defaults to /usr/local/share/openal/hrtf and
  146. # /usr/share/openal/hrtf)
  147. #hrtf-paths =
  148. ## cf_level:
  149. # Sets the crossfeed level for stereo output. Valid values are:
  150. # 0 - No crossfeed
  151. # 1 - Low crossfeed
  152. # 2 - Middle crossfeed
  153. # 3 - High crossfeed (virtual speakers are closer to itself)
  154. # 4 - Low easy crossfeed
  155. # 5 - Middle easy crossfeed
  156. # 6 - High easy crossfeed
  157. # Users of headphones may want to try various settings. Has no effect on non-
  158. # stereo modes.
  159. #cf_level = 0
  160. ## resampler: (global)
  161. # Selects the default resampler used when mixing sources. Valid values are:
  162. # point - nearest sample, no interpolation
  163. # linear - extrapolates samples using a linear slope between samples
  164. # spline - extrapolates samples using a Catmull-Rom spline
  165. # gaussian - extrapolates samples using a 4-point Gaussian filter
  166. # bsinc12 - extrapolates samples using a band-limited Sinc filter (varying
  167. # between 12 and 24 points, with anti-aliasing)
  168. # fast_bsinc12 - same as bsinc12, except without interpolation between down-
  169. # sampling scales
  170. # bsinc24 - extrapolates samples using a band-limited Sinc filter (varying
  171. # between 24 and 48 points, with anti-aliasing)
  172. # fast_bsinc24 - same as bsinc24, except without interpolation between down-
  173. # sampling scales
  174. # bsinc48 - extrapolates samples using a band-limited Sinc filter (48 points,
  175. # with anti-aliasing)
  176. # fast_bsinc48 - same as bsinc48, except without interpolation between down-
  177. # sampling scales
  178. #resampler = spline
  179. ## rt-prio: (global)
  180. # Sets the real-time priority value for the mixing thread. Not all drivers may
  181. # use this (eg. PortAudio) as those APIs already control the priority of the
  182. # mixing thread. 0 and negative values will disable real-time priority. Note
  183. # that this may constitute a security risk since a real-time priority thread
  184. # can indefinitely block normal-priority threads if it fails to wait. Disable
  185. # this if it turns out to be a problem.
  186. #rt-prio = 1
  187. ## rt-time-limit: (global)
  188. # On non-Windows systems, allows reducing the process's RLIMIT_RTTIME resource
  189. # as necessary for acquiring real-time priority from RTKit.
  190. #rt-time-limit = true
  191. ## sources:
  192. # Sets the maximum number of allocatable sources. Lower values may help for
  193. # systems with apps that try to play more sounds than the CPU can handle.
  194. #sources = 256
  195. ## slots:
  196. # Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
  197. # can use a non-negligible amount of CPU time if an effect is set on it even
  198. # if no sources are feeding it, so this may help when apps use more than the
  199. # system can handle.
  200. #slots = 64
  201. ## sends:
  202. # Limits the number of auxiliary sends allowed per source. Setting this higher
  203. # than the default has no effect.
  204. #sends = 6
  205. ## front-stablizer:
  206. # Applies filters to "stablize" front sound imaging. A psychoacoustic method
  207. # is used to generate a front-center channel signal from the front-left and
  208. # front-right channels, improving the front response by reducing the combing
  209. # artifacts and phase errors. Consequently, it will only work with channel
  210. # configurations that include front-left, front-right, and front-center.
  211. #front-stablizer = false
  212. ## output-limiter:
  213. # Applies a gain limiter on the final mixed output. This reduces the volume
  214. # when the output samples would otherwise clamp, avoiding excessive clipping
  215. # noise. On by default for integer sample types, and off by default for
  216. # floating-point.
  217. #output-limiter =
  218. ## dither:
  219. # Applies dithering on the final mix, enabled by default for 8- and 16-bit
  220. # output. This replaces the distortion created by nearest-value quantization
  221. # with low-level whitenoise.
  222. #dither =
  223. ## dither-depth:
  224. # Quantization bit-depth for dithered output. A value of 0 (or less) will
  225. # match the output sample depth. For int32, uint32, and float32 output, 0 will
  226. # disable dithering because they're at or beyond the rendered precision. The
  227. # maximum dither depth is 24.
  228. #dither-depth = 0
  229. ## volume-adjust:
  230. # A global volume adjustment for source output, expressed in decibels. The
  231. # value is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will
  232. # be a scale of 4x, etc. Similarly, -6 will be x1/2, and -12 is about x1/4. A
  233. # value of 0 means no change.
  234. #volume-adjust = 0
  235. ## excludefx: (global)
  236. # Sets which effects to exclude, preventing apps from using them. This can
  237. # help for apps that try to use effects which are too CPU intensive for the
  238. # system to handle. Available effects are: eaxreverb,reverb,autowah,chorus,
  239. # compressor,distortion,echo,equalizer,flanger,modulator,dedicated,pshifter,
  240. # fshifter,vmorpher.
  241. #excludefx =
  242. ## default-reverb: (global)
  243. # A reverb preset that applies by default to all sources on send 0
  244. # (applications that set their own slots on send 0 will override this).
  245. # Available presets include: None, Generic, PaddedCell, Room, Bathroom,
  246. # Livingroom, Stoneroom, Auditorium, ConcertHall, Cave, Arena, Hangar,
  247. # CarpetedHallway, Hallway, StoneCorridor, Alley, Forest, City, Mountains,
  248. # Quarry, Plain, ParkingLot, SewerPipe, Underwater, Drugged, Dizzy, Psychotic.
  249. #default-reverb =
  250. ## trap-alc-error: (global)
  251. # Generates a SIGTRAP signal when an ALC device error is generated, on systems
  252. # that support it. This helps when debugging, while trying to find the cause
  253. # of a device error. On Windows, a breakpoint exception is generated.
  254. #trap-alc-error = false
  255. ## trap-al-error: (global)
  256. # Generates a SIGTRAP signal when an AL context error is generated, on systems
  257. # that support it. This helps when debugging, while trying to find the cause
  258. # of a context error. On Windows, a breakpoint exception is generated.
  259. #trap-al-error = false
  260. ##
  261. ## Ambisonic decoder stuff
  262. ##
  263. [decoder]
  264. ## hq-mode:
  265. # Enables a high-quality ambisonic decoder. This mode is capable of frequency-
  266. # dependent processing, creating a better reproduction of 3D sound rendering
  267. # over surround sound speakers.
  268. #hq-mode = true
  269. ## distance-comp:
  270. # Enables compensation for the speakers' relative distances to the listener.
  271. # This applies the necessary delays and attenuation to make the speakers
  272. # behave as though they are all equidistant, which is important for proper
  273. # playback of 3D sound rendering. Requires the proper distances to be
  274. # specified in the decoder configuration file.
  275. #distance-comp = true
  276. ## nfc:
  277. # Enables near-field control filters. This simulates and compensates for low-
  278. # frequency effects caused by the curvature of nearby sound-waves, which
  279. # creates a more realistic perception of sound distance with surround sound
  280. # output. Note that the effect may be stronger or weaker than intended if the
  281. # application doesn't use or specify an appropriate unit scale, or if
  282. # incorrect speaker distances are set. For HRTF output, hrtf-mode must be set
  283. # to one of the ambi* values for this to function.
  284. #nfc = false
  285. ## speaker-dist:
  286. # Specifies the speaker distance in meters, used by the near-field control
  287. # filters with surround sound output. For ambisonic output modes, this value
  288. # is the basis for the NFC-HOA Reference Delay parameter (calculated as
  289. # delay_seconds = speaker_dist/343.3). This value is not used when a decoder
  290. # configuration is set for the output mode (since they specify the per-speaker
  291. # distances, overriding this setting), or when the NFC filters are off. Valid
  292. # values range from 0.1 to 10.
  293. #speaker-dist = 1
  294. ## quad:
  295. # Decoder configuration file for Quadraphonic channel output. See
  296. # docs/ambdec.txt for a description of the file format.
  297. #quad =
  298. ## surround51:
  299. # Decoder configuration file for 5.1 Surround (Side and Rear) channel output.
  300. # See docs/ambdec.txt for a description of the file format.
  301. #surround51 =
  302. ## surround61:
  303. # Decoder configuration file for 6.1 Surround channel output. See
  304. # docs/ambdec.txt for a description of the file format.
  305. #surround61 =
  306. ## surround71:
  307. # Decoder configuration file for 7.1 Surround channel output. See
  308. # docs/ambdec.txt for a description of the file format.
  309. #surround71 =
  310. ## surround714:
  311. # Decoder configuration file for 7.1.4 Surround channel output. See
  312. # docs/ambdec.txt for a description of the file format.
  313. #surround714 =
  314. ## surround3d71:
  315. # Decoder configuration file for 3D7.1 Surround channel output. See
  316. # docs/ambdec.txt for a description of the file format. See also
  317. # docs/3D7.1.txt for information about 3D7.1.
  318. #surround3d71 =
  319. ##
  320. ## UHJ and Super Stereo stuff
  321. ##
  322. [uhj]
  323. ## decode-filter: (global)
  324. # Specifies the all-pass filter type for UHJ decoding and Super Stereo
  325. # processing. Valid values are:
  326. # iir - utilizes dual IIR filters, providing a wide pass-band with low CPU
  327. # use, but causes additional phase shifts on the signal.
  328. # fir256 - utilizes a 256-point FIR filter, providing more stable results but
  329. # exhibiting attenuation in the lower and higher frequency bands.
  330. # fir512 - utilizes a 512-point FIR filter, providing a wider pass-band than
  331. # fir256, at the cost of more CPU use.
  332. #decode-filter = iir
  333. ## encode-filter: (global)
  334. # Specifies the all-pass filter type for UHJ output encoding. Valid values are
  335. # the same as for decode-filter.
  336. #encode-filter = iir
  337. ##
  338. ## Reverb effect stuff (includes EAX reverb)
  339. ##
  340. [reverb]
  341. ## boost: (global)
  342. # A global amplification for reverb output, expressed in decibels. The value
  343. # is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a
  344. # scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A
  345. # value of 0 means no change.
  346. #boost = 0
  347. ##
  348. ## PipeWire backend stuff
  349. ##
  350. [pipewire]
  351. ## assume-audio: (global)
  352. # Causes the backend to succeed initialization even if PipeWire reports no
  353. # audio support. Currently, audio support is detected by the presence of audio
  354. # source or sink nodes, although this can cause false negatives in cases where
  355. # device availability during library initialization is spotty. Future versions
  356. # of PipeWire are expected to have a more robust method to test audio support,
  357. # but in the mean time this can be set to true to assume PipeWire has audio
  358. # support even when no nodes may be reported at initialization time.
  359. #assume-audio = false
  360. ## rt-mix:
  361. # Renders samples directly in the real-time processing callback. This allows
  362. # for lower latency and less overall CPU utilization, but can increase the
  363. # risk of underruns when increasing the amount of work the mixer needs to do.
  364. #rt-mix = false
  365. ##
  366. ## PulseAudio backend stuff
  367. ##
  368. [pulse]
  369. ## spawn-server: (global)
  370. # Attempts to autospawn a PulseAudio server whenever needed (initializing the
  371. # backend, enumerating devices, etc). Setting autospawn to false in Pulse's
  372. # client.conf will still prevent autospawning even if this is set to true.
  373. #spawn-server = false
  374. ## allow-moves: (global)
  375. # Allows PulseAudio to move active streams to different devices. Note that the
  376. # device specifier (seen by applications) will not be updated when this
  377. # occurs, and neither will the AL device configuration (sample rate, format,
  378. # etc).
  379. #allow-moves = true
  380. ## fix-rate:
  381. # Specifies whether to match the playback stream's sample rate to the device's
  382. # sample rate. Enabling this forces OpenAL Soft to mix sources and effects
  383. # directly to the actual output rate, avoiding a second resample pass by the
  384. # PulseAudio server.
  385. #fix-rate = false
  386. ## adjust-latency:
  387. # Attempts to adjust the overall latency of device playback. Note that this
  388. # may have adverse effects on the resulting internal buffer sizes and mixing
  389. # updates, leading to performance problems and drop-outs. However, if the
  390. # PulseAudio server is creating a lot of latency, enabling this may help make
  391. # it more manageable.
  392. #adjust-latency = false
  393. ##
  394. ## ALSA backend stuff
  395. ##
  396. [alsa]
  397. ## device: (global)
  398. # Sets the device name for the default playback device.
  399. #device = default
  400. ## device-prefix: (global)
  401. # Sets the prefix used by the discovered (non-default) playback devices. This
  402. # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
  403. # device index for the requested device name.
  404. #device-prefix = plughw:
  405. ## device-prefix-*: (global)
  406. # Card- and device-specific prefixes may be used to override the device-prefix
  407. # option. The option may specify the card id (eg, device-prefix-NVidia), or
  408. # the card id and device index (eg, device-prefix-NVidia-0). The card id is
  409. # case-sensitive.
  410. #device-prefix- =
  411. ## custom-devices: (global)
  412. # Specifies a list of enumerated playback devices and the ALSA devices they
  413. # refer to. The list pattern is "Display Name=ALSA device;...". The display
  414. # names will be returned for device enumeration, and the ALSA device is the
  415. # device name to open for each enumerated device.
  416. #custom-devices =
  417. ## capture: (global)
  418. # Sets the device name for the default capture device.
  419. #capture = default
  420. ## capture-prefix: (global)
  421. # Sets the prefix used by the discovered (non-default) capture devices. This
  422. # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
  423. # device number for the requested device name.
  424. #capture-prefix = plughw:
  425. ## capture-prefix-*: (global)
  426. # Card- and device-specific prefixes may be used to override the
  427. # capture-prefix option. The option may specify the card id (eg,
  428. # capture-prefix-NVidia), or the card id and device index (eg,
  429. # capture-prefix-NVidia-0). The card id is case-sensitive.
  430. #capture-prefix- =
  431. ## custom-captures: (global)
  432. # Specifies a list of enumerated capture devices and the ALSA devices they
  433. # refer to. The list pattern is "Display Name=ALSA device;...". The display
  434. # names will be returned for device enumeration, and the ALSA device is the
  435. # device name to open for each enumerated device.
  436. #custom-captures =
  437. ## mmap:
  438. # Sets whether to try using mmap mode (helps reduce latencies and CPU
  439. # consumption). If mmap isn't available, it will automatically fall back to
  440. # non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
  441. # and anything else will force mmap off.
  442. #mmap = true
  443. ## allow-resampler:
  444. # Specifies whether to allow ALSA's built-in resampler. Enabling this will
  445. # allow the playback device to be set to a different sample rate than the
  446. # actual output, causing ALSA to apply its own resampling pass after OpenAL
  447. # Soft resamples and mixes the sources and effects for output.
  448. #allow-resampler = false
  449. ##
  450. ## OSS backend stuff
  451. ##
  452. [oss]
  453. ## device: (global)
  454. # Sets the device name for OSS output.
  455. #device = /dev/dsp
  456. ## capture: (global)
  457. # Sets the device name for OSS capture.
  458. #capture = /dev/dsp
  459. ##
  460. ## Solaris backend stuff
  461. ##
  462. [solaris]
  463. ## device: (global)
  464. # Sets the device name for Solaris output.
  465. #device = /dev/audio
  466. ##
  467. ## QSA backend stuff
  468. ##
  469. [qsa]
  470. ##
  471. ## JACK backend stuff
  472. ##
  473. [jack]
  474. ## spawn-server: (global)
  475. # Attempts to autospawn a JACK server when initializing.
  476. #spawn-server = false
  477. ## custom-devices: (global)
  478. # Specifies a list of enumerated devices and the ports they connect to. The
  479. # list pattern is "Display Name=ports regex;Display Name=ports regex;...". The
  480. # display names will be returned for device enumeration, and the ports regex
  481. # is the regular expression to identify the target ports on the server (as
  482. # given by the jack_get_ports function) for each enumerated device.
  483. #custom-devices =
  484. ## rt-mix:
  485. # Renders samples directly in the real-time processing callback. This allows
  486. # for lower latency and less overall CPU utilization, but can increase the
  487. # risk of underruns when increasing the amount of work the mixer needs to do.
  488. #rt-mix = true
  489. ## connect-ports:
  490. # Attempts to automatically connect the client ports to physical server ports.
  491. # Client ports that fail to connect will leave the remaining channels
  492. # unconnected and silent (the device format won't change to accommodate).
  493. #connect-ports = true
  494. ## buffer-size:
  495. # Sets the update buffer size, in samples, that the backend will keep buffered
  496. # to handle the server's real-time processing requests. This value must be a
  497. # power of 2, or else it will be rounded up to the next power of 2. If it is
  498. # less than JACK's buffer update size, it will be clamped. This option may
  499. # be useful in case the server's update size is too small and doesn't give the
  500. # mixer time to keep enough audio available for the processing requests.
  501. # Ignored when rt-mix is true.
  502. #buffer-size = 0
  503. ##
  504. ## WASAPI backend stuff
  505. ##
  506. [wasapi]
  507. ## spatial-api:
  508. # Specifies whether to use a Spatial Audio stream for playback. This may
  509. # provide expanded capabilities for surround sound and with-height speaker
  510. # configurations. Very experimental.
  511. #spatial-api = false
  512. ## exclusive-mode:
  513. # Enables Exlusive mode for playback devices. This uses the device directly,
  514. # allowing lower latencies but prevents the device from being used multiple
  515. # times simultaneously. Ignores the periods setting when enabled, as WASAPI
  516. # automatically sets a buffer size based on the period size.
  517. #exclusive-mode = false
  518. ## allow-resampler:
  519. # Specifies whether to allow an extra resampler pass on the output. Enabling
  520. # this will allow the playback device to be set to a different sample rate
  521. # than the actual output can accept, causing the backend to apply its own
  522. # resampling pass after OpenAL Soft mixes the sources and processes effects
  523. # for output.
  524. #allow-resampler = true
  525. ##
  526. ## DirectSound backend stuff
  527. ##
  528. [dsound]
  529. ##
  530. ## Windows Multimedia backend stuff
  531. ##
  532. [winmm]
  533. ##
  534. ## PortAudio backend stuff
  535. ##
  536. [port]
  537. ## device: (global)
  538. # Sets the device index for output. Negative values will use the default as
  539. # given by PortAudio itself.
  540. #device = -1
  541. ## capture: (global)
  542. # Sets the device index for capture. Negative values will use the default as
  543. # given by PortAudio itself.
  544. #capture = -1
  545. ##
  546. ## Wave File Writer stuff
  547. ##
  548. [wave]
  549. ## file: (global)
  550. # Sets the filename of the wave file to write to. An empty name prevents the
  551. # backend from opening, even when explicitly requested.
  552. # THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!
  553. #file =
  554. ## bformat: (global)
  555. # Creates AMB format files using first-order ambisonics instead of a standard
  556. # single- or multi-channel .wav file.
  557. #bformat = false
  558. ##
  559. ## EAX extensions stuff
  560. ##
  561. [eax]
  562. ## enable: (global)
  563. # Sets whether to enable EAX extensions or not.
  564. #enable = true
  565. ## trace-commits: (global)
  566. # Sets whether log EAX property commits with trace messages. This can
  567. # significantly increase the amount of log messages for apps that use EAX.
  568. #trace-commits = false
  569. ##
  570. ## Per-game compatibility options (these should only be set in per-game config
  571. ## files, *NOT* system- or user-level!)
  572. ##
  573. [game_compat]
  574. ## default-error: (global)
  575. # An error value returned by alGetError when there's no current context. The
  576. # default value is AL_INVALID_OPERATION, which lets the caller know the
  577. # operation could not be executed. Some applications may erroneously call
  578. # alGetError without a current context and expect 0 (AL_NO_ERROR), however
  579. # that may cause other applications to think earlier AL calls succeeded when
  580. # they actually failed.
  581. #default-error = 0xA004
  582. ## nfc-scale: (global)
  583. # A meters-per-unit distance scale applied to NFC filters. If a game doesn't
  584. # use real-world meters for in-game units, the filters may create a too-near
  585. # or too-distant effect. For instance, if the game uses 1 foot per unit, a
  586. # value of 0.3048 will correctly adjust the filters. Or if the game uses 1
  587. # kilometer per unit, a value of 1000 will correctly adjust the filters.
  588. #nfc-scale = 1
  589. ## enable-sub-data-ext: (global)
  590. # Enables the AL_SOFT_buffer_sub_data extension, disabling the
  591. # AL_EXT_SOURCE_RADIUS extension. These extensions are incompatible, so only
  592. # one can be available. The latter extension is more commonly used, but this
  593. # option can be enabled for older apps that want the former extension.
  594. #enable-sub-data-ext = false
  595. ## reverse-x: (global)
  596. # Reverses the local X (left-right) position of 3D sound sources.
  597. #reverse-x = false
  598. ## reverse-y: (global)
  599. # Reverses the local Y (up-down) position of 3D sound sources.
  600. #reverse-y = false
  601. ## reverse-z: (global)
  602. # Reverses the local Z (front-back) position of 3D sound sources.
  603. #reverse-z = false
  604. ## vendor-override:
  605. # Overrides the string returned by alGetString(AL_VENDOR).
  606. #vendor-override =
  607. ## version-override:
  608. # Overrides the string returned by alGetString(AL_VERSION).
  609. #version-override =
  610. ## renderer-override:
  611. # Overrides the string returned by alGetString(AL_RENDERER).
  612. #renderer-override =