Parcourir la source

added folder structure

vlod il y a 3 ans
Parent
commit
6b6c2266ae

+ 6 - 0
.gitignore

@@ -0,0 +1,6 @@
+/out
+bin/
+build/
+/.vs
+.idea/
+CMakeSettings.json

+ 0 - 0
Pika/CMakeLists.txt


+ 2 - 0
Pika/core/coreConfig/README.md

@@ -0,0 +1,2 @@
+# CoreConfig
+Some configuration constants and variables.

+ 2 - 0
Pika/core/pikaEditor/README.md

@@ -0,0 +1,2 @@
+# pikaEditor
+The code for the editor.

+ 5 - 0
Pika/core/pikaRuntime/README.md

@@ -0,0 +1,5 @@
+# pikaRuntime
+The runtime will launch the editor or the game and will provide it all the necessary things (like memory management).
+
+The runtime is versatile and can be launched with different parameters to provide both for the editor or the game.
+The shipping version of the game will lik the runtime with the game logic and disable editor specific things at compile time.

+ 2 - 0
Pika/core/pikaSTD/README.md

@@ -0,0 +1,2 @@
+# pikaSTD
+Standard functionality libraries for Pika like error reporting, allocators, etc.

+ 3 - 0
Pika/pluggins/README.md

@@ -0,0 +1,3 @@
+# pluggins
+Here the user can write engine pluggins 
+(they are not very different to writing gameplay code, but here there will be some basic pluggins that are usefull to any game like a .png viewer a .txt viewer or a .obj viewer)