@@ -0,0 +1,6 @@
+/out
+bin/
+build/
+/.vs
+.idea/
+CMakeSettings.json
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+# CoreConfig
+Some configuration constants and variables.
+# pikaEditor
+The code for the editor.
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+# pikaRuntime
+The runtime will launch the editor or the game and will provide it all the necessary things (like memory management).
+
+The runtime is versatile and can be launched with different parameters to provide both for the editor or the game.
+The shipping version of the game will lik the runtime with the game logic and disable editor specific things at compile time.
+# pikaSTD
+Standard functionality libraries for Pika like error reporting, allocators, etc.
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+# pluggins
+Here the user can write engine pluggins
+(they are not very different to writing gameplay code, but here there will be some basic pluggins that are usefull to any game like a .png viewer a .txt viewer or a .obj viewer)