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@@ -141,7 +141,6 @@ bool pika::LoadedDll::loadDll(int id, pika::LogManager &logs)
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bindAllocator_ = (bindAllocator_t *)GetProcAddress(dllHand, "bindAllocator");
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resetAllocator_ = (resetAllocator_t *)GetProcAddress(dllHand, "resetAllocator");
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dissableAllocators_ = (dissableAllocators_t *)GetProcAddress(dllHand, "dissableAllocators");
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- setConsoleBuffer_ = (setConsoleBuffer_t *)GetProcAddress(dllHand, "setConsoleBuffer");
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if (!gameplayStart_) { return false; }
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if (!gameplayReload_) { return false; }
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@@ -151,7 +150,6 @@ bool pika::LoadedDll::loadDll(int id, pika::LogManager &logs)
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if (!bindAllocator_) { return false; }
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if (!resetAllocator_) { return false; }
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if (!dissableAllocators_) { return false; }
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- if (!setConsoleBuffer_) { return false; }
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//get container info
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getContainerInfoAndCheck(logs);
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@@ -262,7 +260,6 @@ bool pika::LoadedDll::loadDll(int id, pika::LogManager &logs)
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bindAllocator_ = bindAllocator;
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resetAllocator_ = resetAllocator;
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dissableAllocators_ = dissableAllocators;
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- setConsoleBuffer_ = setConsoleBuffer;
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getContainerInfoAndCheck(logs);
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this->id = id;
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