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3 years ago | |
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| .. | ||
| globalAllocator | 3 years ago | |
| memoryArena | 3 years ago | |
| pikaImgui | 3 years ago | |
| pushNotification | 3 years ago | |
| shortcutApi | 3 years ago | |
| windowSystemm | 3 years ago | |
| README.md | 3 years ago | |
| baseContainer.h | 3 years ago | |
| containerInformation.h | 3 years ago | |
| pikaContext.h | 3 years ago | |
This functionality is used to merge the runtime to the gameplay. So here are usually things used by the runtime but that have to be passed to gameplay or gameplay has to know about them.