浏览代码

SVG parser improvements

Viktor Chlumský 8 年之前
父节点
当前提交
746767a62b
共有 4 个文件被更改,包括 321 次插入187 次删除
  1. 1 1
      README.md
  2. 316 183
      ext/import-svg.cpp
  3. 1 1
      ext/import-svg.h
  4. 3 2
      main.cpp

+ 1 - 1
README.md

@@ -57,7 +57,7 @@ The input can be specified as one of:
  - **-font \<filename.ttf\> \<character code\>** &ndash; to load a glyph from a font file.
    Character code can be expressed as either a decimal (63) or hexadecimal (0x3F) Unicode value, or an ASCII character
    in single quotes ('?').
- - **-svg \<filename.svg\>** &ndash; to load an SVG file. Note that only the first vector path in the file will be used.
+ - **-svg \<filename.svg\>** &ndash; to load an SVG file. Note that only the last vector path in the file will be used.
  - **-shapedesc \<filename.txt\>**, -defineshape \<definition\>, -stdin &ndash; to load a text description of the shape
    from either a file, the next argument, or the standard input, respectively. Its syntax is documented further down.
 

+ 316 - 183
ext/import-svg.cpp

@@ -1,183 +1,316 @@
-
-#include "import-svg.h"
-
-#include <cstdio>
-#include <tinyxml2.h>
-
-#ifdef _WIN32
-    #pragma warning(disable:4996)
-#endif
-
-namespace msdfgen {
-
-#define REQUIRE(cond) { if (!(cond)) return false; }
-
-static bool readNodeType(char &output, const char *&pathDef) {
-    int shift;
-    char nodeType;
-    if (sscanf(pathDef, " %c%n", &nodeType, &shift) == 1 && nodeType != '+' && nodeType != '-' && nodeType != '.' && nodeType != ',' && (nodeType < '0' || nodeType > '9')) {
-        pathDef += shift;
-        output = nodeType;
-        return true;
-    }
-    return false;
-}
-
-static bool readCoord(Point2 &output, const char *&pathDef) {
-    int shift;
-    double x, y;
-    if (sscanf(pathDef, "%lf%lf%n", &x, &y, &shift) == 2) {
-        output.x = x;
-        output.y = y;
-        pathDef += shift;
-        return true;
-    }
-    if (sscanf(pathDef, "%lf,%lf%n", &x, &y, &shift) == 2) {
-        output.x = x;
-        output.y = y;
-        pathDef += shift;
-        return true;
-    }
-    return false;
-}
-
-static bool readDouble(double &output, const char *&pathDef) {
-    int shift;
-    double v;
-    if (sscanf(pathDef, "%lf%n", &v, &shift) == 1) {
-        pathDef += shift;
-        output = v;
-        return true;
-    }
-    return false;
-}
-
-static void consumeOptionalComma(const char *&pathDef) {
-    while (*pathDef == ' ')
-        ++pathDef;
-    if (*pathDef == ',')
-        ++pathDef;
-}
-
-static bool buildFromPath(Shape &shape, const char *pathDef) {
-    char nodeType;
-    Point2 prevNode(0, 0);
-    while (readNodeType(nodeType, pathDef)) {
-        Contour &contour = shape.addContour();
-        bool contourStart = true;
-
-        Point2 startPoint;
-        Point2 controlPoint[2];
-        Point2 node;
-
-        while (true) {
-            switch (nodeType) {
-                case 'M': case 'm':
-                    REQUIRE(contourStart);
-                    REQUIRE(readCoord(node, pathDef));
-                    if (nodeType == 'm')
-                        node += prevNode;
-                    startPoint = node;
-                    --nodeType; // to 'L' or 'l'
-                    break;
-                case 'Z': case 'z':
-                    if (prevNode != startPoint)
-                        contour.addEdge(new LinearSegment(prevNode, startPoint));
-                    prevNode = startPoint;
-                    goto NEXT_CONTOUR;
-                case 'L': case 'l':
-                    REQUIRE(readCoord(node, pathDef));
-                    if (nodeType == 'l')
-                        node += prevNode;
-                    contour.addEdge(new LinearSegment(prevNode, node));
-                    break;
-                case 'H': case 'h':
-                    REQUIRE(readDouble(node.x, pathDef));
-                    if (nodeType == 'h')
-                        node.x += prevNode.x;
-                    contour.addEdge(new LinearSegment(prevNode, node));
-                    break;
-                case 'V': case 'v':
-                    REQUIRE(readDouble(node.y, pathDef));
-                    if (nodeType == 'v')
-                        node.y += prevNode.y;
-                    contour.addEdge(new LinearSegment(prevNode, node));
-                    break;
-                case 'Q': case 'q':
-                    REQUIRE(readCoord(controlPoint[0], pathDef));
-                    consumeOptionalComma(pathDef);
-                    REQUIRE(readCoord(node, pathDef));
-                    if (nodeType == 'q') {
-                        controlPoint[0] += prevNode;
-                        node += prevNode;
-                    }
-                    contour.addEdge(new QuadraticSegment(prevNode, controlPoint[0], node));
-                    break;
-                // TODO T, t
-                case 'C': case 'c':
-                    REQUIRE(readCoord(controlPoint[0], pathDef));
-                    consumeOptionalComma(pathDef);
-                    REQUIRE(readCoord(controlPoint[1], pathDef));
-                    consumeOptionalComma(pathDef);
-                    REQUIRE(readCoord(node, pathDef));
-                    if (nodeType == 'c') {
-                        controlPoint[0] += prevNode;
-                        controlPoint[1] += prevNode;
-                        node += prevNode;
-                    }
-                    contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
-                    break;
-                case 'S': case 's':
-                    controlPoint[0] = node+node-controlPoint[1];
-                    REQUIRE(readCoord(controlPoint[1], pathDef));
-                    consumeOptionalComma(pathDef);
-                    REQUIRE(readCoord(node, pathDef));
-                    if (nodeType == 's') {
-                        controlPoint[1] += prevNode;
-                        node += prevNode;
-                    }
-                    contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
-                    break;
-                // TODO A, a
-                default:
-                    REQUIRE(false);
-            }
-            contourStart &= nodeType == 'M' || nodeType == 'm';
-            prevNode = node;
-            readNodeType(nodeType, pathDef);
-        }
-    NEXT_CONTOUR:;
-    }
-    return true;
-}
-
-bool loadSvgShape(Shape &output, const char *filename, Vector2 *dimensions) {
-    tinyxml2::XMLDocument doc;
-    if (doc.LoadFile(filename))
-        return false;
-    tinyxml2::XMLElement *root = doc.FirstChildElement("svg");
-    if (!root)
-        return false;
-
-    tinyxml2::XMLElement *path = root->FirstChildElement("path");
-    if (!path) {
-        tinyxml2::XMLElement *g = root->FirstChildElement("g");
-        if (g)
-            path = g->FirstChildElement("path");
-    }
-    if (!path)
-        return false;
-    const char *pd = path->Attribute("d");
-    if (!pd)
-        return false;
-
-    output.contours.clear();
-    output.inverseYAxis = true;
-    if (dimensions) {
-        dimensions->x = root->DoubleAttribute("width");
-        dimensions->y = root->DoubleAttribute("height");
-    }
-    return buildFromPath(output, pd);
-}
-
-}
+
+#define _USE_MATH_DEFINES
+#include "import-svg.h"
+
+#include <cstdio>
+#include <tinyxml2.h>
+#include "../core/arithmetics.hpp"
+
+#ifdef _WIN32
+    #pragma warning(disable:4996)
+#endif
+
+#define ARC_SEGMENTS_PER_PI 2
+#define ENDPOINT_SNAP_RANGE_PROPORTION (1/16384.)
+
+namespace msdfgen {
+
+#if defined(_DEBUG) || !NDEBUG
+#define REQUIRE(cond) { if (!(cond)) { fprintf(stderr, "SVG Parse Error (%s:%d): " #cond "\n", __FILE__, __LINE__); return false; } }
+#else
+#define REQUIRE(cond) { if (!(cond)) return false; }
+#endif
+
+static bool readNodeType(char &output, const char *&pathDef) {
+    int shift;
+    char nodeType;
+    if (sscanf(pathDef, " %c%n", &nodeType, &shift) == 1 && nodeType != '+' && nodeType != '-' && nodeType != '.' && nodeType != ',' && (nodeType < '0' || nodeType > '9')) {
+        pathDef += shift;
+        output = nodeType;
+        return true;
+    }
+    return false;
+}
+
+static bool readCoord(Point2 &output, const char *&pathDef) {
+    int shift;
+    double x, y;
+    if (sscanf(pathDef, " %lf%lf%n", &x, &y, &shift) == 2 || sscanf(pathDef, " %lf , %lf%n", &x, &y, &shift) == 2) {
+        output.x = x;
+        output.y = y;
+        pathDef += shift;
+        return true;
+    }
+    return false;
+}
+
+static bool readDouble(double &output, const char *&pathDef) {
+    int shift;
+    double v;
+    if (sscanf(pathDef, " %lf%n", &v, &shift) == 1) {
+        pathDef += shift;
+        output = v;
+        return true;
+    }
+    return false;
+}
+
+static bool readBool(bool &output, const char *&pathDef) {
+    int shift;
+    int v;
+    if (sscanf(pathDef, " %d%n", &v, &shift) == 1) {
+        pathDef += shift;
+        output = v != 0;
+        return true;
+    }
+    return false;
+}
+
+static void consumeWhitespace(const char *&pathDef) {
+    while (*pathDef == ' ' || *pathDef == '\t' || *pathDef == '\r' || *pathDef == '\n')
+        ++pathDef;
+}
+
+static void consumeOptionalComma(const char *&pathDef) {
+    consumeWhitespace(pathDef);
+    if (*pathDef == ',')
+        ++pathDef;
+}
+
+static double arcAngle(Vector2 u, Vector2 v) {
+    return nonZeroSign(crossProduct(u, v))*acos(clamp(dotProduct(u, v)/(u.length()*v.length()), -1., +1.));
+}
+
+static Vector2 rotateVector(Vector2 v, Vector2 direction) {
+    return Vector2(direction.x*v.x-direction.y*v.y, direction.y*v.x+direction.x*v.y);
+}
+
+static void addArcApproximate(Contour &contour, Point2 startPoint, Point2 endPoint, Vector2 radius, double rotation, bool largeArc, bool sweep) {
+    if (endPoint == startPoint)
+        return;
+    if (radius.x == 0 || radius.y == 0)
+        return contour.addEdge(new LinearSegment(startPoint, endPoint));
+
+    radius.x = fabs(radius.x);
+    radius.y = fabs(radius.y);
+    Vector2 axis(cos(rotation), sin(rotation));
+
+    Vector2 rm = rotateVector(.5*(startPoint-endPoint), Vector2(axis.x, -axis.y));
+    Vector2 rm2 = rm*rm;
+    Vector2 radius2 = radius*radius;
+    double radiusGap = rm2.x/radius2.x+rm2.y/radius2.y;
+    if (radiusGap > 1) {
+        radius *= sqrt(radiusGap);
+        radius2 = radius*radius;
+    }
+    double dq = (radius2.x*rm2.y+radius2.y*rm2.x);
+    double pq = radius2.x*radius2.y/dq-1;
+    double q = (largeArc == sweep ? -1 : +1)*sqrt(max(pq, 0.));
+    Vector2 rc(q*radius.x*rm.y/radius.y, -q*radius.y*rm.x/radius.x);
+    Point2 center = .5*(startPoint+endPoint)+rotateVector(rc, axis);
+
+    double angleStart = arcAngle(Vector2(1, 0), (rm-rc)/radius);
+    double angleExtent = arcAngle((rm-rc)/radius, (-rm-rc)/radius);
+    if (!sweep && angleExtent > 0)
+        angleExtent -= 2*M_PI;
+    else if (sweep && angleExtent < 0)
+        angleExtent += 2*M_PI;
+
+    int segments = (int) ceil(ARC_SEGMENTS_PER_PI/M_PI*fabs(angleExtent));
+    double angleIncrement = angleExtent/segments;
+    double cl = 4/3.*sin(.5*angleIncrement)/(1+cos(.5*angleIncrement));
+
+    Point2 prevNode = startPoint;
+    double angle = angleStart;
+    for (int i = 0; i < segments; ++i) {
+        Point2 controlPoint[2];
+        Vector2 d(cos(angle), sin(angle));
+        controlPoint[0] = center+rotateVector(Vector2(d.x-cl*d.y, d.y+cl*d.x)*radius, axis);
+        angle += angleIncrement;
+        d.set(cos(angle), sin(angle));
+        controlPoint[1] = center+rotateVector(Vector2(d.x+cl*d.y, d.y-cl*d.x)*radius, axis);
+        Point2 node = i == segments-1 ? endPoint : center+rotateVector(d*radius, axis);
+        contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
+        prevNode = node;
+    }
+}
+
+static bool buildFromPath(Shape &shape, const char *pathDef, double size) {
+    char nodeType;
+    Point2 prevNode(0, 0);
+    bool nodeTypePreread = false;
+    while (nodeTypePreread || readNodeType(nodeType, pathDef)) {
+        nodeTypePreread = false;
+        Contour &contour = shape.addContour();
+        bool contourStart = true;
+
+        Point2 startPoint;
+        Point2 controlPoint[2];
+        Point2 node;
+
+        while (*pathDef) {
+            switch (nodeType) {
+                case 'M': case 'm':
+                    if (!contourStart) {
+                        nodeTypePreread = true;
+                        goto NEXT_CONTOUR;
+                    }
+                    REQUIRE(readCoord(node, pathDef));
+                    if (nodeType == 'm')
+                        node += prevNode;
+                    startPoint = node;
+                    --nodeType; // to 'L' or 'l'
+                    break;
+                case 'Z': case 'z':
+                    REQUIRE(!contourStart);
+                    goto NEXT_CONTOUR;
+                case 'L': case 'l':
+                    REQUIRE(readCoord(node, pathDef));
+                    if (nodeType == 'l')
+                        node += prevNode;
+                    contour.addEdge(new LinearSegment(prevNode, node));
+                    break;
+                case 'H': case 'h':
+                    REQUIRE(readDouble(node.x, pathDef));
+                    if (nodeType == 'h')
+                        node.x += prevNode.x;
+                    contour.addEdge(new LinearSegment(prevNode, node));
+                    break;
+                case 'V': case 'v':
+                    REQUIRE(readDouble(node.y, pathDef));
+                    if (nodeType == 'v')
+                        node.y += prevNode.y;
+                    contour.addEdge(new LinearSegment(prevNode, node));
+                    break;
+                case 'Q': case 'q':
+                    REQUIRE(readCoord(controlPoint[0], pathDef));
+                    consumeOptionalComma(pathDef);
+                    REQUIRE(readCoord(node, pathDef));
+                    if (nodeType == 'q') {
+                        controlPoint[0] += prevNode;
+                        node += prevNode;
+                    }
+                    contour.addEdge(new QuadraticSegment(prevNode, controlPoint[0], node));
+                    break;
+                case 'T': case 't':
+                    controlPoint[0] = node+node-controlPoint[0];
+                    REQUIRE(readCoord(node, pathDef));
+                    if (nodeType == 't')
+                        node += prevNode;
+                    contour.addEdge(new QuadraticSegment(prevNode, controlPoint[0], node));
+                    break;
+                case 'C': case 'c':
+                    REQUIRE(readCoord(controlPoint[0], pathDef));
+                    consumeOptionalComma(pathDef);
+                    REQUIRE(readCoord(controlPoint[1], pathDef));
+                    consumeOptionalComma(pathDef);
+                    REQUIRE(readCoord(node, pathDef));
+                    if (nodeType == 'c') {
+                        controlPoint[0] += prevNode;
+                        controlPoint[1] += prevNode;
+                        node += prevNode;
+                    }
+                    contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
+                    break;
+                case 'S': case 's':
+                    controlPoint[0] = node+node-controlPoint[1];
+                    REQUIRE(readCoord(controlPoint[1], pathDef));
+                    consumeOptionalComma(pathDef);
+                    REQUIRE(readCoord(node, pathDef));
+                    if (nodeType == 's') {
+                        controlPoint[1] += prevNode;
+                        node += prevNode;
+                    }
+                    contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
+                    break;
+                case 'A': case 'a':
+                    {
+                        Vector2 radius;
+                        double angle;
+                        bool largeArg;
+                        bool sweep;
+                        REQUIRE(readCoord(radius, pathDef));
+                        consumeOptionalComma(pathDef);
+                        REQUIRE(readDouble(angle, pathDef));
+                        consumeOptionalComma(pathDef);
+                        REQUIRE(readBool(largeArg, pathDef));
+                        consumeOptionalComma(pathDef);
+                        REQUIRE(readBool(sweep, pathDef));
+                        consumeOptionalComma(pathDef);
+                        REQUIRE(readCoord(node, pathDef));
+                        if (nodeType == 'a')
+                            node += prevNode;
+                        angle *= M_PI/180.0;
+                        addArcApproximate(contour, prevNode, node, radius, angle, largeArg, sweep);
+                    }
+                    break;
+                default:
+                    REQUIRE(!"Unknown node type");
+            }
+            contourStart &= nodeType == 'M' || nodeType == 'm';
+            prevNode = node;
+            readNodeType(nodeType, pathDef);
+            consumeWhitespace(pathDef);
+        }
+    NEXT_CONTOUR:
+        // Fix contour if it isn't properly closed
+        if (!contour.edges.empty() && prevNode != startPoint) {
+            if ((contour.edges[contour.edges.size()-1]->point(1)-contour.edges[0]->point(0)).length() < ENDPOINT_SNAP_RANGE_PROPORTION*size)
+                contour.edges[contour.edges.size()-1]->moveEndPoint(contour.edges[0]->point(0));
+            else
+                contour.addEdge(new LinearSegment(prevNode, startPoint));
+        }
+        prevNode = startPoint;
+    }
+    return true;
+}
+
+bool loadSvgShape(Shape &output, const char *filename, int pathIndex, Vector2 *dimensions) {
+    tinyxml2::XMLDocument doc;
+    if (doc.LoadFile(filename))
+        return false;
+    tinyxml2::XMLElement *root = doc.FirstChildElement("svg");
+    if (!root)
+        return false;
+
+    tinyxml2::XMLElement *path = NULL;
+    if (pathIndex > 0) {
+        path = root->FirstChildElement("path");
+        if (!path) {
+            tinyxml2::XMLElement *g = root->FirstChildElement("g");
+            if (g)
+                path = g->FirstChildElement("path");
+        }
+        while (path && --pathIndex > 0)
+            path = path->NextSiblingElement("path");
+    } else {
+        path = root->LastChildElement("path");
+        if (!path) {
+            tinyxml2::XMLElement *g = root->LastChildElement("g");
+            if (g)
+                path = g->LastChildElement("path");
+        }
+        while (path && ++pathIndex < 0)
+            path = path->PreviousSiblingElement("path");
+     }
+    if (!path)
+        return false;
+    const char *pd = path->Attribute("d");
+    if (!pd)
+        return false;
+
+    output.contours.clear();
+    output.inverseYAxis = true;
+    Vector2 dims(root->DoubleAttribute("width"), root->DoubleAttribute("height"));
+    if (!dims) {
+        double left, top;
+        const char *viewBox = root->Attribute("viewBox");
+        if (viewBox)
+            sscanf(viewBox, "%lf %lf %lf %lf", &left, &top, &dims.x, &dims.y);
+    }
+    if (dimensions)
+        *dimensions = dims;
+    return buildFromPath(output, pd, dims.length());
+}
+
+}

+ 1 - 1
ext/import-svg.h

@@ -7,6 +7,6 @@
 namespace msdfgen {
 
 /// Reads the first path found in the specified SVG file and stores it as a Shape in output.
-bool loadSvgShape(Shape &output, const char *filename, Vector2 *dimensions = NULL);
+bool loadSvgShape(Shape &output, const char *filename, int pathIndex = 0, Vector2 *dimensions = NULL);
 
 }

+ 3 - 2
main.cpp

@@ -281,7 +281,7 @@ static const char *helpText =
     "  -stdin\n"
         "\tReads text shape description from the standard input.\n"
     "  -svg <filename.svg>\n"
-        "\tLoads the first vector path encountered in the specified SVG file.\n"
+        "\tLoads the last vector path found in the specified SVG file.\n"
     "\n"
     "OPTIONS\n"
     "  -angle <angle>\n"
@@ -359,6 +359,7 @@ int main(int argc, const char * const *argv) {
     const char *testRenderMulti = NULL;
     bool outputSpecified = false;
     int unicode = 0;
+    int svgPathIndex = 0;
 
     int width = 64, height = 64;
     int testWidth = 0, testHeight = 0;
@@ -618,7 +619,7 @@ int main(int argc, const char * const *argv) {
     Shape shape;
     switch (inputType) {
         case SVG: {
-            if (!loadSvgShape(shape, input, &svgDims))
+            if (!loadSvgShape(shape, input, svgPathIndex, &svgDims))
                 ABORT("Failed to load shape from SVG file.");
             break;
         }