#pragma once #include #include "Contour.h" #include "Scanline.h" namespace msdfgen { /// Vector shape representation. class Shape { public: /// The list of contours the shape consists of. std::vector contours; /// Specifies whether the shape uses bottom-to-top (false) or top-to-bottom (true) Y coordinates. bool inverseYAxis; Shape(); /// Adds a contour. void addContour(const Contour &contour); #ifdef MSDFGEN_USE_CPP11 void addContour(Contour &&contour); #endif /// Adds a blank contour and returns its reference. Contour & addContour(); /// Normalizes the shape geometry for distance field generation. void normalize(); /// Performs basic checks to determine if the object represents a valid shape. bool validate() const; /// Adjusts the bounding box to fit the shape. void bounds(double &l, double &b, double &r, double &t) const; /// Outputs the scanline that intersects the shape at y. void scanline(Scanline &line, double y) const; }; }