#pragma once #include "Vector2.h" #include "Bitmap.h" namespace msdfgen { /// Reconstructs the shape's appearance into output from the distance field sdf. void renderSDF(Bitmap &output, const Bitmap &sdf, double pxRange = 0); void renderSDF(Bitmap &output, const Bitmap &sdf, double pxRange = 0); void renderSDF(Bitmap &output, const Bitmap &sdf, double pxRange = 0); void renderSDF(Bitmap &output, const Bitmap &sdf, double pxRange = 0); /// Snaps the values of the floating-point bitmaps into one of the 256 values representable in a standard 8-bit bitmap. void simulate8bit(Bitmap &bitmap); void simulate8bit(Bitmap &bitmap); }