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- #include "../msdfgen.h"
- #include <vector>
- #include "edge-selectors.h"
- #include "contour-combiners.h"
- namespace msdfgen {
- template <typename DistanceType>
- class DistancePixelConversion;
- template <>
- class DistancePixelConversion<double> {
- public:
- typedef float PixelType;
- inline static PixelType convert(double distance, double range) {
- return PixelType(distance/range+.5);
- }
- };
- template <>
- class DistancePixelConversion<MultiDistance> {
- public:
- typedef FloatRGB PixelType;
- inline static PixelType convert(const MultiDistance &distance, double range) {
- PixelType pixel;
- pixel.r = float(distance.r/range+.5);
- pixel.g = float(distance.g/range+.5);
- pixel.b = float(distance.b/range+.5);
- return pixel;
- }
- };
- template <class ContourCombiner>
- void generateDistanceField(Bitmap<typename DistancePixelConversion<typename ContourCombiner::DistanceType>::PixelType> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) {
- int w = output.width(), h = output.height();
- #ifdef MSDFGEN_USE_OPENMP
- #pragma omp parallel
- #endif
- {
- ContourCombiner contourCombiner(shape);
- Point2 p;
- #ifdef MSDFGEN_USE_OPENMP
- #pragma omp for
- #endif
- for (int y = 0; y < h; ++y) {
- int row = shape.inverseYAxis ? h-y-1 : y;
- p.y = (y+.5)/scale.y-translate.y;
- for (int x = 0; x < w; ++x) {
- p.x = (x+.5)/scale.x-translate.x;
- contourCombiner.reset(p);
- for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) {
- if (!contour->edges.empty()) {
- ContourCombiner::EdgeSelectorType edgeSelector(p);
- const EdgeSegment *prevEdge = contour->edges.size() >= 2 ? *(contour->edges.end()-2) : *contour->edges.begin();
- const EdgeSegment *curEdge = contour->edges.back();
- for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
- const EdgeSegment *nextEdge = *edge;
- edgeSelector.addEdge(prevEdge, curEdge, nextEdge);
- prevEdge = curEdge;
- curEdge = nextEdge;
- }
- contourCombiner.setContourEdge(int(contour-shape.contours.begin()), edgeSelector);
- }
- }
- ContourCombiner::DistanceType distance = contourCombiner.distance();
- output(x, row) = DistancePixelConversion<ContourCombiner::DistanceType>::convert(distance, range);
- }
- }
- }
- }
- void generateSDF(Bitmap<float> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) {
- if (overlapSupport)
- generateDistanceField<OverlappingContourCombiner<TrueDistanceSelector> >(output, shape, range, scale, translate);
- else
- generateDistanceField<SimpleContourCombiner<TrueDistanceSelector> >(output, shape, range, scale, translate);
- }
- void generatePseudoSDF(Bitmap<float> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) {
- if (overlapSupport)
- generateDistanceField<OverlappingContourCombiner<PseudoDistanceSelector> >(output, shape, range, scale, translate);
- else
- generateDistanceField<SimpleContourCombiner<PseudoDistanceSelector> >(output, shape, range, scale, translate);
- }
- void generateMSDF(Bitmap<FloatRGB> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, double edgeThreshold, bool overlapSupport) {
- if (overlapSupport)
- generateDistanceField<OverlappingContourCombiner<MultiDistanceSelector> >(output, shape, range, scale, translate);
- else
- generateDistanceField<SimpleContourCombiner<MultiDistanceSelector> >(output, shape, range, scale, translate);
- if (edgeThreshold > 0)
- msdfErrorCorrection(output, edgeThreshold/(scale*range));
- }
- inline static bool detectClash(const FloatRGB &a, const FloatRGB &b, double threshold) {
- // Sort channels so that pairs (a0, b0), (a1, b1), (a2, b2) go from biggest to smallest absolute difference
- float a0 = a.r, a1 = a.g, a2 = a.b;
- float b0 = b.r, b1 = b.g, b2 = b.b;
- float tmp;
- if (fabsf(b0-a0) < fabsf(b1-a1)) {
- tmp = a0, a0 = a1, a1 = tmp;
- tmp = b0, b0 = b1, b1 = tmp;
- }
- if (fabsf(b1-a1) < fabsf(b2-a2)) {
- tmp = a1, a1 = a2, a2 = tmp;
- tmp = b1, b1 = b2, b2 = tmp;
- if (fabsf(b0-a0) < fabsf(b1-a1)) {
- tmp = a0, a0 = a1, a1 = tmp;
- tmp = b0, b0 = b1, b1 = tmp;
- }
- }
- return (fabsf(b1-a1) >= threshold) &&
- !(b0 == b1 && b0 == b2) && // Ignore if other pixel has been equalized
- fabsf(a2-.5f) >= fabsf(b2-.5f); // Out of the pair, only flag the pixel farther from a shape edge
- }
- void msdfErrorCorrection(Bitmap<FloatRGB> &output, const Vector2 &threshold) {
- std::vector<std::pair<int, int> > clashes;
- int w = output.width(), h = output.height();
- for (int y = 0; y < h; ++y)
- for (int x = 0; x < w; ++x) {
- if (
- (x > 0 && detectClash(output(x, y), output(x-1, y), threshold.x)) ||
- (x < w-1 && detectClash(output(x, y), output(x+1, y), threshold.x)) ||
- (y > 0 && detectClash(output(x, y), output(x, y-1), threshold.y)) ||
- (y < h-1 && detectClash(output(x, y), output(x, y+1), threshold.y))
- )
- clashes.push_back(std::make_pair(x, y));
- }
- for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) {
- FloatRGB &pixel = output(clash->first, clash->second);
- float med = median(pixel.r, pixel.g, pixel.b);
- pixel.r = med, pixel.g = med, pixel.b = med;
- }
- #ifndef MSDFGEN_NO_DIAGONAL_CLASH_DETECTION
- clashes.clear();
- for (int y = 0; y < h; ++y)
- for (int x = 0; x < w; ++x) {
- if (
- (x > 0 && y > 0 && detectClash(output(x, y), output(x-1, y-1), threshold.x+threshold.y)) ||
- (x < w-1 && y > 0 && detectClash(output(x, y), output(x+1, y-1), threshold.x+threshold.y)) ||
- (x > 0 && y < h-1 && detectClash(output(x, y), output(x-1, y+1), threshold.x+threshold.y)) ||
- (x < w-1 && y < h-1 && detectClash(output(x, y), output(x+1, y+1), threshold.x+threshold.y))
- )
- clashes.push_back(std::make_pair(x, y));
- }
- for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) {
- FloatRGB &pixel = output(clash->first, clash->second);
- float med = median(pixel.r, pixel.g, pixel.b);
- pixel.r = med, pixel.g = med, pixel.b = med;
- }
- #endif
- }
- // Legacy version
- void generateSDF_legacy(Bitmap<float> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) {
- int w = output.width(), h = output.height();
- #ifdef MSDFGEN_USE_OPENMP
- #pragma omp parallel for
- #endif
- for (int y = 0; y < h; ++y) {
- int row = shape.inverseYAxis ? h-y-1 : y;
- for (int x = 0; x < w; ++x) {
- double dummy;
- Point2 p = Vector2(x+.5, y+.5)/scale-translate;
- SignedDistance minDistance;
- for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
- for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
- SignedDistance distance = (*edge)->signedDistance(p, dummy);
- if (distance < minDistance)
- minDistance = distance;
- }
- output(x, row) = float(minDistance.distance/range+.5);
- }
- }
- }
- void generatePseudoSDF_legacy(Bitmap<float> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) {
- int w = output.width(), h = output.height();
- #ifdef MSDFGEN_USE_OPENMP
- #pragma omp parallel for
- #endif
- for (int y = 0; y < h; ++y) {
- int row = shape.inverseYAxis ? h-y-1 : y;
- for (int x = 0; x < w; ++x) {
- Point2 p = Vector2(x+.5, y+.5)/scale-translate;
- SignedDistance minDistance;
- const EdgeHolder *nearEdge = NULL;
- double nearParam = 0;
- for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
- for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
- double param;
- SignedDistance distance = (*edge)->signedDistance(p, param);
- if (distance < minDistance) {
- minDistance = distance;
- nearEdge = &*edge;
- nearParam = param;
- }
- }
- if (nearEdge)
- (*nearEdge)->distanceToPseudoDistance(minDistance, p, nearParam);
- output(x, row) = float(minDistance.distance/range+.5);
- }
- }
- }
- void generateMSDF_legacy(Bitmap<FloatRGB> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, double edgeThreshold) {
- int w = output.width(), h = output.height();
- #ifdef MSDFGEN_USE_OPENMP
- #pragma omp parallel for
- #endif
- for (int y = 0; y < h; ++y) {
- int row = shape.inverseYAxis ? h-y-1 : y;
- for (int x = 0; x < w; ++x) {
- Point2 p = Vector2(x+.5, y+.5)/scale-translate;
- struct {
- SignedDistance minDistance;
- const EdgeHolder *nearEdge;
- double nearParam;
- } r, g, b;
- r.nearEdge = g.nearEdge = b.nearEdge = NULL;
- r.nearParam = g.nearParam = b.nearParam = 0;
- for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
- for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
- double param;
- SignedDistance distance = (*edge)->signedDistance(p, param);
- if ((*edge)->color&RED && distance < r.minDistance) {
- r.minDistance = distance;
- r.nearEdge = &*edge;
- r.nearParam = param;
- }
- if ((*edge)->color&GREEN && distance < g.minDistance) {
- g.minDistance = distance;
- g.nearEdge = &*edge;
- g.nearParam = param;
- }
- if ((*edge)->color&BLUE && distance < b.minDistance) {
- b.minDistance = distance;
- b.nearEdge = &*edge;
- b.nearParam = param;
- }
- }
- if (r.nearEdge)
- (*r.nearEdge)->distanceToPseudoDistance(r.minDistance, p, r.nearParam);
- if (g.nearEdge)
- (*g.nearEdge)->distanceToPseudoDistance(g.minDistance, p, g.nearParam);
- if (b.nearEdge)
- (*b.nearEdge)->distanceToPseudoDistance(b.minDistance, p, b.nearParam);
- output(x, row).r = float(r.minDistance.distance/range+.5);
- output(x, row).g = float(g.minDistance.distance/range+.5);
- output(x, row).b = float(b.minDistance.distance/range+.5);
- }
- }
- if (edgeThreshold > 0)
- msdfErrorCorrection(output, edgeThreshold/(scale*range));
- }
- }
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