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bitmap-interpolation.hpp 704 B

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  1. #pragma once
  2. #include "types.h"
  3. #include "arithmetics.hpp"
  4. #include "Vector2.hpp"
  5. #include "BitmapRef.hpp"
  6. namespace msdfgen {
  7. template <typename T, int N>
  8. static void interpolate(T *output, const BitmapConstRef<T, N> &bitmap, Point2 pos) {
  9. pos -= real(.5);
  10. int l = (int) floor(pos.x);
  11. int b = (int) floor(pos.y);
  12. int r = l+1;
  13. int t = b+1;
  14. real lr = pos.x-real(l);
  15. real bt = pos.y-real(b);
  16. l = clamp(l, bitmap.width-1), r = clamp(r, bitmap.width-1);
  17. b = clamp(b, bitmap.height-1), t = clamp(t, bitmap.height-1);
  18. for (int i = 0; i < N; ++i)
  19. output[i] = mix(mix(bitmap(l, b)[i], bitmap(r, b)[i], lr), mix(bitmap(l, t)[i], bitmap(r, t)[i], lr), bt);
  20. }
  21. }