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- #pragma once
- #include "Shape.h"
- #define MSDFGEN_EDGE_LENGTH_PRECISION 4
- namespace msdfgen {
- /** Assigns colors to edges of the shape in accordance to the multi-channel distance field technique.
- * May split some edges if necessary.
- * angleThreshold specifies the maximum angle (in radians) to be considered a corner, for example 3 (~172 degrees).
- * Values below 1/2 PI will be treated as the external angle.
- */
- void edgeColoringSimple(Shape &shape, double angleThreshold, unsigned long long seed = 0);
- /** The alternative "ink trap" coloring strategy is designed for better results with typefaces
- * that use ink traps as a design feature. It guarantees that even if all edges that are shorter than
- * both their neighboring edges are removed, the coloring remains consistent with the established rules.
- */
- void edgeColoringInkTrap(Shape &shape, double angleThreshold, unsigned long long seed = 0);
- /** The alternative coloring by distance tries to use different colors for edges that are close together.
- * This should theoretically be the best strategy on average. However, since it needs to compute the distance
- * between all pairs of edges, and perform a graph optimization task, it is much slower than the rest.
- */
- void edgeColoringByDistance(Shape &shape, double angleThreshold, unsigned long long seed = 0);
- }
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