save-fl32.h 257 B

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  1. #pragma once
  2. #include "BitmapRef.hpp"
  3. namespace msdfgen {
  4. /// Saves the bitmap as an uncompressed floating-point FL32 file, which can be decoded trivially.
  5. template <int N>
  6. bool saveFl32(const BitmapConstRef<float, N> &bitmap, const char *filename);
  7. }