msdfgen.cpp 16 KB

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  1. #include "../msdfgen.h"
  2. #include <vector>
  3. #include "edge-selectors.h"
  4. #include "contour-combiners.h"
  5. #include "ShapeDistanceFinder.h"
  6. namespace msdfgen {
  7. template <typename DistanceType>
  8. class DistancePixelConversion;
  9. template <>
  10. class DistancePixelConversion<double> {
  11. DistanceMapping mapping;
  12. public:
  13. typedef BitmapRef<float, 1> BitmapRefType;
  14. inline explicit DistancePixelConversion(DistanceMapping mapping) : mapping(mapping) { }
  15. inline void operator()(float *pixels, double distance) const {
  16. *pixels = float(mapping(distance));
  17. }
  18. };
  19. template <>
  20. class DistancePixelConversion<MultiDistance> {
  21. DistanceMapping mapping;
  22. public:
  23. typedef BitmapRef<float, 3> BitmapRefType;
  24. inline explicit DistancePixelConversion(DistanceMapping mapping) : mapping(mapping) { }
  25. inline void operator()(float *pixels, const MultiDistance &distance) const {
  26. pixels[0] = float(mapping(distance.r));
  27. pixels[1] = float(mapping(distance.g));
  28. pixels[2] = float(mapping(distance.b));
  29. }
  30. };
  31. template <>
  32. class DistancePixelConversion<MultiAndTrueDistance> {
  33. DistanceMapping mapping;
  34. public:
  35. typedef BitmapRef<float, 4> BitmapRefType;
  36. inline explicit DistancePixelConversion(DistanceMapping mapping) : mapping(mapping) { }
  37. inline void operator()(float *pixels, const MultiAndTrueDistance &distance) const {
  38. pixels[0] = float(mapping(distance.r));
  39. pixels[1] = float(mapping(distance.g));
  40. pixels[2] = float(mapping(distance.b));
  41. pixels[3] = float(mapping(distance.a));
  42. }
  43. };
  44. template <class ContourCombiner>
  45. void generateDistanceField(const typename DistancePixelConversion<typename ContourCombiner::DistanceType>::BitmapRefType &output, const Shape &shape, const SDFTransformation &transformation) {
  46. DistancePixelConversion<typename ContourCombiner::DistanceType> distancePixelConversion(transformation.distanceMapping);
  47. #ifdef MSDFGEN_USE_OPENMP
  48. #pragma omp parallel
  49. #endif
  50. {
  51. ShapeDistanceFinder<ContourCombiner> distanceFinder(shape);
  52. bool rightToLeft = false;
  53. #ifdef MSDFGEN_USE_OPENMP
  54. #pragma omp for
  55. #endif
  56. for (int y = 0; y < output.height; ++y) {
  57. int row = shape.inverseYAxis ? output.height-y-1 : y;
  58. for (int col = 0; col < output.width; ++col) {
  59. int x = rightToLeft ? output.width-col-1 : col;
  60. Point2 p = transformation.unproject(Point2(x+.5, y+.5));
  61. typename ContourCombiner::DistanceType distance = distanceFinder.distance(p);
  62. distancePixelConversion(output(x, row), distance);
  63. }
  64. rightToLeft = !rightToLeft;
  65. }
  66. }
  67. }
  68. void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, const SDFTransformation &transformation, const GeneratorConfig &config) {
  69. if (config.overlapSupport)
  70. generateDistanceField<OverlappingContourCombiner<TrueDistanceSelector> >(output, shape, transformation);
  71. else
  72. generateDistanceField<SimpleContourCombiner<TrueDistanceSelector> >(output, shape, transformation);
  73. }
  74. void generatePSDF(const BitmapRef<float, 1> &output, const Shape &shape, const SDFTransformation &transformation, const GeneratorConfig &config) {
  75. if (config.overlapSupport)
  76. generateDistanceField<OverlappingContourCombiner<PerpendicularDistanceSelector> >(output, shape, transformation);
  77. else
  78. generateDistanceField<SimpleContourCombiner<PerpendicularDistanceSelector> >(output, shape, transformation);
  79. }
  80. void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, const SDFTransformation &transformation, const MSDFGeneratorConfig &config) {
  81. if (config.overlapSupport)
  82. generateDistanceField<OverlappingContourCombiner<MultiDistanceSelector> >(output, shape, transformation);
  83. else
  84. generateDistanceField<SimpleContourCombiner<MultiDistanceSelector> >(output, shape, transformation);
  85. msdfErrorCorrection(output, shape, transformation, config);
  86. }
  87. void generateMTSDF(const BitmapRef<float, 4> &output, const Shape &shape, const SDFTransformation &transformation, const MSDFGeneratorConfig &config) {
  88. if (config.overlapSupport)
  89. generateDistanceField<OverlappingContourCombiner<MultiAndTrueDistanceSelector> >(output, shape, transformation);
  90. else
  91. generateDistanceField<SimpleContourCombiner<MultiAndTrueDistanceSelector> >(output, shape, transformation);
  92. msdfErrorCorrection(output, shape, transformation, config);
  93. }
  94. void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, Range range, const GeneratorConfig &config) {
  95. if (config.overlapSupport)
  96. generateDistanceField<OverlappingContourCombiner<TrueDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  97. else
  98. generateDistanceField<SimpleContourCombiner<TrueDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  99. }
  100. void generatePSDF(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, Range range, const GeneratorConfig &config) {
  101. if (config.overlapSupport)
  102. generateDistanceField<OverlappingContourCombiner<PerpendicularDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  103. else
  104. generateDistanceField<SimpleContourCombiner<PerpendicularDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  105. }
  106. void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, const Projection &projection, Range range, const MSDFGeneratorConfig &config) {
  107. if (config.overlapSupport)
  108. generateDistanceField<OverlappingContourCombiner<MultiDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  109. else
  110. generateDistanceField<SimpleContourCombiner<MultiDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  111. msdfErrorCorrection(output, shape, SDFTransformation(projection, range), config);
  112. }
  113. void generateMTSDF(const BitmapRef<float, 4> &output, const Shape &shape, const Projection &projection, Range range, const MSDFGeneratorConfig &config) {
  114. if (config.overlapSupport)
  115. generateDistanceField<OverlappingContourCombiner<MultiAndTrueDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  116. else
  117. generateDistanceField<SimpleContourCombiner<MultiAndTrueDistanceSelector> >(output, shape, SDFTransformation(projection, range));
  118. msdfErrorCorrection(output, shape, SDFTransformation(projection, range), config);
  119. }
  120. // Legacy API
  121. void generatePseudoSDF(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, Range range, const GeneratorConfig &config) {
  122. generatePSDF(output, shape, SDFTransformation(projection, range), config);
  123. }
  124. void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) {
  125. generateSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport));
  126. }
  127. void generatePSDF(const BitmapRef<float, 1> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) {
  128. generatePSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport));
  129. }
  130. void generatePseudoSDF(const BitmapRef<float, 1> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) {
  131. generatePSDF(output, shape, Projection(scale, translate), range, GeneratorConfig(overlapSupport));
  132. }
  133. void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig, bool overlapSupport) {
  134. generateMSDF(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(overlapSupport, errorCorrectionConfig));
  135. }
  136. void generateMTSDF(const BitmapRef<float, 4> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, const ErrorCorrectionConfig &errorCorrectionConfig, bool overlapSupport) {
  137. generateMTSDF(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(overlapSupport, errorCorrectionConfig));
  138. }
  139. // Legacy version
  140. void generateSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate) {
  141. DistanceMapping distanceMapping(range);
  142. #ifdef MSDFGEN_USE_OPENMP
  143. #pragma omp parallel for
  144. #endif
  145. for (int y = 0; y < output.height; ++y) {
  146. int row = shape.inverseYAxis ? output.height-y-1 : y;
  147. for (int x = 0; x < output.width; ++x) {
  148. double dummy;
  149. Point2 p = Vector2(x+.5, y+.5)/scale-translate;
  150. SignedDistance minDistance;
  151. for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
  152. for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
  153. SignedDistance distance = (*edge)->signedDistance(p, dummy);
  154. if (distance < minDistance)
  155. minDistance = distance;
  156. }
  157. *output(x, row) = float(distanceMapping(minDistance.distance));
  158. }
  159. }
  160. }
  161. void generatePSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate) {
  162. DistanceMapping distanceMapping(range);
  163. #ifdef MSDFGEN_USE_OPENMP
  164. #pragma omp parallel for
  165. #endif
  166. for (int y = 0; y < output.height; ++y) {
  167. int row = shape.inverseYAxis ? output.height-y-1 : y;
  168. for (int x = 0; x < output.width; ++x) {
  169. Point2 p = Vector2(x+.5, y+.5)/scale-translate;
  170. SignedDistance minDistance;
  171. const EdgeHolder *nearEdge = NULL;
  172. double nearParam = 0;
  173. for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
  174. for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
  175. double param;
  176. SignedDistance distance = (*edge)->signedDistance(p, param);
  177. if (distance < minDistance) {
  178. minDistance = distance;
  179. nearEdge = &*edge;
  180. nearParam = param;
  181. }
  182. }
  183. if (nearEdge)
  184. (*nearEdge)->distanceToPerpendicularDistance(minDistance, p, nearParam);
  185. *output(x, row) = float(distanceMapping(minDistance.distance));
  186. }
  187. }
  188. }
  189. void generatePseudoSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate) {
  190. generatePSDF_legacy(output, shape, range, scale, translate);
  191. }
  192. void generateMSDF_legacy(const BitmapRef<float, 3> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig) {
  193. DistanceMapping distanceMapping(range);
  194. #ifdef MSDFGEN_USE_OPENMP
  195. #pragma omp parallel for
  196. #endif
  197. for (int y = 0; y < output.height; ++y) {
  198. int row = shape.inverseYAxis ? output.height-y-1 : y;
  199. for (int x = 0; x < output.width; ++x) {
  200. Point2 p = Vector2(x+.5, y+.5)/scale-translate;
  201. struct {
  202. SignedDistance minDistance;
  203. const EdgeHolder *nearEdge;
  204. double nearParam;
  205. } r, g, b;
  206. r.nearEdge = g.nearEdge = b.nearEdge = NULL;
  207. r.nearParam = g.nearParam = b.nearParam = 0;
  208. for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
  209. for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
  210. double param;
  211. SignedDistance distance = (*edge)->signedDistance(p, param);
  212. if ((*edge)->color&RED && distance < r.minDistance) {
  213. r.minDistance = distance;
  214. r.nearEdge = &*edge;
  215. r.nearParam = param;
  216. }
  217. if ((*edge)->color&GREEN && distance < g.minDistance) {
  218. g.minDistance = distance;
  219. g.nearEdge = &*edge;
  220. g.nearParam = param;
  221. }
  222. if ((*edge)->color&BLUE && distance < b.minDistance) {
  223. b.minDistance = distance;
  224. b.nearEdge = &*edge;
  225. b.nearParam = param;
  226. }
  227. }
  228. if (r.nearEdge)
  229. (*r.nearEdge)->distanceToPerpendicularDistance(r.minDistance, p, r.nearParam);
  230. if (g.nearEdge)
  231. (*g.nearEdge)->distanceToPerpendicularDistance(g.minDistance, p, g.nearParam);
  232. if (b.nearEdge)
  233. (*b.nearEdge)->distanceToPerpendicularDistance(b.minDistance, p, b.nearParam);
  234. output(x, row)[0] = float(distanceMapping(r.minDistance.distance));
  235. output(x, row)[1] = float(distanceMapping(g.minDistance.distance));
  236. output(x, row)[2] = float(distanceMapping(b.minDistance.distance));
  237. }
  238. }
  239. errorCorrectionConfig.distanceCheckMode = ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE;
  240. msdfErrorCorrection(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(false, errorCorrectionConfig));
  241. }
  242. void generateMTSDF_legacy(const BitmapRef<float, 4> &output, const Shape &shape, Range range, const Vector2 &scale, const Vector2 &translate, ErrorCorrectionConfig errorCorrectionConfig) {
  243. DistanceMapping distanceMapping(range);
  244. #ifdef MSDFGEN_USE_OPENMP
  245. #pragma omp parallel for
  246. #endif
  247. for (int y = 0; y < output.height; ++y) {
  248. int row = shape.inverseYAxis ? output.height-y-1 : y;
  249. for (int x = 0; x < output.width; ++x) {
  250. Point2 p = Vector2(x+.5, y+.5)/scale-translate;
  251. SignedDistance minDistance;
  252. struct {
  253. SignedDistance minDistance;
  254. const EdgeHolder *nearEdge;
  255. double nearParam;
  256. } r, g, b;
  257. r.nearEdge = g.nearEdge = b.nearEdge = NULL;
  258. r.nearParam = g.nearParam = b.nearParam = 0;
  259. for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
  260. for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
  261. double param;
  262. SignedDistance distance = (*edge)->signedDistance(p, param);
  263. if (distance < minDistance)
  264. minDistance = distance;
  265. if ((*edge)->color&RED && distance < r.minDistance) {
  266. r.minDistance = distance;
  267. r.nearEdge = &*edge;
  268. r.nearParam = param;
  269. }
  270. if ((*edge)->color&GREEN && distance < g.minDistance) {
  271. g.minDistance = distance;
  272. g.nearEdge = &*edge;
  273. g.nearParam = param;
  274. }
  275. if ((*edge)->color&BLUE && distance < b.minDistance) {
  276. b.minDistance = distance;
  277. b.nearEdge = &*edge;
  278. b.nearParam = param;
  279. }
  280. }
  281. if (r.nearEdge)
  282. (*r.nearEdge)->distanceToPerpendicularDistance(r.minDistance, p, r.nearParam);
  283. if (g.nearEdge)
  284. (*g.nearEdge)->distanceToPerpendicularDistance(g.minDistance, p, g.nearParam);
  285. if (b.nearEdge)
  286. (*b.nearEdge)->distanceToPerpendicularDistance(b.minDistance, p, b.nearParam);
  287. output(x, row)[0] = float(distanceMapping(r.minDistance.distance));
  288. output(x, row)[1] = float(distanceMapping(g.minDistance.distance));
  289. output(x, row)[2] = float(distanceMapping(b.minDistance.distance));
  290. output(x, row)[3] = float(distanceMapping(minDistance.distance));
  291. }
  292. }
  293. errorCorrectionConfig.distanceCheckMode = ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE;
  294. msdfErrorCorrection(output, shape, Projection(scale, translate), range, MSDFGeneratorConfig(false, errorCorrectionConfig));
  295. }
  296. }