save-fl32.h 254 B

123456789101112
  1. #pragma once
  2. #include "BitmapRef.hpp"
  3. namespace msdfgen {
  4. /// Saves the bitmap as an uncompressed floating-point FL32 file, which can be decoded trivially.
  5. template <int N>
  6. bool saveFl32(BitmapConstSection<float, N> bitmap, const char *filename);
  7. }