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- #define _USE_MATH_DEFINES
- #include "import-svg.h"
- #include <cstdio>
- #include <tinyxml2.h>
- #include "../core/arithmetics.hpp"
- #ifdef _WIN32
- #pragma warning(disable:4996)
- #endif
- #define ARC_SEGMENTS_PER_PI 2
- #define ENDPOINT_SNAP_RANGE_PROPORTION (1/16384.)
- namespace msdfgen {
- #if defined(_DEBUG) || !NDEBUG
- #define REQUIRE(cond) { if (!(cond)) { fprintf(stderr, "SVG Parse Error (%s:%d): " #cond "\n", __FILE__, __LINE__); return false; } }
- #else
- #define REQUIRE(cond) { if (!(cond)) return false; }
- #endif
- static void skipExtraChars(const char *&pathDef) {
- while (*pathDef == ',' || *pathDef == ' ' || *pathDef == '\t' || *pathDef == '\r' || *pathDef == '\n')
- ++pathDef;
- }
- static bool readNodeType(char &output, const char *&pathDef) {
- skipExtraChars(pathDef);
- char nodeType = *pathDef;
- if (nodeType && nodeType != '+' && nodeType != '-' && nodeType != '.' && nodeType != ',' && (nodeType < '0' || nodeType > '9')) {
- ++pathDef;
- output = nodeType;
- return true;
- }
- return false;
- }
- static bool readCoord(Point2 &output, const char *&pathDef) {
- skipExtraChars(pathDef);
- int shift;
- double x, y;
- if (sscanf(pathDef, "%lf%lf%n", &x, &y, &shift) == 2 || sscanf(pathDef, "%lf , %lf%n", &x, &y, &shift) == 2) {
- output.x = x;
- output.y = y;
- pathDef += shift;
- return true;
- }
- return false;
- }
- static bool readDouble(double &output, const char *&pathDef) {
- skipExtraChars(pathDef);
- int shift;
- double v;
- if (sscanf(pathDef, "%lf%n", &v, &shift) == 1) {
- pathDef += shift;
- output = v;
- return true;
- }
- return false;
- }
- static bool readBool(bool &output, const char *&pathDef) {
- skipExtraChars(pathDef);
- int shift;
- int v;
- if (sscanf(pathDef, "%d%n", &v, &shift) == 1) {
- pathDef += shift;
- output = v != 0;
- return true;
- }
- return false;
- }
- static double arcAngle(Vector2 u, Vector2 v) {
- return nonZeroSign(crossProduct(u, v))*acos(clamp(dotProduct(u, v)/(u.length()*v.length()), -1., +1.));
- }
- static Vector2 rotateVector(Vector2 v, Vector2 direction) {
- return Vector2(direction.x*v.x-direction.y*v.y, direction.y*v.x+direction.x*v.y);
- }
- static void addArcApproximate(Contour &contour, Point2 startPoint, Point2 endPoint, Vector2 radius, double rotation, bool largeArc, bool sweep) {
- if (endPoint == startPoint)
- return;
- if (radius.x == 0 || radius.y == 0)
- return contour.addEdge(new LinearSegment(startPoint, endPoint));
- radius.x = fabs(radius.x);
- radius.y = fabs(radius.y);
- Vector2 axis(cos(rotation), sin(rotation));
- Vector2 rm = rotateVector(.5*(startPoint-endPoint), Vector2(axis.x, -axis.y));
- Vector2 rm2 = rm*rm;
- Vector2 radius2 = radius*radius;
- double radiusGap = rm2.x/radius2.x+rm2.y/radius2.y;
- if (radiusGap > 1) {
- radius *= sqrt(radiusGap);
- radius2 = radius*radius;
- }
- double dq = (radius2.x*rm2.y+radius2.y*rm2.x);
- double pq = radius2.x*radius2.y/dq-1;
- double q = (largeArc == sweep ? -1 : +1)*sqrt(max(pq, 0.));
- Vector2 rc(q*radius.x*rm.y/radius.y, -q*radius.y*rm.x/radius.x);
- Point2 center = .5*(startPoint+endPoint)+rotateVector(rc, axis);
- double angleStart = arcAngle(Vector2(1, 0), (rm-rc)/radius);
- double angleExtent = arcAngle((rm-rc)/radius, (-rm-rc)/radius);
- if (!sweep && angleExtent > 0)
- angleExtent -= 2*M_PI;
- else if (sweep && angleExtent < 0)
- angleExtent += 2*M_PI;
- int segments = (int) ceil(ARC_SEGMENTS_PER_PI/M_PI*fabs(angleExtent));
- double angleIncrement = angleExtent/segments;
- double cl = 4/3.*sin(.5*angleIncrement)/(1+cos(.5*angleIncrement));
- Point2 prevNode = startPoint;
- double angle = angleStart;
- for (int i = 0; i < segments; ++i) {
- Point2 controlPoint[2];
- Vector2 d(cos(angle), sin(angle));
- controlPoint[0] = center+rotateVector(Vector2(d.x-cl*d.y, d.y+cl*d.x)*radius, axis);
- angle += angleIncrement;
- d.set(cos(angle), sin(angle));
- controlPoint[1] = center+rotateVector(Vector2(d.x+cl*d.y, d.y-cl*d.x)*radius, axis);
- Point2 node = i == segments-1 ? endPoint : center+rotateVector(d*radius, axis);
- contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
- prevNode = node;
- }
- }
- static bool buildFromPath(Shape &shape, const char *pathDef, double size) {
- char nodeType = '\0';
- char prevNodeType = '\0';
- Point2 prevNode(0, 0);
- bool nodeTypePreread = false;
- while (nodeTypePreread || readNodeType(nodeType, pathDef)) {
- nodeTypePreread = false;
- Contour &contour = shape.addContour();
- bool contourStart = true;
- Point2 startPoint;
- Point2 controlPoint[2];
- Point2 node;
- while (*pathDef) {
- switch (nodeType) {
- case 'M': case 'm':
- if (!contourStart) {
- nodeTypePreread = true;
- goto NEXT_CONTOUR;
- }
- REQUIRE(readCoord(node, pathDef));
- if (nodeType == 'm')
- node += prevNode;
- startPoint = node;
- --nodeType; // to 'L' or 'l'
- break;
- case 'Z': case 'z':
- REQUIRE(!contourStart);
- goto NEXT_CONTOUR;
- case 'L': case 'l':
- REQUIRE(readCoord(node, pathDef));
- if (nodeType == 'l')
- node += prevNode;
- contour.addEdge(new LinearSegment(prevNode, node));
- break;
- case 'H': case 'h':
- REQUIRE(readDouble(node.x, pathDef));
- if (nodeType == 'h')
- node.x += prevNode.x;
- contour.addEdge(new LinearSegment(prevNode, node));
- break;
- case 'V': case 'v':
- REQUIRE(readDouble(node.y, pathDef));
- if (nodeType == 'v')
- node.y += prevNode.y;
- contour.addEdge(new LinearSegment(prevNode, node));
- break;
- case 'Q': case 'q':
- REQUIRE(readCoord(controlPoint[0], pathDef));
- REQUIRE(readCoord(node, pathDef));
- if (nodeType == 'q') {
- controlPoint[0] += prevNode;
- node += prevNode;
- }
- contour.addEdge(new QuadraticSegment(prevNode, controlPoint[0], node));
- break;
- case 'T': case 't':
- if (prevNodeType == 'Q' || prevNodeType == 'q' || prevNodeType == 'T' || prevNodeType == 't')
- controlPoint[0] = node+node-controlPoint[0];
- else
- controlPoint[0] = node;
- REQUIRE(readCoord(node, pathDef));
- if (nodeType == 't')
- node += prevNode;
- contour.addEdge(new QuadraticSegment(prevNode, controlPoint[0], node));
- break;
- case 'C': case 'c':
- REQUIRE(readCoord(controlPoint[0], pathDef));
- REQUIRE(readCoord(controlPoint[1], pathDef));
- REQUIRE(readCoord(node, pathDef));
- if (nodeType == 'c') {
- controlPoint[0] += prevNode;
- controlPoint[1] += prevNode;
- node += prevNode;
- }
- contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
- break;
- case 'S': case 's':
- if (prevNodeType == 'C' || prevNodeType == 'c' || prevNodeType == 'S' || prevNodeType == 's')
- controlPoint[0] = node+node-controlPoint[1];
- else
- controlPoint[0] = node;
- REQUIRE(readCoord(controlPoint[1], pathDef));
- REQUIRE(readCoord(node, pathDef));
- if (nodeType == 's') {
- controlPoint[1] += prevNode;
- node += prevNode;
- }
- contour.addEdge(new CubicSegment(prevNode, controlPoint[0], controlPoint[1], node));
- break;
- case 'A': case 'a':
- {
- Vector2 radius;
- double angle;
- bool largeArg;
- bool sweep;
- REQUIRE(readCoord(radius, pathDef));
- REQUIRE(readDouble(angle, pathDef));
- REQUIRE(readBool(largeArg, pathDef));
- REQUIRE(readBool(sweep, pathDef));
- REQUIRE(readCoord(node, pathDef));
- if (nodeType == 'a')
- node += prevNode;
- angle *= M_PI/180.0;
- addArcApproximate(contour, prevNode, node, radius, angle, largeArg, sweep);
- }
- break;
- default:
- REQUIRE(!"Unknown node type");
- }
- contourStart &= nodeType == 'M' || nodeType == 'm';
- prevNode = node;
- prevNodeType = nodeType;
- readNodeType(nodeType, pathDef);
- }
- NEXT_CONTOUR:
- // Fix contour if it isn't properly closed
- if (!contour.edges.empty() && prevNode != startPoint) {
- if ((contour.edges.back()->point(1)-contour.edges[0]->point(0)).length() < ENDPOINT_SNAP_RANGE_PROPORTION*size)
- contour.edges.back()->moveEndPoint(contour.edges[0]->point(0));
- else
- contour.addEdge(new LinearSegment(prevNode, startPoint));
- }
- prevNode = startPoint;
- prevNodeType = '\0';
- }
- return true;
- }
- bool loadSvgShape(Shape &output, const char *filename, int pathIndex, Vector2 *dimensions) {
- tinyxml2::XMLDocument doc;
- if (doc.LoadFile(filename))
- return false;
- tinyxml2::XMLElement *root = doc.FirstChildElement("svg");
- if (!root)
- return false;
- tinyxml2::XMLElement *path = NULL;
- if (pathIndex > 0) {
- path = root->FirstChildElement("path");
- if (!path) {
- tinyxml2::XMLElement *g = root->FirstChildElement("g");
- if (g)
- path = g->FirstChildElement("path");
- }
- while (path && --pathIndex > 0)
- path = path->NextSiblingElement("path");
- } else {
- path = root->LastChildElement("path");
- if (!path) {
- tinyxml2::XMLElement *g = root->LastChildElement("g");
- if (g)
- path = g->LastChildElement("path");
- }
- while (path && ++pathIndex < 0)
- path = path->PreviousSiblingElement("path");
- }
- if (!path)
- return false;
- const char *pd = path->Attribute("d");
- if (!pd)
- return false;
- output.contours.clear();
- output.inverseYAxis = true;
- Vector2 dims(root->DoubleAttribute("width"), root->DoubleAttribute("height"));
- if (!dims) {
- double left, top;
- const char *viewBox = root->Attribute("viewBox");
- if (viewBox)
- sscanf(viewBox, "%lf %lf %lf %lf", &left, &top, &dims.x, &dims.y);
- }
- if (dimensions)
- *dimensions = dims;
- return buildFromPath(output, pd, dims.length());
- }
- }
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