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- #pragma once
- #include "SDFTransformation.h"
- #include "Shape.h"
- #include "BitmapRef.hpp"
- namespace msdfgen {
- // Fast SDF approximation (out of range values not computed)
- void approximateSDF(const BitmapRef<float, 1> &output, const Shape &shape, const SDFTransformation &transformation);
- }
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