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- #include "Bitmap.h"
- #include <cstring>
- namespace msdfgen {
- template <typename T>
- Bitmap<T>::Bitmap() : content(NULL), w(0), h(0) { }
- template <typename T>
- Bitmap<T>::Bitmap(int width, int height) : w(width), h(height) {
- content = new T[w*h];
- }
- template <typename T>
- Bitmap<T>::Bitmap(const Bitmap<T> &orig) : w(orig.w), h(orig.h) {
- content = new T[w*h];
- memcpy(content, orig.content, w*h*sizeof(T));
- }
- #ifdef MSDFGEN_USE_CPP11
- template <typename T>
- Bitmap<T>::Bitmap(Bitmap<T> &&orig) : content(orig.content), w(orig.w), h(orig.h) {
- orig.content = NULL;
- }
- #endif
- template <typename T>
- Bitmap<T>::~Bitmap() {
- delete [] content;
- }
- template <typename T>
- Bitmap<T> & Bitmap<T>::operator=(const Bitmap<T> &orig) {
- delete [] content;
- w = orig.w, h = orig.h;
- content = new T[w*h];
- memcpy(content, orig.content, w*h*sizeof(T));
- return *this;
- }
- #ifdef MSDFGEN_USE_CPP11
- template <typename T>
- Bitmap<T> & Bitmap<T>::operator=(Bitmap<T> &&orig) {
- delete [] content;
- content = orig.content;
- w = orig.w, h = orig.h;
- orig.content = NULL;
- return *this;
- }
- #endif
- template <typename T>
- int Bitmap<T>::width() const {
- return w;
- }
- template <typename T>
- int Bitmap<T>::height() const {
- return h;
- }
- template <typename T>
- T & Bitmap<T>::operator()(int x, int y) {
- return content[y*w+x];
- }
- template <typename T>
- const T & Bitmap<T>::operator()(int x, int y) const {
- return content[y*w+x];
- }
- template class Bitmap<float>;
- template class Bitmap<FloatRGB>;
- }
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