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- /*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #ifndef SkImageGenerator_DEFINED
- #define SkImageGenerator_DEFINED
- #include "SkBitmap.h"
- #include "SkColor.h"
- #include "SkImage.h"
- #include "SkImageInfo.h"
- #include "SkYUVAIndex.h"
- #include "SkYUVASizeInfo.h"
- class GrContext;
- class GrContextThreadSafeProxy;
- class GrTextureProxy;
- class GrSamplerState;
- class SkBitmap;
- class SkData;
- class SkMatrix;
- class SkPaint;
- class SkPicture;
- class SK_API SkImageGenerator {
- public:
- /**
- * The PixelRef which takes ownership of this SkImageGenerator
- * will call the image generator's destructor.
- */
- virtual ~SkImageGenerator() { }
- uint32_t uniqueID() const { return fUniqueID; }
- /**
- * Return a ref to the encoded (i.e. compressed) representation
- * of this data.
- *
- * If non-NULL is returned, the caller is responsible for calling
- * unref() on the data when it is finished.
- */
- sk_sp<SkData> refEncodedData() {
- return this->onRefEncodedData();
- }
- /**
- * Return the ImageInfo associated with this generator.
- */
- const SkImageInfo& getInfo() const { return fInfo; }
- /**
- * Can this generator be used to produce images that will be drawable to the specified context
- * (or to CPU, if context is nullptr)?
- */
- bool isValid(GrContext* context) const {
- return this->onIsValid(context);
- }
- /**
- * Decode into the given pixels, a block of memory of size at
- * least (info.fHeight - 1) * rowBytes + (info.fWidth *
- * bytesPerPixel)
- *
- * Repeated calls to this function should give the same results,
- * allowing the PixelRef to be immutable.
- *
- * @param info A description of the format
- * expected by the caller. This can simply be identical
- * to the info returned by getInfo().
- *
- * This contract also allows the caller to specify
- * different output-configs, which the implementation can
- * decide to support or not.
- *
- * A size that does not match getInfo() implies a request
- * to scale. If the generator cannot perform this scale,
- * it will return false.
- *
- * @return true on success.
- */
- bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes);
- /**
- * If decoding to YUV is supported, this returns true. Otherwise, this
- * returns false and does not modify any of the parameters.
- *
- * @param sizeInfo Output parameter indicating the sizes and required
- * allocation widths of the Y, U, V, and A planes.
- * @param yuvaIndices How the YUVA planes are organized/used
- * @param colorSpace Output parameter.
- */
- bool queryYUVA8(SkYUVASizeInfo* sizeInfo,
- SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount],
- SkYUVColorSpace* colorSpace) const;
- /**
- * Returns true on success and false on failure.
- * This always attempts to perform a full decode. If the client only
- * wants size, it should call queryYUVA8().
- *
- * @param sizeInfo Needs to exactly match the values returned by the
- * query, except the WidthBytes may be larger than the
- * recommendation (but not smaller).
- * @param yuvaIndices Needs to exactly match the values returned by the query.
- * @param planes Memory for the Y, U, V, and A planes. Note that, depending on the
- * settings in yuvaIndices, anywhere from 1..4 planes could be returned.
- */
- bool getYUVA8Planes(const SkYUVASizeInfo& sizeInfo,
- const SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount],
- void* planes[]);
- #if SK_SUPPORT_GPU
- /**
- * If the generator can natively/efficiently return its pixels as a GPU image (backed by a
- * texture) this will return that image. If not, this will return NULL.
- *
- * This routine also supports retrieving only a subset of the pixels. That subset is specified
- * by the following rectangle:
- *
- * subset = SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height())
- *
- * If subset is not contained inside the generator's bounds, this returns false.
- *
- * whole = SkIRect::MakeWH(getInfo().width(), getInfo().height())
- * if (!whole.contains(subset)) {
- * return false;
- * }
- *
- * Regarding the GrContext parameter:
- *
- * It must be non-NULL. The generator should only succeed if:
- * - its internal context is the same
- * - it can somehow convert its texture into one that is valid for the provided context.
- *
- * If the willNeedMipMaps flag is true, the generator should try to create a TextureProxy that
- * at least has the mip levels allocated and the base layer filled in. If this is not possible,
- * the generator is allowed to return a non mipped proxy, but this will have some additional
- * overhead in later allocating mips and copying of the base layer.
- */
- sk_sp<GrTextureProxy> generateTexture(GrContext*, const SkImageInfo& info,
- const SkIPoint& origin,
- bool willNeedMipMaps);
- #endif
- /**
- * If the default image decoder system can interpret the specified (encoded) data, then
- * this returns a new ImageGenerator for it. Otherwise this returns NULL. Either way
- * the caller is still responsible for managing their ownership of the data.
- */
- static std::unique_ptr<SkImageGenerator> MakeFromEncoded(sk_sp<SkData>);
- /** Return a new image generator backed by the specified picture. If the size is empty or
- * the picture is NULL, this returns NULL.
- * The optional matrix and paint arguments are passed to drawPicture() at rasterization
- * time.
- */
- static std::unique_ptr<SkImageGenerator> MakeFromPicture(const SkISize&, sk_sp<SkPicture>,
- const SkMatrix*, const SkPaint*,
- SkImage::BitDepth,
- sk_sp<SkColorSpace>);
- protected:
- static constexpr int kNeedNewImageUniqueID = 0;
- SkImageGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID);
- virtual sk_sp<SkData> onRefEncodedData() { return nullptr; }
- struct Options {};
- virtual bool onGetPixels(const SkImageInfo&, void*, size_t, const Options&) { return false; }
- virtual bool onIsValid(GrContext*) const { return true; }
- virtual bool onQueryYUVA8(SkYUVASizeInfo*, SkYUVAIndex[SkYUVAIndex::kIndexCount],
- SkYUVColorSpace*) const { return false; }
- virtual bool onGetYUVA8Planes(const SkYUVASizeInfo&, const SkYUVAIndex[SkYUVAIndex::kIndexCount],
- void*[4] /*planes*/) { return false; }
- #if SK_SUPPORT_GPU
- enum class TexGenType {
- kNone, //image generator does not implement onGenerateTexture
- kCheap, //onGenerateTexture is implemented and it is fast (does not render offscreen)
- kExpensive, //onGenerateTexture is implemented and it is relatively slow
- };
- virtual TexGenType onCanGenerateTexture() const { return TexGenType::kNone; }
- virtual sk_sp<GrTextureProxy> onGenerateTexture(GrContext*, const SkImageInfo&, const SkIPoint&,
- bool willNeedMipMaps); // returns nullptr
- #endif
- private:
- const SkImageInfo fInfo;
- const uint32_t fUniqueID;
- friend class SkImage_Lazy;
- // This is our default impl, which may be different on different platforms.
- // It is called from NewFromEncoded() after it has checked for any runtime factory.
- // The SkData will never be NULL, as that will have been checked by NewFromEncoded.
- static std::unique_ptr<SkImageGenerator> MakeFromEncodedImpl(sk_sp<SkData>);
- SkImageGenerator(SkImageGenerator&&) = delete;
- SkImageGenerator(const SkImageGenerator&) = delete;
- SkImageGenerator& operator=(SkImageGenerator&&) = delete;
- SkImageGenerator& operator=(const SkImageGenerator&) = delete;
- };
- #endif // SkImageGenerator_DEFINED
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