123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129 |
- /*
- * Copyright 2011 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #ifndef GrGLConfig_DEFINED
- #define GrGLConfig_DEFINED
- #include "GrTypes.h"
- /**
- * Optional GL config file.
- */
- #ifdef GR_GL_CUSTOM_SETUP_HEADER
- #include GR_GL_CUSTOM_SETUP_HEADER
- #endif
- #if !defined(GR_GL_FUNCTION_TYPE)
- #if defined(SK_BUILD_FOR_WIN)
- #define GR_GL_FUNCTION_TYPE __stdcall
- #else
- #define GR_GL_FUNCTION_TYPE
- #endif
- #endif
- /**
- * The following are optional defines that can be enabled at the compiler
- * command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom
- * file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can
- * also be placed there.
- *
- * GR_GL_LOG_CALLS: if 1 Gr can print every GL call using SkDebugf. Defaults to
- * 0. Logging can be enabled and disabled at runtime using a debugger via to
- * global gLogCallsGL. The initial value of gLogCallsGL is controlled by
- * GR_GL_LOG_CALLS_START.
- *
- * GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when
- * GR_GL_LOG_CALLS is 1. Defaults to 0.
- *
- * GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call.
- * Defaults to 1 if SK_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1
- * this can be toggled in a debugger using the gCheckErrorGL global. The initial
- * value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START.
- *
- * GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL
- * when GR_GL_CHECK_ERROR is 1. Defaults to 1.
- *
- * GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
- * buffer that replaces old data Ganesh can give a hint to the driver that the
- * previous data will not be used in future draws like this:
- * glBufferData(GL_..._BUFFER, size, NULL, usage); //<--hint, NULL means
- * glBufferSubData(GL_..._BUFFER, 0, lessThanSize, data) // old data can't be
- * // used again.
- * However, this can be an unoptimization on some platforms, esp. Chrome.
- * Chrome's cmd buffer will create a new allocation and memset the whole thing
- * to zero (for security reasons). Defaults to 1 (enabled).
- *
- * GR_GL_CHECK_ALLOC_WITH_GET_ERROR: If set to 1 this will then glTexImage,
- * glBufferData, glRenderbufferStorage, etc will be checked for errors. This
- * amounts to ensuring the error is GL_NO_ERROR, calling the allocating
- * function, and then checking that the error is still GL_NO_ERROR. When the
- * value is 0 we will assume no error was generated without checking.
- *
- * GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT: We will normally check the FBO status
- * every time we bind a texture or renderbuffer to an FBO. However, in some
- * environments CheckFrameBufferStatus is very expensive. If this is set we will
- * check the first time we use a color format or a combination of color /
- * stencil formats as attachments. If the FBO is complete we will assume
- * subsequent attachments with the same formats are complete as well.
- *
- * GR_GL_MUST_USE_VBO: Indicates that all vertices and indices must be rendered
- * from VBOs. Chromium's command buffer doesn't allow glVertexAttribArray with
- * ARARY_BUFFER 0 bound or glDrawElements with ELEMENT_ARRAY_BUFFER 0 bound.
- *
- * GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE is for compatibility with the new version
- * of the OpenGLES2.0 headers from Khronos. glShaderSource now takes a const char * const *,
- * instead of a const char
- */
- #if !defined(GR_GL_LOG_CALLS)
- #ifdef SK_DEBUG
- #define GR_GL_LOG_CALLS 1
- #else
- #define GR_GL_LOG_CALLS 0
- #endif
- #endif
- #if !defined(GR_GL_LOG_CALLS_START)
- #define GR_GL_LOG_CALLS_START 0
- #endif
- #if !defined(GR_GL_CHECK_ERROR)
- #ifdef SK_DEBUG
- #define GR_GL_CHECK_ERROR 1
- #else
- #define GR_GL_CHECK_ERROR 0
- #endif
- #endif
- #if !defined(GR_GL_CHECK_ERROR_START)
- #define GR_GL_CHECK_ERROR_START 1
- #endif
- #if !defined(GR_GL_USE_BUFFER_DATA_NULL_HINT)
- #define GR_GL_USE_BUFFER_DATA_NULL_HINT 1
- #endif
- #if !defined(GR_GL_CHECK_ALLOC_WITH_GET_ERROR)
- #define GR_GL_CHECK_ALLOC_WITH_GET_ERROR 1
- #endif
- #if !defined(GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT)
- #define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 0
- #endif
- #if !defined(GR_GL_MUST_USE_VBO)
- #define GR_GL_MUST_USE_VBO 0
- #endif
- #if !defined(GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE)
- #define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE 0
- #endif
- #endif
|