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- /*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #ifndef SkPathOps_DEFINED
- #define SkPathOps_DEFINED
- #include "../private/SkTArray.h"
- #include "../private/SkTDArray.h"
- #include "SkPreConfig.h"
- class SkPath;
- struct SkRect;
- // FIXME: move everything below into the SkPath class
- /**
- * The logical operations that can be performed when combining two paths.
- */
- enum SkPathOp {
- kDifference_SkPathOp, //!< subtract the op path from the first path
- kIntersect_SkPathOp, //!< intersect the two paths
- kUnion_SkPathOp, //!< union (inclusive-or) the two paths
- kXOR_SkPathOp, //!< exclusive-or the two paths
- kReverseDifference_SkPathOp, //!< subtract the first path from the op path
- };
- /** Set this path to the result of applying the Op to this path and the
- specified path: this = (this op operand).
- The resulting path will be constructed from non-overlapping contours.
- The curve order is reduced where possible so that cubics may be turned
- into quadratics, and quadratics maybe turned into lines.
- Returns true if operation was able to produce a result;
- otherwise, result is unmodified.
- @param one The first operand (for difference, the minuend)
- @param two The second operand (for difference, the subtrahend)
- @param op The operator to apply.
- @param result The product of the operands. The result may be one of the
- inputs.
- @return True if the operation succeeded.
- */
- bool SK_API Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result);
- /** Set this path to a set of non-overlapping contours that describe the
- same area as the original path.
- The curve order is reduced where possible so that cubics may
- be turned into quadratics, and quadratics maybe turned into lines.
- Returns true if operation was able to produce a result;
- otherwise, result is unmodified.
- @param path The path to simplify.
- @param result The simplified path. The result may be the input.
- @return True if simplification succeeded.
- */
- bool SK_API Simplify(const SkPath& path, SkPath* result);
- /** Set the resulting rectangle to the tight bounds of the path.
- @param path The path measured.
- @param result The tight bounds of the path.
- @return True if the bounds could be computed.
- */
- bool SK_API TightBounds(const SkPath& path, SkRect* result);
- /** Set the result with fill type winding to area equivalent to path.
- Returns true if successful. Does not detect if path contains contours which
- contain self-crossings or cross other contours; in these cases, may return
- true even though result does not fill same area as path.
- Returns true if operation was able to produce a result;
- otherwise, result is unmodified. The result may be the input.
- @param path The path typically with fill type set to even odd.
- @param result The equivalent path with fill type set to winding.
- @return True if winding path was set.
- */
- bool SK_API AsWinding(const SkPath& path, SkPath* result);
- /** Perform a series of path operations, optimized for unioning many paths together.
- */
- class SK_API SkOpBuilder {
- public:
- /** Add one or more paths and their operand. The builder is empty before the first
- path is added, so the result of a single add is (emptyPath OP path).
- @param path The second operand.
- @param _operator The operator to apply to the existing and supplied paths.
- */
- void add(const SkPath& path, SkPathOp _operator);
- /** Computes the sum of all paths and operands, and resets the builder to its
- initial state.
- @param result The product of the operands.
- @return True if the operation succeeded.
- */
- bool resolve(SkPath* result);
- private:
- SkTArray<SkPath> fPathRefs;
- SkTDArray<SkPathOp> fOps;
- static bool FixWinding(SkPath* path);
- static void ReversePath(SkPath* path);
- void reset();
- };
- #endif
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