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- /*
- * Copyright 2006 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #ifndef SkFixed_DEFINED
- #define SkFixed_DEFINED
- #include "SkSafe_math.h"
- #include "SkScalar.h"
- #include "SkTo.h"
- #include "SkTypes.h"
- /** \file SkFixed.h
- Types and macros for 16.16 fixed point
- */
- /** 32 bit signed integer used to represent fractions values with 16 bits to the right of the decimal point
- */
- typedef int32_t SkFixed;
- #define SK_Fixed1 (1 << 16)
- #define SK_FixedHalf (1 << 15)
- #define SK_FixedQuarter (1 << 14)
- #define SK_FixedMax (0x7FFFFFFF)
- #define SK_FixedMin (-SK_FixedMax)
- #define SK_FixedPI (0x3243F)
- #define SK_FixedSqrt2 (92682)
- #define SK_FixedTanPIOver8 (0x6A0A)
- #define SK_FixedRoot2Over2 (0xB505)
- // NOTE: SkFixedToFloat is exact. SkFloatToFixed seems to lack a rounding step. For all fixed-point
- // values, this version is as accurate as possible for (fixed -> float -> fixed). Rounding reduces
- // accuracy if the intermediate floats are in the range that only holds integers (adding 0.5f to an
- // odd integer then snaps to nearest even). Using double for the rounding math gives maximum
- // accuracy for (float -> fixed -> float), but that's usually overkill.
- #define SkFixedToFloat(x) ((x) * 1.52587890625e-5f)
- #define SkFloatToFixed(x) sk_float_saturate2int((x) * SK_Fixed1)
- #ifdef SK_DEBUG
- static inline SkFixed SkFloatToFixed_Check(float x) {
- int64_t n64 = (int64_t)(x * SK_Fixed1);
- SkFixed n32 = (SkFixed)n64;
- SkASSERT(n64 == n32);
- return n32;
- }
- #else
- #define SkFloatToFixed_Check(x) SkFloatToFixed(x)
- #endif
- #define SkFixedToDouble(x) ((x) * 1.52587890625e-5)
- #define SkDoubleToFixed(x) ((SkFixed)((x) * SK_Fixed1))
- /** Converts an integer to a SkFixed, asserting that the result does not overflow
- a 32 bit signed integer
- */
- #ifdef SK_DEBUG
- inline SkFixed SkIntToFixed(int n)
- {
- SkASSERT(n >= -32768 && n <= 32767);
- // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before
- // shifting.
- return (unsigned)n << 16;
- }
- #else
- // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before
- // shifting. Then we force the cast to SkFixed to ensure that the answer is signed (like the
- // debug version).
- #define SkIntToFixed(n) (SkFixed)((unsigned)(n) << 16)
- #endif
- #define SkFixedRoundToInt(x) (((x) + SK_FixedHalf) >> 16)
- #define SkFixedCeilToInt(x) (((x) + SK_Fixed1 - 1) >> 16)
- #define SkFixedFloorToInt(x) ((x) >> 16)
- static inline SkFixed SkFixedRoundToFixed(SkFixed x) {
- return (x + SK_FixedHalf) & 0xFFFF0000;
- }
- static inline SkFixed SkFixedCeilToFixed(SkFixed x) {
- return (x + SK_Fixed1 - 1) & 0xFFFF0000;
- }
- static inline SkFixed SkFixedFloorToFixed(SkFixed x) {
- return x & 0xFFFF0000;
- }
- #define SkFixedAbs(x) SkAbs32(x)
- #define SkFixedAve(a, b) (((a) + (b)) >> 1)
- // The divide may exceed 32 bits. Clamp to a signed 32 bit result.
- #define SkFixedDiv(numer, denom) \
- SkToS32(SkTPin<int64_t>((SkLeftShift((int64_t)(numer), 16) / (denom)), SK_MinS32, SK_MaxS32))
- static inline SkFixed SkFixedMul(SkFixed a, SkFixed b) {
- return (SkFixed)((int64_t)a * b >> 16);
- }
- ///////////////////////////////////////////////////////////////////////////////
- // Platform-specific alternatives to our portable versions.
- // The VCVT float-to-fixed instruction is part of the VFPv3 instruction set.
- #if defined(__ARM_VFPV3__)
- /* This guy does not handle NaN or other obscurities, but is faster than
- than (int)(x*65536). When built on Android with -Os, needs forcing
- to inline or we lose the speed benefit.
- */
- SK_ALWAYS_INLINE SkFixed SkFloatToFixed_arm(float x)
- {
- int32_t y;
- asm("vcvt.s32.f32 %0, %0, #16": "+w"(x));
- memcpy(&y, &x, sizeof(y));
- return y;
- }
- #undef SkFloatToFixed
- #define SkFloatToFixed(x) SkFloatToFixed_arm(x)
- #endif
- ///////////////////////////////////////////////////////////////////////////////
- #define SkFixedToScalar(x) SkFixedToFloat(x)
- #define SkScalarToFixed(x) SkFloatToFixed(x)
- ///////////////////////////////////////////////////////////////////////////////
- typedef int64_t SkFixed3232; // 32.32
- #define SkFixed3232Max SK_MaxS64
- #define SkFixed3232Min (-SkFixed3232Max)
- #define SkIntToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 32))
- #define SkFixed3232ToInt(x) ((int)((x) >> 32))
- #define SkFixedToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 16))
- #define SkFixed3232ToFixed(x) ((SkFixed)((x) >> 16))
- #define SkFloatToFixed3232(x) sk_float_saturate2int64((x) * (65536.0f * 65536.0f))
- #define SkFixed3232ToFloat(x) (x * (1 / (65536.0f * 65536.0f)))
- #define SkScalarToFixed3232(x) SkFloatToFixed3232(x)
- #endif
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