#pragma once
#include "oxygine-framework.h"
using namespace oxygine;

DECLARE_SMART(Joystick, spController);
class Joystick: public Sprite
{
public:
    Joystick();

    bool getDirection(Vector2& dir) const;

private:
    void onEvent(Event* ev);
    bool _pressed;
    Vector2 _dir;

    spSprite _finger;
};