#include "Scene.h" Scene::Scene() { _view = new Actor; _view->setSize(getStage()->getSize()); } void Scene::changeScene(spScene next) { //hide current scene spTween tween = _view->addTween(Actor::TweenAlpha(0), 300); //detach when done tween->setDetachActor(true); //show next scene getStage()->addChild(next->getView()); next->getView()->setAlpha(0); next->getView()->addTween(Actor::TweenAlpha(255), 300); }