""" typical usage example your project structure game\ data\ images\*.png xmls gen_xml_resources.py go to game folder and run: gen_xml_resources.py -d data -i images -o xmls/out.xml """ import os import shutil import glob def gen_xml(args): wildcard = "*.*" path = args.data + "/" + args.images filelist = glob.glob(path + "/" + args.wildcard) print filelist print path dest = open(args.data + "/" + args.out, "w") write = dest.write write("\n") write("\t\n" % (args.images, )) if args.sfactor != 1: write("\t\n" % (args.sfactor, )) if not args.load: write("\t\n") if not args.atlasses: write("\t\n") for file in filelist: name = os.path.split(file)[1] if args.atlasses: write("\t\n\t") write("\t\t\n" % (name)) if args.atlasses: write("\t\n") if not args.atlasses: write("\t\n") write("\n") dest.close() if __name__ == "__main__": import argparse parser = argparse.ArgumentParser(description = "generates xml file with image resources") parser.add_argument("-d", "--data", help = "root data folder", default = ".", required = True) parser.add_argument("-s", "--sfactor", help = "scale factor", default = 1) parser.add_argument("-i", "--images", help = "folder with images. path relative to --data", default = ".") parser.add_argument("-o", "--out", help = "output xml file name", default = "out.xml") parser.add_argument("-w", "--wildcard", help = "default is '*.png'", default = "*.png") parser.add_argument("-l", "--load", help = "preload files?", action="store_true", default = True) parser.add_argument("-a", "--atlasses", help = "separate atlasses for each file?", action="store_true", default = False) args = parser.parse_args() gen_xml(args)