# (Box2D v2.2.0) includepath { . } files { (Box2D) Box2D.h [Collision] (Box2D/Collision) "*.h" "*.cpp" [Collision/Shapes] (Box2D/Collision/Shapes) "*.h" "*.cpp" [Common] (Box2D/Common) "*.h" "*.cpp" [Dynamics] (Box2D/Dynamics) "*.h" "*.cpp" [Dynamics/Contacts] (Box2D/Dynamics/Contacts) "*.h" "*.cpp" [Dynamics/Joints] (Box2D/Dynamics/Joints) "*.h" "*.cpp" [Rope] (Box2D/Rope) "*.h" "*.cpp" }