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@@ -1,20 +1,22 @@
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#include "oxygine-framework.h"
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+#include "oxygine-sound.h"
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#include "res.h"
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#include "Game.h"
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#include "MainMenuScene.h"
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#include "GameScene.h"
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#include "GameMenu.h"
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-#include "SoundSystem.h"
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using namespace oxygine;
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+SoundPlayer player;
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+
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void example_preinit()
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{
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}
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void example_init()
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{
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- SoundSystem::create()->init(16);
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+ SoundSystem::create()->init(16);
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//load resources
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res::load();
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@@ -29,8 +31,8 @@ void example_init()
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void example_update()
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{
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- SoundSystem::get()->update();
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-
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+ SoundSystem::get()->update();
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+ player.update();
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}
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void example_destroy()
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@@ -41,5 +43,5 @@ void example_destroy()
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res::free();
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- SoundSystem::free();
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+ SoundSystem::free();
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}
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