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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 1999-2007 by authors.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include <string.h>
- #include <ctype.h>
- #include <assert.h>
- #include "alMain.h"
- #include "AL/al.h"
- #include "AL/alc.h"
- #include "alSource.h"
- #include "alBuffer.h"
- #include "alListener.h"
- #include "alAuxEffectSlot.h"
- #include "alu.h"
- #include "bs2b.h"
- static __inline ALfloat point32(const ALfloat *vals, ALint step, ALint frac)
- { return vals[0]; (void)step; (void)frac; }
- static __inline ALfloat lerp32(const ALfloat *vals, ALint step, ALint frac)
- { return lerp(vals[0], vals[step], frac * (1.0f/FRACTIONONE)); }
- static __inline ALfloat cubic32(const ALfloat *vals, ALint step, ALint frac)
- { return cubic(vals[-step], vals[0], vals[step], vals[step+step],
- frac * (1.0f/FRACTIONONE)); }
- #ifdef __GNUC__
- #define LIKELY(x) __builtin_expect(!!(x), 1)
- #define UNLIKELY(x) __builtin_expect(!!(x), 0)
- #else
- #define LIKELY(x) (x)
- #define UNLIKELY(x) (x)
- #endif
- #if defined(__ARM_NEON__) && defined(HAVE_ARM_NEON_H)
- #include <arm_neon.h>
- static __inline void ApplyCoeffs(ALuint Offset, ALfloat (*RESTRICT Values)[2],
- ALfloat (*RESTRICT Coeffs)[2],
- ALfloat left, ALfloat right)
- {
- ALuint c;
- float32x4_t leftright4;
- {
- float32x2_t leftright2 = vdup_n_f32(0.0);
- leftright2 = vset_lane_f32(left, leftright2, 0);
- leftright2 = vset_lane_f32(right, leftright2, 1);
- leftright4 = vcombine_f32(leftright2, leftright2);
- }
- for(c = 0;c < HRIR_LENGTH;c += 2)
- {
- const ALuint o0 = (Offset+c)&HRIR_MASK;
- const ALuint o1 = (o0+1)&HRIR_MASK;
- float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]),
- vld1_f32((float32_t*)&Values[o1][0]));
- float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]);
- vals = vmlaq_f32(vals, coefs, leftright4);
- vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals));
- vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals));
- }
- }
- #else
- static __inline void ApplyCoeffs(ALuint Offset, ALfloat (*RESTRICT Values)[2],
- ALfloat (*RESTRICT Coeffs)[2],
- ALfloat left, ALfloat right)
- {
- ALuint c;
- for(c = 0;c < HRIR_LENGTH;c++)
- {
- const ALuint off = (Offset+c)&HRIR_MASK;
- Values[off][0] += Coeffs[c][0] * left;
- Values[off][1] += Coeffs[c][1] * right;
- }
- }
- #endif
- #define DECL_TEMPLATE(T, sampler) \
- static void Mix_Hrtf_##T##_##sampler(ALsource *Source, ALCdevice *Device, \
- const ALvoid *srcdata, ALuint *DataPosInt, ALuint *DataPosFrac, \
- ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \
- { \
- const ALuint NumChannels = Source->NumChannels; \
- const T *RESTRICT data = srcdata; \
- const ALint *RESTRICT DelayStep = Source->Params.HrtfDelayStep; \
- ALfloat (*RESTRICT DryBuffer)[MAXCHANNELS]; \
- ALfloat *RESTRICT ClickRemoval, *RESTRICT PendingClicks; \
- ALfloat (*RESTRICT CoeffStep)[2] = Source->Params.HrtfCoeffStep; \
- ALuint pos, frac; \
- FILTER *DryFilter; \
- ALuint BufferIdx; \
- ALuint increment; \
- ALuint i, out, c; \
- ALfloat value; \
- \
- increment = Source->Params.Step; \
- \
- DryBuffer = Device->DryBuffer; \
- ClickRemoval = Device->ClickRemoval; \
- PendingClicks = Device->PendingClicks; \
- DryFilter = &Source->Params.iirFilter; \
- \
- pos = 0; \
- frac = *DataPosFrac; \
- \
- for(i = 0;i < NumChannels;i++) \
- { \
- ALfloat (*RESTRICT TargetCoeffs)[2] = Source->Params.HrtfCoeffs[i]; \
- ALuint *RESTRICT TargetDelay = Source->Params.HrtfDelay[i]; \
- ALfloat *RESTRICT History = Source->HrtfHistory[i]; \
- ALfloat (*RESTRICT Values)[2] = Source->HrtfValues[i]; \
- ALint Counter = maxu(Source->HrtfCounter, OutPos) - OutPos; \
- ALuint Offset = Source->HrtfOffset + OutPos; \
- ALfloat Coeffs[HRIR_LENGTH][2]; \
- ALuint Delay[2]; \
- ALfloat left, right; \
- \
- pos = 0; \
- frac = *DataPosFrac; \
- \
- for(c = 0;c < HRIR_LENGTH;c++) \
- { \
- Coeffs[c][0] = TargetCoeffs[c][0] - (CoeffStep[c][0]*Counter); \
- Coeffs[c][1] = TargetCoeffs[c][1] - (CoeffStep[c][1]*Counter); \
- } \
- \
- Delay[0] = TargetDelay[0] - (DelayStep[0]*Counter) + 32768; \
- Delay[1] = TargetDelay[1] - (DelayStep[1]*Counter) + 32768; \
- \
- if(LIKELY(OutPos == 0)) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels, frac); \
- value = lpFilter2PC(DryFilter, i, value); \
- \
- History[Offset&SRC_HISTORY_MASK] = value; \
- left = History[(Offset-(Delay[0]>>16))&SRC_HISTORY_MASK]; \
- right = History[(Offset-(Delay[1]>>16))&SRC_HISTORY_MASK]; \
- \
- ClickRemoval[FRONT_LEFT] -= Values[(Offset+1)&HRIR_MASK][0] + \
- Coeffs[0][0] * left; \
- ClickRemoval[FRONT_RIGHT] -= Values[(Offset+1)&HRIR_MASK][1] + \
- Coeffs[0][1] * right; \
- } \
- for(BufferIdx = 0;BufferIdx < BufferSize && Counter > 0;BufferIdx++) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels, frac); \
- value = lpFilter2P(DryFilter, i, value); \
- \
- History[Offset&SRC_HISTORY_MASK] = value; \
- left = History[(Offset-(Delay[0]>>16))&SRC_HISTORY_MASK]; \
- right = History[(Offset-(Delay[1]>>16))&SRC_HISTORY_MASK]; \
- \
- Delay[0] += DelayStep[0]; \
- Delay[1] += DelayStep[1]; \
- \
- Values[Offset&HRIR_MASK][0] = 0.0f; \
- Values[Offset&HRIR_MASK][1] = 0.0f; \
- Offset++; \
- \
- for(c = 0;c < HRIR_LENGTH;c++) \
- { \
- const ALuint off = (Offset+c)&HRIR_MASK; \
- Values[off][0] += Coeffs[c][0] * left; \
- Values[off][1] += Coeffs[c][1] * right; \
- Coeffs[c][0] += CoeffStep[c][0]; \
- Coeffs[c][1] += CoeffStep[c][1]; \
- } \
- \
- DryBuffer[OutPos][FRONT_LEFT] += Values[Offset&HRIR_MASK][0]; \
- DryBuffer[OutPos][FRONT_RIGHT] += Values[Offset&HRIR_MASK][1]; \
- \
- frac += increment; \
- pos += frac>>FRACTIONBITS; \
- frac &= FRACTIONMASK; \
- OutPos++; \
- Counter--; \
- } \
- \
- Delay[0] >>= 16; \
- Delay[1] >>= 16; \
- for(;BufferIdx < BufferSize;BufferIdx++) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels, frac); \
- value = lpFilter2P(DryFilter, i, value); \
- \
- History[Offset&SRC_HISTORY_MASK] = value; \
- left = History[(Offset-Delay[0])&SRC_HISTORY_MASK]; \
- right = History[(Offset-Delay[1])&SRC_HISTORY_MASK]; \
- \
- Values[Offset&HRIR_MASK][0] = 0.0f; \
- Values[Offset&HRIR_MASK][1] = 0.0f; \
- Offset++; \
- \
- ApplyCoeffs(Offset, Values, Coeffs, left, right); \
- DryBuffer[OutPos][FRONT_LEFT] += Values[Offset&HRIR_MASK][0]; \
- DryBuffer[OutPos][FRONT_RIGHT] += Values[Offset&HRIR_MASK][1]; \
- \
- frac += increment; \
- pos += frac>>FRACTIONBITS; \
- frac &= FRACTIONMASK; \
- OutPos++; \
- } \
- if(LIKELY(OutPos == SamplesToDo)) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels, frac); \
- value = lpFilter2PC(DryFilter, i, value); \
- \
- History[Offset&SRC_HISTORY_MASK] = value; \
- left = History[(Offset-Delay[0])&SRC_HISTORY_MASK]; \
- right = History[(Offset-Delay[1])&SRC_HISTORY_MASK]; \
- \
- PendingClicks[FRONT_LEFT] += Values[(Offset+1)&HRIR_MASK][0] + \
- Coeffs[0][0] * left; \
- PendingClicks[FRONT_RIGHT] += Values[(Offset+1)&HRIR_MASK][1] + \
- Coeffs[0][1] * right; \
- } \
- OutPos -= BufferSize; \
- } \
- \
- for(out = 0;out < Device->NumAuxSends;out++) \
- { \
- ALeffectslot *Slot = Source->Params.Send[out].Slot; \
- ALfloat WetSend; \
- ALfloat *RESTRICT WetBuffer; \
- ALfloat *RESTRICT WetClickRemoval; \
- ALfloat *RESTRICT WetPendingClicks; \
- FILTER *WetFilter; \
- \
- if(Slot == NULL) \
- continue; \
- \
- WetBuffer = Slot->WetBuffer; \
- WetClickRemoval = Slot->ClickRemoval; \
- WetPendingClicks = Slot->PendingClicks; \
- WetFilter = &Source->Params.Send[out].iirFilter; \
- WetSend = Source->Params.Send[out].WetGain; \
- \
- for(i = 0;i < NumChannels;i++) \
- { \
- pos = 0; \
- frac = *DataPosFrac; \
- \
- if(LIKELY(OutPos == 0)) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
- value = lpFilter1PC(WetFilter, i, value); \
- \
- WetClickRemoval[0] -= value * WetSend; \
- } \
- for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
- value = lpFilter1P(WetFilter, i, value); \
- \
- WetBuffer[OutPos] += value * WetSend; \
- \
- frac += increment; \
- pos += frac>>FRACTIONBITS; \
- frac &= FRACTIONMASK; \
- OutPos++; \
- } \
- if(LIKELY(OutPos == SamplesToDo)) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
- value = lpFilter1PC(WetFilter, i, value); \
- \
- WetPendingClicks[0] += value * WetSend; \
- } \
- OutPos -= BufferSize; \
- } \
- } \
- *DataPosInt += pos; \
- *DataPosFrac = frac; \
- }
- DECL_TEMPLATE(ALfloat, point32)
- DECL_TEMPLATE(ALfloat, lerp32)
- DECL_TEMPLATE(ALfloat, cubic32)
- #undef DECL_TEMPLATE
- #define DECL_TEMPLATE(T, sampler) \
- static void Mix_##T##_##sampler(ALsource *Source, ALCdevice *Device, \
- const ALvoid *srcdata, ALuint *DataPosInt, ALuint *DataPosFrac, \
- ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \
- { \
- const ALuint NumChannels = Source->NumChannels; \
- const T *RESTRICT data = srcdata; \
- ALfloat (*RESTRICT DryBuffer)[MAXCHANNELS]; \
- ALfloat *RESTRICT ClickRemoval, *RESTRICT PendingClicks; \
- ALfloat DrySend[MAXCHANNELS]; \
- FILTER *DryFilter; \
- ALuint pos, frac; \
- ALuint BufferIdx; \
- ALuint increment; \
- ALuint i, out, c; \
- ALfloat value; \
- \
- increment = Source->Params.Step; \
- \
- DryBuffer = Device->DryBuffer; \
- ClickRemoval = Device->ClickRemoval; \
- PendingClicks = Device->PendingClicks; \
- DryFilter = &Source->Params.iirFilter; \
- \
- pos = 0; \
- frac = *DataPosFrac; \
- \
- for(i = 0;i < NumChannels;i++) \
- { \
- for(c = 0;c < MAXCHANNELS;c++) \
- DrySend[c] = Source->Params.DryGains[i][c]; \
- \
- pos = 0; \
- frac = *DataPosFrac; \
- \
- if(OutPos == 0) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels, frac); \
- \
- value = lpFilter2PC(DryFilter, i, value); \
- for(c = 0;c < MAXCHANNELS;c++) \
- ClickRemoval[c] -= value*DrySend[c]; \
- } \
- for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels, frac); \
- \
- value = lpFilter2P(DryFilter, i, value); \
- for(c = 0;c < MAXCHANNELS;c++) \
- DryBuffer[OutPos][c] += value*DrySend[c]; \
- \
- frac += increment; \
- pos += frac>>FRACTIONBITS; \
- frac &= FRACTIONMASK; \
- OutPos++; \
- } \
- if(OutPos == SamplesToDo) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels, frac); \
- \
- value = lpFilter2PC(DryFilter, i, value); \
- for(c = 0;c < MAXCHANNELS;c++) \
- PendingClicks[c] += value*DrySend[c]; \
- } \
- OutPos -= BufferSize; \
- } \
- \
- for(out = 0;out < Device->NumAuxSends;out++) \
- { \
- ALeffectslot *Slot = Source->Params.Send[out].Slot; \
- ALfloat WetSend; \
- ALfloat *WetBuffer; \
- ALfloat *WetClickRemoval; \
- ALfloat *WetPendingClicks; \
- FILTER *WetFilter; \
- \
- if(Slot == NULL) \
- continue; \
- \
- WetBuffer = Slot->WetBuffer; \
- WetClickRemoval = Slot->ClickRemoval; \
- WetPendingClicks = Slot->PendingClicks; \
- WetFilter = &Source->Params.Send[out].iirFilter; \
- WetSend = Source->Params.Send[out].WetGain; \
- \
- for(i = 0;i < NumChannels;i++) \
- { \
- pos = 0; \
- frac = *DataPosFrac; \
- \
- if(OutPos == 0) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
- \
- value = lpFilter1PC(WetFilter, i, value); \
- WetClickRemoval[0] -= value * WetSend; \
- } \
- for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
- \
- value = lpFilter1P(WetFilter, i, value); \
- WetBuffer[OutPos] += value * WetSend; \
- \
- frac += increment; \
- pos += frac>>FRACTIONBITS; \
- frac &= FRACTIONMASK; \
- OutPos++; \
- } \
- if(OutPos == SamplesToDo) \
- { \
- value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
- \
- value = lpFilter1PC(WetFilter, i, value); \
- WetPendingClicks[0] += value * WetSend; \
- } \
- OutPos -= BufferSize; \
- } \
- } \
- *DataPosInt += pos; \
- *DataPosFrac = frac; \
- }
- DECL_TEMPLATE(ALfloat, point32)
- DECL_TEMPLATE(ALfloat, lerp32)
- DECL_TEMPLATE(ALfloat, cubic32)
- #undef DECL_TEMPLATE
- MixerFunc SelectMixer(enum Resampler Resampler)
- {
- switch(Resampler)
- {
- case PointResampler:
- return Mix_ALfloat_point32;
- case LinearResampler:
- return Mix_ALfloat_lerp32;
- case CubicResampler:
- return Mix_ALfloat_cubic32;
- case ResamplerMax:
- break;
- }
- return NULL;
- }
- MixerFunc SelectHrtfMixer(enum Resampler Resampler)
- {
- switch(Resampler)
- {
- case PointResampler:
- return Mix_Hrtf_ALfloat_point32;
- case LinearResampler:
- return Mix_Hrtf_ALfloat_lerp32;
- case CubicResampler:
- return Mix_Hrtf_ALfloat_cubic32;
- case ResamplerMax:
- break;
- }
- return NULL;
- }
- static __inline ALfloat Sample_ALbyte(ALbyte val)
- { return val * (1.0f/127.0f); }
- static __inline ALfloat Sample_ALshort(ALshort val)
- { return val * (1.0f/32767.0f); }
- static __inline ALfloat Sample_ALfloat(ALfloat val)
- { return val; }
- #define DECL_TEMPLATE(T) \
- static void Load_##T(ALfloat *dst, const T *src, ALuint samples) \
- { \
- ALuint i; \
- for(i = 0;i < samples;i++) \
- dst[i] = Sample_##T(src[i]); \
- }
- DECL_TEMPLATE(ALbyte)
- DECL_TEMPLATE(ALshort)
- DECL_TEMPLATE(ALfloat)
- #undef DECL_TEMPLATE
- static void LoadStack(ALfloat *dst, const ALvoid *src, enum FmtType srctype, ALuint samples)
- {
- switch(srctype)
- {
- case FmtByte:
- Load_ALbyte(dst, src, samples);
- break;
- case FmtShort:
- Load_ALshort(dst, src, samples);
- break;
- case FmtFloat:
- Load_ALfloat(dst, src, samples);
- break;
- }
- }
- static void SilenceStack(ALfloat *dst, ALuint samples)
- {
- ALuint i;
- for(i = 0;i < samples;i++)
- dst[i] = 0.0f;
- }
- ALvoid MixSource(ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
- {
- ALbufferlistitem *BufferListItem;
- ALuint DataPosInt, DataPosFrac;
- ALuint BuffersPlayed;
- ALboolean Looping;
- ALuint increment;
- enum Resampler Resampler;
- ALenum State;
- ALuint OutPos;
- ALuint NumChannels;
- ALuint FrameSize;
- ALint64 DataSize64;
- ALuint i;
- /* Get source info */
- State = Source->state;
- BuffersPlayed = Source->BuffersPlayed;
- DataPosInt = Source->position;
- DataPosFrac = Source->position_fraction;
- Looping = Source->bLooping;
- increment = Source->Params.Step;
- Resampler = Source->Resampler;
- NumChannels = Source->NumChannels;
- FrameSize = NumChannels * Source->SampleSize;
- /* Get current buffer queue item */
- BufferListItem = Source->queue;
- for(i = 0;i < BuffersPlayed;i++)
- BufferListItem = BufferListItem->next;
- OutPos = 0;
- do {
- const ALuint BufferPrePadding = ResamplerPrePadding[Resampler];
- const ALuint BufferPadding = ResamplerPadding[Resampler];
- ALfloat StackData[STACK_DATA_SIZE/sizeof(ALfloat)];
- ALfloat *SrcData = StackData;
- ALuint SrcDataSize = 0;
- ALuint BufferSize;
- /* Figure out how many buffer bytes will be needed */
- DataSize64 = SamplesToDo-OutPos+1;
- DataSize64 *= increment;
- DataSize64 += DataPosFrac+FRACTIONMASK;
- DataSize64 >>= FRACTIONBITS;
- DataSize64 += BufferPadding+BufferPrePadding;
- DataSize64 *= NumChannels;
- BufferSize = (ALuint)mini64(DataSize64, STACK_DATA_SIZE/sizeof(ALfloat));
- BufferSize /= NumChannels;
- if(Source->lSourceType == AL_STATIC)
- {
- const ALbuffer *ALBuffer = Source->queue->buffer;
- const ALubyte *Data = ALBuffer->data;
- ALuint DataSize;
- ALuint pos;
- /* If current pos is beyond the loop range, do not loop */
- if(Looping == AL_FALSE || DataPosInt >= (ALuint)ALBuffer->LoopEnd)
- {
- Looping = AL_FALSE;
- if(DataPosInt >= BufferPrePadding)
- pos = DataPosInt - BufferPrePadding;
- else
- {
- DataSize = BufferPrePadding - DataPosInt;
- DataSize = minu(BufferSize, DataSize);
- SilenceStack(&SrcData[SrcDataSize*NumChannels],
- DataSize*NumChannels);
- SrcDataSize += DataSize;
- BufferSize -= DataSize;
- pos = 0;
- }
- /* Copy what's left to play in the source buffer, and clear the
- * rest of the temp buffer */
- DataSize = ALBuffer->SampleLen - pos;
- DataSize = minu(BufferSize, DataSize);
- LoadStack(&SrcData[SrcDataSize*NumChannels], &Data[pos*FrameSize],
- ALBuffer->FmtType, DataSize*NumChannels);
- SrcDataSize += DataSize;
- BufferSize -= DataSize;
- SilenceStack(&SrcData[SrcDataSize*NumChannels],
- BufferSize*NumChannels);
- SrcDataSize += BufferSize;
- BufferSize -= BufferSize;
- }
- else
- {
- ALuint LoopStart = ALBuffer->LoopStart;
- ALuint LoopEnd = ALBuffer->LoopEnd;
- if(DataPosInt >= LoopStart)
- {
- pos = DataPosInt-LoopStart;
- while(pos < BufferPrePadding)
- pos += LoopEnd-LoopStart;
- pos -= BufferPrePadding;
- pos += LoopStart;
- }
- else if(DataPosInt >= BufferPrePadding)
- pos = DataPosInt - BufferPrePadding;
- else
- {
- DataSize = BufferPrePadding - DataPosInt;
- DataSize = minu(BufferSize, DataSize);
- SilenceStack(&SrcData[SrcDataSize*NumChannels], DataSize*NumChannels);
- SrcDataSize += DataSize;
- BufferSize -= DataSize;
- pos = 0;
- }
- /* Copy what's left of this loop iteration, then copy repeats
- * of the loop section */
- DataSize = LoopEnd - pos;
- DataSize = minu(BufferSize, DataSize);
- LoadStack(&SrcData[SrcDataSize*NumChannels], &Data[pos*FrameSize],
- ALBuffer->FmtType, DataSize*NumChannels);
- SrcDataSize += DataSize;
- BufferSize -= DataSize;
- DataSize = LoopEnd-LoopStart;
- while(BufferSize > 0)
- {
- DataSize = minu(BufferSize, DataSize);
- LoadStack(&SrcData[SrcDataSize*NumChannels], &Data[LoopStart*FrameSize],
- ALBuffer->FmtType, DataSize*NumChannels);
- SrcDataSize += DataSize;
- BufferSize -= DataSize;
- }
- }
- }
- else
- {
- /* Crawl the buffer queue to fill in the temp buffer */
- ALbufferlistitem *tmpiter = BufferListItem;
- ALuint pos;
- if(DataPosInt >= BufferPrePadding)
- pos = DataPosInt - BufferPrePadding;
- else
- {
- pos = BufferPrePadding - DataPosInt;
- while(pos > 0)
- {
- if(!tmpiter->prev && !Looping)
- {
- ALuint DataSize = minu(BufferSize, pos);
- SilenceStack(&SrcData[SrcDataSize*NumChannels], DataSize*NumChannels);
- SrcDataSize += DataSize;
- BufferSize -= DataSize;
- pos = 0;
- break;
- }
- if(tmpiter->prev)
- tmpiter = tmpiter->prev;
- else
- {
- while(tmpiter->next)
- tmpiter = tmpiter->next;
- }
- if(tmpiter->buffer)
- {
- if((ALuint)tmpiter->buffer->SampleLen > pos)
- {
- pos = tmpiter->buffer->SampleLen - pos;
- break;
- }
- pos -= tmpiter->buffer->SampleLen;
- }
- }
- }
- while(tmpiter && BufferSize > 0)
- {
- const ALbuffer *ALBuffer;
- if((ALBuffer=tmpiter->buffer) != NULL)
- {
- const ALubyte *Data = ALBuffer->data;
- ALuint DataSize = ALBuffer->SampleLen;
- /* Skip the data already played */
- if(DataSize <= pos)
- pos -= DataSize;
- else
- {
- Data += pos*FrameSize;
- DataSize -= pos;
- pos -= pos;
- DataSize = minu(BufferSize, DataSize);
- LoadStack(&SrcData[SrcDataSize*NumChannels], Data,
- ALBuffer->FmtType, DataSize*NumChannels);
- SrcDataSize += DataSize;
- BufferSize -= DataSize;
- }
- }
- tmpiter = tmpiter->next;
- if(!tmpiter && Looping)
- tmpiter = Source->queue;
- else if(!tmpiter)
- {
- SilenceStack(&SrcData[SrcDataSize*NumChannels], BufferSize*NumChannels);
- SrcDataSize += BufferSize;
- BufferSize -= BufferSize;
- }
- }
- }
- /* Figure out how many samples we can mix. */
- DataSize64 = SrcDataSize;
- DataSize64 -= BufferPadding+BufferPrePadding;
- DataSize64 <<= FRACTIONBITS;
- DataSize64 -= increment;
- DataSize64 -= DataPosFrac;
- BufferSize = (ALuint)((DataSize64+(increment-1)) / increment);
- BufferSize = minu(BufferSize, (SamplesToDo-OutPos));
- SrcData += BufferPrePadding*NumChannels;
- Source->Params.DoMix(Source, Device, SrcData, &DataPosInt, &DataPosFrac,
- OutPos, SamplesToDo, BufferSize);
- OutPos += BufferSize;
- /* Handle looping sources */
- while(1)
- {
- const ALbuffer *ALBuffer;
- ALuint DataSize = 0;
- ALuint LoopStart = 0;
- ALuint LoopEnd = 0;
- if((ALBuffer=BufferListItem->buffer) != NULL)
- {
- DataSize = ALBuffer->SampleLen;
- LoopStart = ALBuffer->LoopStart;
- LoopEnd = ALBuffer->LoopEnd;
- if(LoopEnd > DataPosInt)
- break;
- }
- if(Looping && Source->lSourceType == AL_STATIC)
- {
- DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
- break;
- }
- if(DataSize > DataPosInt)
- break;
- if(BufferListItem->next)
- {
- BufferListItem = BufferListItem->next;
- BuffersPlayed++;
- }
- else if(Looping)
- {
- BufferListItem = Source->queue;
- BuffersPlayed = 0;
- }
- else
- {
- State = AL_STOPPED;
- BufferListItem = Source->queue;
- BuffersPlayed = Source->BuffersInQueue;
- DataPosInt = 0;
- DataPosFrac = 0;
- break;
- }
- DataPosInt -= DataSize;
- }
- } while(State == AL_PLAYING && OutPos < SamplesToDo);
- /* Update source info */
- Source->state = State;
- Source->BuffersPlayed = BuffersPlayed;
- Source->position = DataPosInt;
- Source->position_fraction = DataPosFrac;
- Source->HrtfOffset += OutPos;
- if(State == AL_PLAYING)
- {
- Source->HrtfCounter = maxu(Source->HrtfCounter, OutPos) - OutPos;
- Source->HrtfMoving = AL_TRUE;
- }
- else
- {
- Source->HrtfCounter = 0;
- Source->HrtfMoving = AL_FALSE;
- }
- }
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