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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 1999-2007 by authors.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <stdlib.h>
- #include <math.h>
- #include "AL/al.h"
- #include "AL/alc.h"
- #include "alMain.h"
- #include "alAuxEffectSlot.h"
- #include "alThunk.h"
- #include "alError.h"
- #include "alSource.h"
- static ALenum ResizeEffectSlotArray(ALCcontext *Context, ALsizei count);
- static ALvoid RemoveEffectSlotArray(ALCcontext *Context, ALeffectslot *val);
- AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
- {
- ALCcontext *Context;
- Context = GetContextRef();
- if(!Context) return;
- if(n < 0 || IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
- alSetError(Context, AL_INVALID_VALUE);
- else
- {
- ALenum err;
- ALsizei i;
- err = ResizeEffectSlotArray(Context, n);
- if(err != AL_NO_ERROR)
- {
- alSetError(Context, err);
- n = 0;
- }
- for(i = 0;i < n;i++)
- {
- ALeffectslot *slot = calloc(1, sizeof(ALeffectslot));
- if(!slot || InitEffectSlot(slot) != AL_NO_ERROR)
- {
- free(slot);
- // We must have run out or memory
- alSetError(Context, AL_OUT_OF_MEMORY);
- alDeleteAuxiliaryEffectSlots(i, effectslots);
- break;
- }
- LockContext(Context);
- err = ResizeEffectSlotArray(Context, 1);
- if(err == AL_NO_ERROR)
- Context->ActiveEffectSlots[Context->ActiveEffectSlotCount++] = slot;
- UnlockContext(Context);
- if(err == AL_NO_ERROR)
- err = NewThunkEntry(&slot->effectslot);
- if(err == AL_NO_ERROR)
- err = InsertUIntMapEntry(&Context->EffectSlotMap, slot->effectslot, slot);
- if(err != AL_NO_ERROR)
- {
- RemoveEffectSlotArray(Context, slot);
- FreeThunkEntry(slot->effectslot);
- ALeffectState_Destroy(slot->EffectState);
- free(slot);
- alSetError(Context, err);
- alDeleteAuxiliaryEffectSlots(i, effectslots);
- break;
- }
- effectslots[i] = slot->effectslot;
- }
- }
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots)
- {
- ALCcontext *Context;
- ALeffectslot *EffectSlot;
- ALsizei i;
- Context = GetContextRef();
- if(!Context) return;
- if(n < 0)
- alSetError(Context, AL_INVALID_VALUE);
- else
- {
- // Check that all effectslots are valid
- for(i = 0;i < n;i++)
- {
- if((EffectSlot=LookupEffectSlot(Context, effectslots[i])) == NULL)
- {
- alSetError(Context, AL_INVALID_NAME);
- n = 0;
- break;
- }
- else if(EffectSlot->ref != 0)
- {
- alSetError(Context, AL_INVALID_OPERATION);
- n = 0;
- break;
- }
- }
- // All effectslots are valid
- for(i = 0;i < n;i++)
- {
- // Recheck that the effectslot is valid, because there could be duplicated names
- if((EffectSlot=RemoveEffectSlot(Context, effectslots[i])) == NULL)
- continue;
- FreeThunkEntry(EffectSlot->effectslot);
- RemoveEffectSlotArray(Context, EffectSlot);
- ALeffectState_Destroy(EffectSlot->EffectState);
- memset(EffectSlot, 0, sizeof(ALeffectslot));
- free(EffectSlot);
- }
- }
- ALCcontext_DecRef(Context);
- }
- AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
- {
- ALCcontext *Context;
- ALboolean result;
- Context = GetContextRef();
- if(!Context) return AL_FALSE;
- result = (LookupEffectSlot(Context, effectslot) ? AL_TRUE : AL_FALSE);
- ALCcontext_DecRef(Context);
- return result;
- }
- AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue)
- {
- ALCdevice *Device;
- ALCcontext *Context;
- ALeffectslot *EffectSlot;
- Context = GetContextRef();
- if(!Context) return;
- Device = Context->Device;
- if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
- {
- switch(param)
- {
- case AL_EFFECTSLOT_EFFECT: {
- ALeffect *effect = NULL;
- if(iValue == 0 ||
- (effect=LookupEffect(Device, iValue)) != NULL)
- {
- ALenum err;
- err = InitializeEffect(Device, EffectSlot, effect);
- if(err != AL_NO_ERROR)
- alSetError(Context, err);
- else
- Context->UpdateSources = AL_TRUE;
- }
- else
- alSetError(Context, AL_INVALID_VALUE);
- } break;
- case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
- if(iValue == AL_TRUE || iValue == AL_FALSE)
- {
- EffectSlot->AuxSendAuto = iValue;
- Context->UpdateSources = AL_TRUE;
- }
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues)
- {
- ALCcontext *Context;
- switch(param)
- {
- case AL_EFFECTSLOT_EFFECT:
- case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
- alAuxiliaryEffectSloti(effectslot, param, piValues[0]);
- return;
- }
- Context = GetContextRef();
- if(!Context) return;
- if(LookupEffectSlot(Context, effectslot) != NULL)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue)
- {
- ALCcontext *Context;
- ALeffectslot *EffectSlot;
- Context = GetContextRef();
- if(!Context) return;
- if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
- {
- switch(param)
- {
- case AL_EFFECTSLOT_GAIN:
- if(flValue >= 0.0f && flValue <= 1.0f)
- {
- EffectSlot->Gain = flValue;
- EffectSlot->NeedsUpdate = AL_TRUE;
- }
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues)
- {
- ALCcontext *Context;
- switch(param)
- {
- case AL_EFFECTSLOT_GAIN:
- alAuxiliaryEffectSlotf(effectslot, param, pflValues[0]);
- return;
- }
- Context = GetContextRef();
- if(!Context) return;
- if(LookupEffectSlot(Context, effectslot) != NULL)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue)
- {
- ALCcontext *Context;
- ALeffectslot *EffectSlot;
- Context = GetContextRef();
- if(!Context) return;
- if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
- {
- switch(param)
- {
- case AL_EFFECTSLOT_EFFECT:
- *piValue = EffectSlot->effect.effect;
- break;
- case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
- *piValue = EffectSlot->AuxSendAuto;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
- {
- ALCcontext *Context;
- switch(param)
- {
- case AL_EFFECTSLOT_EFFECT:
- case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
- alGetAuxiliaryEffectSloti(effectslot, param, piValues);
- return;
- }
- Context = GetContextRef();
- if(!Context) return;
- if(LookupEffectSlot(Context, effectslot) != NULL)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue)
- {
- ALCcontext *Context;
- ALeffectslot *EffectSlot;
- Context = GetContextRef();
- if(!Context) return;
- if((EffectSlot=LookupEffectSlot(Context, effectslot)) != NULL)
- {
- switch(param)
- {
- case AL_EFFECTSLOT_GAIN:
- *pflValue = EffectSlot->Gain;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
- {
- ALCcontext *Context;
- switch(param)
- {
- case AL_EFFECTSLOT_GAIN:
- alGetAuxiliaryEffectSlotf(effectslot, param, pflValues);
- return;
- }
- Context = GetContextRef();
- if(!Context) return;
- if(LookupEffectSlot(Context, effectslot) != NULL)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ALCcontext_DecRef(Context);
- }
- static ALvoid NoneDestroy(ALeffectState *State)
- { free(State); }
- static ALboolean NoneDeviceUpdate(ALeffectState *State, ALCdevice *Device)
- {
- return AL_TRUE;
- (void)State;
- (void)Device;
- }
- static ALvoid NoneUpdate(ALeffectState *State, ALCdevice *Device, const ALeffectslot *Slot)
- {
- (void)State;
- (void)Device;
- (void)Slot;
- }
- static ALvoid NoneProcess(ALeffectState *State, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
- {
- (void)State;
- (void)SamplesToDo;
- (void)SamplesIn;
- (void)SamplesOut;
- }
- ALeffectState *NoneCreate(void)
- {
- ALeffectState *state;
- state = calloc(1, sizeof(*state));
- if(!state)
- return NULL;
- state->Destroy = NoneDestroy;
- state->DeviceUpdate = NoneDeviceUpdate;
- state->Update = NoneUpdate;
- state->Process = NoneProcess;
- return state;
- }
- static ALvoid RemoveEffectSlotArray(ALCcontext *Context, ALeffectslot *slot)
- {
- ALeffectslot **slotlist, **slotlistend;
- LockContext(Context);
- slotlist = Context->ActiveEffectSlots;
- slotlistend = slotlist + Context->ActiveEffectSlotCount;
- while(slotlist != slotlistend)
- {
- if(*slotlist == slot)
- {
- *slotlist = *(--slotlistend);
- Context->ActiveEffectSlotCount--;
- break;
- }
- slotlist++;
- }
- UnlockContext(Context);
- }
- static ALenum ResizeEffectSlotArray(ALCcontext *Context, ALsizei count)
- {
- ALsizei newcount;
- void *temp;
- if(count <= Context->MaxActiveEffectSlots-Context->ActiveEffectSlotCount)
- return AL_NO_ERROR;
- newcount = Context->MaxActiveEffectSlots ?
- (Context->MaxActiveEffectSlots<<1) : 1;
- if(newcount <= Context->MaxActiveEffectSlots ||
- !(temp=realloc(Context->ActiveEffectSlots, newcount *
- sizeof(*Context->ActiveEffectSlots))))
- return AL_OUT_OF_MEMORY;
- Context->ActiveEffectSlots = temp;
- Context->MaxActiveEffectSlots = newcount;
- return AL_NO_ERROR;
- }
- ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect)
- {
- ALenum newtype = (effect ? effect->type : AL_EFFECT_NULL);
- ALeffectState *State = NULL;
- ALenum err = AL_NO_ERROR;
- LockDevice(Device);
- if(newtype == AL_EFFECT_NULL && EffectSlot->effect.type != AL_EFFECT_NULL)
- {
- State = NoneCreate();
- if(!State) err = AL_OUT_OF_MEMORY;
- }
- else if(newtype == AL_EFFECT_EAXREVERB || newtype == AL_EFFECT_REVERB)
- {
- if(EffectSlot->effect.type != AL_EFFECT_EAXREVERB && EffectSlot->effect.type != AL_EFFECT_REVERB)
- {
- State = ReverbCreate();
- if(!State) err = AL_OUT_OF_MEMORY;
- }
- }
- else if(newtype == AL_EFFECT_ECHO && EffectSlot->effect.type != AL_EFFECT_ECHO)
- {
- State = EchoCreate();
- if(!State) err = AL_OUT_OF_MEMORY;
- }
- else if(newtype == AL_EFFECT_RING_MODULATOR && EffectSlot->effect.type != AL_EFFECT_RING_MODULATOR)
- {
- State = ModulatorCreate();
- if(!State) err = AL_OUT_OF_MEMORY;
- }
- else if(newtype == AL_EFFECT_DEDICATED_DIALOGUE || newtype == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
- {
- if(EffectSlot->effect.type != AL_EFFECT_DEDICATED_DIALOGUE && EffectSlot->effect.type != AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
- {
- State = DedicatedCreate();
- if(!State) err = AL_OUT_OF_MEMORY;
- }
- }
- if(err != AL_NO_ERROR)
- {
- UnlockDevice(Device);
- return err;
- }
- if(State)
- {
- int oldMode;
- oldMode = SetMixerFPUMode();
- if(ALeffectState_DeviceUpdate(State, Device) == AL_FALSE)
- {
- RestoreFPUMode(oldMode);
- UnlockDevice(Device);
- ALeffectState_Destroy(State);
- return AL_OUT_OF_MEMORY;
- }
- State = ExchangePtr((XchgPtr*)&EffectSlot->EffectState, State);
- if(!effect)
- memset(&EffectSlot->effect, 0, sizeof(EffectSlot->effect));
- else
- memcpy(&EffectSlot->effect, effect, sizeof(*effect));
- /* FIXME: This should be done asynchronously, but since the EffectState
- * object was changed, it needs an update before its Process method can
- * be called. */
- EffectSlot->NeedsUpdate = AL_FALSE;
- ALeffectState_Update(EffectSlot->EffectState, Device, EffectSlot);
- UnlockDevice(Device);
- RestoreFPUMode(oldMode);
- ALeffectState_Destroy(State);
- State = NULL;
- }
- else
- {
- if(!effect)
- memset(&EffectSlot->effect, 0, sizeof(EffectSlot->effect));
- else
- memcpy(&EffectSlot->effect, effect, sizeof(*effect));
- UnlockDevice(Device);
- EffectSlot->NeedsUpdate = AL_TRUE;
- }
- return AL_NO_ERROR;
- }
- ALenum InitEffectSlot(ALeffectslot *slot)
- {
- ALint i;
- if(!(slot->EffectState=NoneCreate()))
- return AL_OUT_OF_MEMORY;
- slot->Gain = 1.0;
- slot->AuxSendAuto = AL_TRUE;
- slot->NeedsUpdate = AL_FALSE;
- for(i = 0;i < BUFFERSIZE;i++)
- slot->WetBuffer[i] = 0.0f;
- for(i = 0;i < 1;i++)
- {
- slot->ClickRemoval[i] = 0.0f;
- slot->PendingClicks[i] = 0.0f;
- }
- slot->ref = 0;
- return AL_NO_ERROR;
- }
- ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
- {
- ALsizei pos;
- for(pos = 0;pos < Context->EffectSlotMap.size;pos++)
- {
- ALeffectslot *temp = Context->EffectSlotMap.array[pos].value;
- Context->EffectSlotMap.array[pos].value = NULL;
- // Release effectslot structure
- ALeffectState_Destroy(temp->EffectState);
- FreeThunkEntry(temp->effectslot);
- memset(temp, 0, sizeof(ALeffectslot));
- free(temp);
- }
- }
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