// Filename: virtualFileSystem.I
// Created by:  drose (03Aug02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::exists
//       Access: Published
//  Description: Convenience function; returns true if the named file
//               exists.
////////////////////////////////////////////////////////////////////
INLINE bool VirtualFileSystem::
exists(const Filename &filename) const {
  return get_file(filename, true) != (VirtualFile *)NULL;
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::is_directory
//       Access: Published
//  Description: Convenience function; returns true if the named file
//               exists and is a directory.
////////////////////////////////////////////////////////////////////
INLINE bool VirtualFileSystem::
is_directory(const Filename &filename) const {
  PT(VirtualFile) file = get_file(filename, true);
  return (file != (VirtualFile *)NULL && file->is_directory());
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::is_regular_file
//       Access: Published
//  Description: Convenience function; returns true if the named file
//               exists and is a regular file.
////////////////////////////////////////////////////////////////////
INLINE bool VirtualFileSystem::
is_regular_file(const Filename &filename) const {
  PT(VirtualFile) file = get_file(filename, true);
  return (file != (VirtualFile *)NULL && file->is_regular_file());
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::scan_directory
//       Access: Published
//  Description: If the file represents a directory (that is,
//               is_directory() returns true), this returns the list
//               of files within the directory at the current time.
//               Returns NULL if the file is not a directory or if the
//               directory cannot be read.
////////////////////////////////////////////////////////////////////
INLINE PT(VirtualFileList) VirtualFileSystem::
scan_directory(const Filename &filename) const {
  PT(VirtualFile) file = get_file(filename, true);
  if (file == (VirtualFile *)NULL) {
    return NULL;
  }
  
  return file->scan_directory();
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::ls
//       Access: Published
//  Description: Convenience function; lists the files within the
//               indicated directory.
////////////////////////////////////////////////////////////////////
INLINE void VirtualFileSystem::
ls(const Filename &filename) const {
  PT(VirtualFile) file = get_file(filename, true);
  if (file == (VirtualFile *)NULL) {
    express_cat.info()
      << "Not found: " << filename << "\n";
  } else {
    file->ls();
  }
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::ls_all
//       Access: Published
//  Description: Convenience function; lists the files within the
//               indicated directory, and all files below,
//               recursively.
////////////////////////////////////////////////////////////////////
INLINE void VirtualFileSystem::
ls_all(const Filename &filename) const {
  PT(VirtualFile) file = get_file(filename, true);
  if (file == (VirtualFile *)NULL) {
    express_cat.info()
      << "Not found: " << filename << "\n";
  } else {
    file->ls_all();
  }
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::read_file
//       Access: Published
//  Description: Convenience function; returns the entire contents of
//               the indicated file as a string.
//
//               If auto_unwrap is true, an explicitly-named .pz file
//               is automatically decompressed and the decompressed
//               contents are returned.  This is different than
//               vfs-implicit-pz, which will automatically decompress
//               a file if the extension .pz is *not* given.
////////////////////////////////////////////////////////////////////
INLINE string VirtualFileSystem::
read_file(const Filename &filename, bool auto_unwrap) const {
  string result;
  bool okflag = read_file(filename, result, auto_unwrap);
  nassertr(okflag, string());
  return result;
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::read_file
//       Access: Public
//  Description: Convenience function; fills the string up with the
//               data from the indicated file, if it exists and can be
//               read.  Returns true on success, false otherwise.
//
//               If auto_unwrap is true, an explicitly-named .pz file
//               is automatically decompressed and the decompressed
//               contents are returned.  This is different than
//               vfs-implicit-pz, which will automatically decompress
//               a file if the extension .pz is *not* given.
////////////////////////////////////////////////////////////////////
INLINE bool VirtualFileSystem::
read_file(const Filename &filename, string &result, bool auto_unwrap) const {
  PT(VirtualFile) file = get_file(filename, false);
  return (file != (VirtualFile *)NULL && file->read_file(result, auto_unwrap));
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSystem::read_file
//       Access: Public
//  Description: Convenience function; fills the pvector up with the
//               data from the indicated file, if it exists and can be
//               read.  Returns true on success, false otherwise.
//
//               If auto_unwrap is true, an explicitly-named .pz file
//               is automatically decompressed and the decompressed
//               contents are returned.  This is different than
//               vfs-implicit-pz, which will automatically decompress
//               a file if the extension .pz is *not* given.
////////////////////////////////////////////////////////////////////
INLINE bool VirtualFileSystem::
read_file(const Filename &filename, pvector<unsigned char> &result, bool auto_unwrap) const {
  PT(VirtualFile) file = get_file(filename, false);
  return (file != (VirtualFile *)NULL && file->read_file(result, auto_unwrap));
}
