// Filename: cacheStats.I
// Created by:  drose (24Jul07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////
//     Function: CacheStats::maybe_report
//       Access: Public
//  Description: Outputs a report if enough time has elapsed.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
maybe_report(const char *name) {
#ifndef NDEBUG
  if (_cache_report) {
    double now = ClockObject::get_global_clock()->get_real_time();
    if (now - _last_reset < _cache_report_interval) {
      return;
    }
    write(Notify::out(), name);
    reset(now);
  }
#endif  // NDEBUG
}

////////////////////////////////////////////////////////////////////
//     Function: CacheStats::inc_hits
//       Access: Public
//  Description: Increments by 1 the count of cache hits.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_hits() {
#ifndef NDEBUG
  ++_cache_hits;
#endif // NDEBUG
}

////////////////////////////////////////////////////////////////////
//     Function: CacheStats::inc_misses
//       Access: Public
//  Description: Increments by 1 the count of cache misses.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_misses() {
#ifndef NDEBUG
  ++_cache_misses;
#endif // NDEBUG
}

////////////////////////////////////////////////////////////////////
//     Function: CacheStats::inc_adds
//       Access: Public
//  Description: Increments by 1 the count of elements added to the
//               cache.  If is_new is true, the element was added to a
//               previously empty hashtable.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_adds(bool is_new) {
#ifndef NDEBUG
  if (is_new) {
    ++_cache_new_adds;
  }
  ++_cache_adds;
#endif // NDEBUG
}

////////////////////////////////////////////////////////////////////
//     Function: CacheStats::inc_dels
//       Access: Public
//  Description: Increments by 1 the count of elements removed from
//               the cache.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_dels() {
#ifndef NDEBUG
  ++_cache_dels;
#endif // NDEBUG
}

////////////////////////////////////////////////////////////////////
//     Function: CacheStats::add_total_size
//       Access: Public
//  Description: Adds the indicated count (positive or negative) to
//               the total number of entries for the cache
//               (net occupied size of all the hashtables).
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
add_total_size(int count) {
#ifndef NDEBUG
  _total_cache_size += count;
#endif  // NDEBUG
}

////////////////////////////////////////////////////////////////////
//     Function: CacheStats::add_num_states
//       Access: Public
//  Description: Adds the indicated count (positive or negative) to
//               the total count of individual RenderState or
//               TransformState objects.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
add_num_states(int count) {
#ifndef NDEBUG
  _num_states += count;
#endif  // NDEBUG
}
