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@@ -1,26 +1,14 @@
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-// Filename: wdxGraphicsWindow.cxx
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+// Filename: wdxGraphicsWindow.cxx
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// Created by: mike (09Jan00)
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//
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////////////////////////////////////////////////////////////////////
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-// Copyright (C) 1999-2000
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-// Walt Disney Imagineering, Inc.
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-//
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-// These coded instructions, statements, data structures and
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-// computer programs contain unpublished proprietary information of
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-// Walt Disney Imagineering and are protected by Federal copyright
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-// law. They may not be disclosed to third parties or copied or
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-// duplicated in any form, in whole or in part, without the prior
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-// written consent of Walt Disney Imagineering Inc.
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-////////////////////////////////////////////////////////////////////
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-//
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-////////////////////////////////////////////////////////////////////
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// Includes
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////////////////////////////////////////////////////////////////////
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#ifndef STRICT
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#define STRICT
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#endif
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#define D3D_OVERLOADS
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-#define INITGUID
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+//#define INITGUID dont need this if linking w/dxguid.lib
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#include <d3d.h>
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#include "wdxGraphicsWindow.h"
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#include "wdxGraphicsPipe.h"
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@@ -1077,13 +1065,12 @@ void wdxGraphicsWindow::config(void) {
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RECT win_rect;
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SetRect(&win_rect, _props._xorg, _props._yorg, _props._xorg + _props._xsize,
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_props._yorg + _props._ysize);
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- HWND desktop = GetDesktopWindow();
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// rect now contains the coords for the entire window, not the client
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if (dx_full_screen) {
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_mwindow = CreateWindow("wdxDisplay", _props._title.c_str(),
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WS_POPUP, 0, 0, _props._xsize,_props._ysize,
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- desktop, NULL, hinstance, 0);
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+ NULL, NULL, hinstance, 0);
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} else {
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if (_props._border)
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style = WS_OVERLAPPEDWINDOW;
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@@ -1099,7 +1086,7 @@ void wdxGraphicsWindow::config(void) {
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_mwindow = CreateWindow("wdxDisplay", _props._title.c_str(),
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style, win_rect.left, win_rect.top, win_rect.right-win_rect.left,
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win_rect.bottom-win_rect.top,
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- desktop, NULL, hinstance, 0);
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+ NULL, NULL, hinstance, 0);
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}
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if (!_mwindow) {
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@@ -1132,8 +1119,8 @@ void wdxGraphicsWindow::config(void) {
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GraphicsWindowInputDevice::pointer_and_keyboard("keyboard/mouse");
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_input_devices.push_back(device);
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- ShowWindow(_mwindow, SW_SHOWNORMAL);
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- ShowWindow(_mwindow, SW_SHOWNORMAL);
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+ ShowWindow(_mwindow, SW_SHOWNORMAL);
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+ ShowWindow(_mwindow, SW_SHOWNORMAL); // call twice to override STARTUPINFO value, which may be set to hidden initially by emacs
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// UpdateWindow( _mwindow );
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}
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@@ -1204,12 +1191,17 @@ dx_setup()
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FreeLibrary(DDHinst); //undo LoadLib above, decrement ddrawl.dll refcnt (after DDrawCreate, since dont want to unload/reload)
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-#ifdef _DEBUG
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+
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DDDEVICEIDENTIFIER2 dddi;
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pDD->GetDeviceIdentifier(&dddi,0x0);
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+
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+#ifdef _DEBUG
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wdxdisplay_cat.debug()
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- << " GfxCard: " << dddi.szDescription << "; DriverVer: " << HIWORD(dddi.liDriverVersion.HighPart) << "." << LOWORD(dddi.liDriverVersion.HighPart) << "." << HIWORD(dddi.liDriverVersion.LowPart) << "." << LOWORD(dddi.liDriverVersion.LowPart) << endl;
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+ << " GfxCard: " << dddi.szDescription << "; VendorID: " <<dddi.dwVendorId <<"; DriverVer: " << HIWORD(dddi.liDriverVersion.HighPart) << "." << LOWORD(dddi.liDriverVersion.HighPart) << "." << HIWORD(dddi.liDriverVersion.LowPart) << "." << LOWORD(dddi.liDriverVersion.LowPart) << endl;
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#endif
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+
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+ // imperfect method to ID NVid, could also scan desc str, but that isnt fullproof either
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+ BOOL bIsNvidia = (dddi.dwVendorId==4318) || (dddi.dwVendorId==4818);
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// Query DirectDraw for access to Direct3D
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@@ -1357,9 +1349,7 @@ dx_setup()
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#endif
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// Setup to create the primary surface w/backbuffer
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- DDSURFACEDESC2 ddsd;
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- ZeroMemory( &ddsd, sizeof(ddsd) );
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- ddsd.dwSize = sizeof(ddsd);
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+ DX_DECLARE_CLEAN(DDSURFACEDESC2,ddsd)
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ddsd.dwFlags = DDSD_CAPS|DDSD_BACKBUFFERCOUNT;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE |
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DDSCAPS_FLIP | DDSCAPS_COMPLEX;
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@@ -1503,30 +1493,43 @@ dx_setup()
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}
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#endif
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- {
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+ LPDDPIXELFORMAT pCurPixFmt,pz16=NULL,pz24=NULL,pz32=NULL;
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+ for(i=0,pCurPixFmt=ZBufPixFmts;i<cNumZBufFmts;i++,pCurPixFmt++) {
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+ switch(pCurPixFmt->dwRGBBitCount) {
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+ case 16:
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+ if(!(pCurPixFmt->dwFlags & DDPF_STENCILBUFFER))
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+ pz16=pCurPixFmt;
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+ break;
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+ case 24:
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+ assert(!(pCurPixFmt->dwFlags & DDPF_STENCILBUFFER)); // shouldnt be stencil at 24bpp
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+ pz24=pCurPixFmt;
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+ break;
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+ case 32:
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+ if(!(pCurPixFmt->dwFlags & DDPF_STENCILBUFFER))
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+ pz32=pCurPixFmt;
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+ break;
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+ }
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+ }
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+
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+ if(bIsNvidia) {
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+ DX_DECLARE_CLEAN(DDSURFACEDESC2,ddsd_pri)
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+ pPrimaryDDSurf->GetSurfaceDesc(&ddsd_pri);
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+
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+ // must pick zbuf depth to match primary surface depth for nvidia
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+ if(ddsd_pri.ddpfPixelFormat.dwRGBBitCount==16) {
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+ assert(pz16!=NULL);
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+ ddsd.ddpfPixelFormat = *pz16;
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+ } else {
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+ assert(pz24!=NULL);
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+ ddsd.ddpfPixelFormat = *pz24; //take the no-stencil version of the 32-bit Zbuf
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+ }
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+ } else {
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// pick the largest non-stencil zbuffer format avail (wont support stenciling
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// until we definitely need it). Note: this is choosing to waste memory
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// and possibly perf for more accuracy at long distance (std 16bpp would be smaller/
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// maybe faster)
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- LPDDPIXELFORMAT pCurPixFmt,pz16=NULL,pz24=NULL,pz32=NULL;
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- for(i=0,pCurPixFmt=ZBufPixFmts;i<cNumZBufFmts;i++,pCurPixFmt++) {
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- switch(pCurPixFmt->dwRGBBitCount) {
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- case 16:
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- if(!(pCurPixFmt->dwFlags & DDPF_STENCILBUFFER))
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- pz16=pCurPixFmt;
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- break;
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- case 24:
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- assert(!(pCurPixFmt->dwFlags & DDPF_STENCILBUFFER)); // shouldnt be stencil at 24bpp
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- pz24=pCurPixFmt;
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- break;
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- case 32:
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- if(!(pCurPixFmt->dwFlags & DDPF_STENCILBUFFER))
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- pz32=pCurPixFmt;
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- break;
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- }
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- }
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-
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+
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if(pz32!=NULL) {
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ddsd.ddpfPixelFormat = *pz32;
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} else if(pz24!=NULL) {
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