|
@@ -1,3 +1,25 @@
|
|
|
|
|
+------------------------ RELEASE 1.6.2 ------------------------
|
|
|
|
|
+
|
|
|
|
|
+This is mainly a bugfix release. Also fixes some bugs that
|
|
|
|
|
+were accidentally introduced in 1.6.1.
|
|
|
|
|
+
|
|
|
|
|
+* Fixed a static-init issue in ptloader on Windows
|
|
|
|
|
+* Fixed texture scaling issue when using buffers
|
|
|
|
|
+* x2egg is no longer broken
|
|
|
|
|
+* Threading in OSX build fixed
|
|
|
|
|
+* Fixed issue with flickering colors in Shader Generator
|
|
|
|
|
+* Eggcacher now uses less RAM
|
|
|
|
|
+* Missing 'models' dirs in packpanda games fixed
|
|
|
|
|
+* Eggcacher step in Panda3D installer is now optional
|
|
|
|
|
+* Fixes broken shortcut links in Start Menu on Windows
|
|
|
|
|
+* Shader Generator now supports clip planes
|
|
|
|
|
+* Bug with combine modes in Shader Generator fixed
|
|
|
|
|
+* Fixed bug with Texture::make_copy()
|
|
|
|
|
+* Bug with Actor LOD fixed
|
|
|
|
|
+* Fixed bug with missing geometry in Collada converter
|
|
|
|
|
+* OdeUtil.collide instability fixed
|
|
|
|
|
+* OdeBody setData/getData methods exposed to Python
|
|
|
|
|
+
|
|
|
------------------------ RELEASE 1.6.1 ------------------------
|
|
------------------------ RELEASE 1.6.1 ------------------------
|
|
|
|
|
|
|
|
This release fixes some bugs found in 1.6.0, and adds some
|
|
This release fixes some bugs found in 1.6.0, and adds some
|