|
|
@@ -1847,7 +1847,7 @@ make_node(EggGroup *egg_group, PandaNode *parent) {
|
|
|
Colorf color;
|
|
|
float radius;
|
|
|
|
|
|
- if(!make_sphere(egg_group,center,radius,color)) {
|
|
|
+ if (!make_sphere(egg_group, EggGroup::CF_none, center, radius, color)) {
|
|
|
egg2pg_cat.warning()
|
|
|
<< "Polylight " << egg_group->get_name() << " make_sphere failed!\n";
|
|
|
}
|
|
|
@@ -2099,9 +2099,10 @@ find_first_polygon(EggGroup *egg_group) {
|
|
|
// Polylight sphere. It could be used for other spheres.
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
bool EggLoader::
|
|
|
-make_sphere(EggGroup *egg_group, LPoint3f ¢er, float &radius, Colorf &color) {
|
|
|
+make_sphere(EggGroup *egg_group, EggGroup::CollideFlags flags,
|
|
|
+ LPoint3f ¢er, float &radius, Colorf &color) {
|
|
|
bool success=false;
|
|
|
- EggGroup *geom_group = find_collision_geometry(egg_group);
|
|
|
+ EggGroup *geom_group = find_collision_geometry(egg_group, flags);
|
|
|
if (geom_group != (EggGroup *)NULL) {
|
|
|
// Collect all of the vertices.
|
|
|
pset<EggVertex *> vertices;
|
|
|
@@ -2130,7 +2131,7 @@ make_sphere(EggGroup *egg_group, LPoint3f ¢er, float &radius, Colorf &color)
|
|
|
|
|
|
if (num_vertices > 0) {
|
|
|
d_center /= (double)num_vertices;
|
|
|
- //egg2pg_cat.debug() << "make_sphere d_center: " << d_center << "\n";
|
|
|
+ //egg2pg_cat.debug() << "make_sphere d_center: " << d_center << "\n";
|
|
|
|
|
|
LMatrix4d mat = egg_group->get_vertex_to_node();
|
|
|
d_center = d_center * mat;
|
|
|
@@ -2146,15 +2147,15 @@ make_sphere(EggGroup *egg_group, LPoint3f ¢er, float &radius, Colorf &color)
|
|
|
|
|
|
center = LCAST(float,d_center);
|
|
|
radius = sqrtf(radius2);
|
|
|
- //egg2pg_cat.debug() << "make_sphere radius: " << radius << "\n";
|
|
|
- vi = vertices.begin();
|
|
|
- EggVertex *clr_vtx = (*vi);
|
|
|
- if (clr_vtx->has_color()) {
|
|
|
- color = clr_vtx->get_color();
|
|
|
- }
|
|
|
- else {
|
|
|
- color = Colorf(1.0,1.0,1.0,1.0);
|
|
|
- }
|
|
|
+
|
|
|
+ //egg2pg_cat.debug() << "make_sphere radius: " << radius << "\n";
|
|
|
+ vi = vertices.begin();
|
|
|
+ EggVertex *clr_vtx = (*vi);
|
|
|
+ if (clr_vtx->has_color()) {
|
|
|
+ color = clr_vtx->get_color();
|
|
|
+ } else {
|
|
|
+ color = Colorf(1.0,1.0,1.0,1.0);
|
|
|
+ }
|
|
|
success = true;
|
|
|
|
|
|
}
|
|
|
@@ -2226,7 +2227,7 @@ make_collision_solids(EggGroup *start_group, EggGroup *egg_group,
|
|
|
void EggLoader::
|
|
|
make_collision_plane(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
EggGroup::CollideFlags flags) {
|
|
|
- EggGroup *geom_group = find_collision_geometry(egg_group);
|
|
|
+ EggGroup *geom_group = find_collision_geometry(egg_group, flags);
|
|
|
if (geom_group != (EggGroup *)NULL) {
|
|
|
EggGroup::const_iterator ci;
|
|
|
for (ci = geom_group->begin(); ci != geom_group->end(); ++ci) {
|
|
|
@@ -2253,7 +2254,7 @@ void EggLoader::
|
|
|
make_collision_polygon(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
EggGroup::CollideFlags flags) {
|
|
|
|
|
|
- EggGroup *geom_group = find_collision_geometry(egg_group);
|
|
|
+ EggGroup *geom_group = find_collision_geometry(egg_group, flags);
|
|
|
if (geom_group != (EggGroup *)NULL) {
|
|
|
EggGroup::const_iterator ci;
|
|
|
for (ci = geom_group->begin(); ci != geom_group->end(); ++ci) {
|
|
|
@@ -2274,7 +2275,7 @@ make_collision_polygon(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
void EggLoader::
|
|
|
make_collision_polyset(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
EggGroup::CollideFlags flags) {
|
|
|
- EggGroup *geom_group = find_collision_geometry(egg_group);
|
|
|
+ EggGroup *geom_group = find_collision_geometry(egg_group, flags);
|
|
|
if (geom_group != (EggGroup *)NULL) {
|
|
|
EggGroup::const_iterator ci;
|
|
|
for (ci = geom_group->begin(); ci != geom_group->end(); ++ci) {
|
|
|
@@ -2298,7 +2299,7 @@ make_collision_sphere(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
LPoint3f center;
|
|
|
float radius;
|
|
|
Colorf dummycolor;
|
|
|
- if (make_sphere(egg_group, center, radius, dummycolor)) {
|
|
|
+ if (make_sphere(egg_group, flags, center, radius, dummycolor)) {
|
|
|
CollisionSphere *cssphere =
|
|
|
new CollisionSphere(center, radius);
|
|
|
apply_collision_flags(cssphere, flags);
|
|
|
@@ -2318,7 +2319,7 @@ make_collision_inv_sphere(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
LPoint3f center;
|
|
|
float radius;
|
|
|
Colorf dummycolor;
|
|
|
- if (make_sphere(egg_group, center, radius, dummycolor)) {
|
|
|
+ if (make_sphere(egg_group, flags, center, radius, dummycolor)) {
|
|
|
CollisionInvSphere *cssphere =
|
|
|
new CollisionInvSphere(center, radius);
|
|
|
apply_collision_flags(cssphere, flags);
|
|
|
@@ -2335,7 +2336,7 @@ make_collision_inv_sphere(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
void EggLoader::
|
|
|
make_collision_tube(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
EggGroup::CollideFlags flags) {
|
|
|
- EggGroup *geom_group = find_collision_geometry(egg_group);
|
|
|
+ EggGroup *geom_group = find_collision_geometry(egg_group, flags);
|
|
|
if (geom_group != (EggGroup *)NULL) {
|
|
|
// Collect all of the vertices.
|
|
|
pset<EggVertex *> vertices;
|
|
|
@@ -2536,8 +2537,7 @@ make_collision_tube(EggGroup *egg_group, CollisionNode *cnode,
|
|
|
// CollideFlags.
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
void EggLoader::
|
|
|
-apply_collision_flags(CollisionSolid *solid,
|
|
|
- EggGroup::CollideFlags flags) {
|
|
|
+apply_collision_flags(CollisionSolid *solid, EggGroup::CollideFlags flags) {
|
|
|
if ((flags & EggGroup::CF_intangible) != 0) {
|
|
|
solid->set_tangible(false);
|
|
|
}
|
|
|
@@ -2553,8 +2553,8 @@ apply_collision_flags(CollisionSolid *solid,
|
|
|
// that contains the associated collision geometry.
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
EggGroup *EggLoader::
|
|
|
-find_collision_geometry(EggGroup *egg_group) {
|
|
|
- if ((egg_group->get_collide_flags() & EggGroup::CF_descend) != 0) {
|
|
|
+find_collision_geometry(EggGroup *egg_group, EggGroup::CollideFlags flags) {
|
|
|
+ if ((flags & EggGroup::CF_descend) != 0) {
|
|
|
// If we have the "descend" instruction, we'll get to it when we
|
|
|
// get to it. Don't worry about it now.
|
|
|
return egg_group;
|