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-// Filename: bamInfo.cxx
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-// Created by: drose (19Jun01)
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-//
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-////////////////////////////////////////////////////////////////////
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-//
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-// PANDA 3D SOFTWARE
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-// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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-//
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-// All use of this software is subject to the terms of the Panda 3d
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-// Software license. You should have received a copy of this license
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-// along with this source code; you will also find a current copy of
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-// the license at http://www.panda3d.org/license.txt .
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-//
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-// To contact the maintainers of this program write to
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-// [email protected] .
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-//
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-////////////////////////////////////////////////////////////////////
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-
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-#include "bam2x.h"
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-
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-#include <bamFile.h>
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-#include <node.h>
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-#include <renderRelation.h>
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-#include <geomNode.h>
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-
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-#include <vector>
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-
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-////////////////////////////////////////////////////////////////////
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-// Function: Bam2X::Constructor
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-// Access: Public
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-// Description:
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-////////////////////////////////////////////////////////////////////
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-Bam2X::
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-Bam2X() : WithOutputFile(true, false, true) {
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- set_program_description
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- ("This program reads a Bam file and outputs an equivalent, "
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- "or nearly equivalent, DirectX-style .x file. Meshes as generated "
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- "by the Panda mesher are preserved, but advanced features like "
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- "LOD's and characters cannot be supported.");
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-
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- clear_runlines();
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- add_runline("[opts] input.bam output.x");
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- add_runline("[opts] -o output.x input.bam");
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-
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- add_option
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- ("o", "filename", 50,
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- "Specify the filename to which the resulting .x file will be written. "
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- "If this option is omitted, the last parameter name is taken to be the "
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- "name of the output file.",
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- &Bam2X::dispatch_filename, &_got_output_filename, &_output_filename);
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-}
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-
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-
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-////////////////////////////////////////////////////////////////////
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-// Function: Bam2X::run
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-// Access: Public
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-// Description:
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-////////////////////////////////////////////////////////////////////
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-void Bam2X::
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-run() {
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- BamFile bam_file;
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-
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- if (!bam_file.open_read(_input_filename)) {
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- nout << "Unable to read.\n";
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- exit(1);
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- }
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-
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- typedef vector<TypedWritable *> Objects;
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- Objects objects;
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- TypedWritable *object = bam_file.read_object();
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- while (object != (TypedWritable *)NULL || !bam_file.is_eof()) {
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- if (object != (TypedWritable *)NULL) {
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- objects.push_back(object);
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- }
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- object = bam_file.read_object();
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- }
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- bam_file.resolve();
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- bam_file.close();
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-
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- if (objects.size() == 1 && objects[0]->is_of_type(Node::get_class_type())) {
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- convert_scene_graph(DCAST(Node, objects[0]));
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- } else {
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- nout << _input_filename << " does not contain a scene graph.\n";
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- exit(1);
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- }
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-}
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-
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-
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-////////////////////////////////////////////////////////////////////
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-// Function: Bam2X::handle_args
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-// Access: Protected, Virtual
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-// Description:
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-////////////////////////////////////////////////////////////////////
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-bool Bam2X::
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-handle_args(ProgramBase::Args &args) {
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- if (!check_last_arg(args, 1)) {
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- return false;
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- }
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-
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- if (args.size() != 1) {
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- nout << "You must specify one Bam file to read on the command line.\n";
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- return false;
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- }
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-
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- _input_filename = args[0];
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- return true;
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-}
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-
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-int main(int argc, char *argv[]) {
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- Bam2X prog;
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- prog.parse_command_line(argc, argv);
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- prog.run();
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- return 0;
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-}
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-
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-////////////////////////////////////////////////////////////////////
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-// Function: Bam2X::convert_scene_graph
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-// Access: Private
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-// Description:
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-////////////////////////////////////////////////////////////////////
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-void Bam2X::
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-convert_scene_graph(Node *root) {
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- nout << "Got root: " << *root << "\n";
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-
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- if (!_x.open(get_output_filename())) {
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- nout << "Unable to open " << get_output_filename() << " for output.\n";
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- exit(1);
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- }
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- if (!_x.add_node(root)) {
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- nout << "Unable to add " << *root << " to output.\n";
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- exit(1);
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- }
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- _x.close();
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-}
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