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@@ -128,7 +128,7 @@ end_frame(FrameMode mode) {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: wglGraphicsStateGuardian::begin_render_texture
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// Function: wglGraphicsStateGuardian::begin_render_texture
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-// Access: Public, Virtual
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+// Access: Private
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// Description: If the GraphicsOutput supports direct render-to-texture,
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// Description: If the GraphicsOutput supports direct render-to-texture,
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// and if any setup needs to be done during begin_frame,
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// and if any setup needs to be done during begin_frame,
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// then the setup code should go here. Any textures that
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// then the setup code should go here. Any textures that
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@@ -149,7 +149,7 @@ begin_render_texture() {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsOutput::end_render_texture
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// Function: GraphicsOutput::end_render_texture
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-// Access: Public, Virtual
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+// Access: Private
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// Description: If the GraphicsOutput supports direct render-to-texture,
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// Description: If the GraphicsOutput supports direct render-to-texture,
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// and if any setup needs to be done during end_frame,
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// and if any setup needs to be done during end_frame,
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// then the setup code should go here. Any textures that
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// then the setup code should go here. Any textures that
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