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@@ -152,9 +152,9 @@ run_main_loop() {
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// Now wait while we process pending requests.
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while (!time_to_exit()) {
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- P3D_instance *inst = P3D_check_request(wait_cycle);
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+ P3D_instance *inst = P3D_check_request_ptr(wait_cycle);
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if (inst != (P3D_instance *)NULL) {
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- P3D_request *request = P3D_instance_get_request(inst);
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+ P3D_request *request = P3D_instance_get_request_ptr(inst);
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if (request != (P3D_request *)NULL) {
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handle_request(request);
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}
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