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@@ -91,8 +91,6 @@ def render_depth_pixel(region, distance, near, far, clear=None, write=True):
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region.window.engine.render_frame()
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region.window.engine.render_frame()
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region.window.clear_render_textures()
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region.window.clear_render_textures()
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- depth_texture.write("test2.png")
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-
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col = core.LColor()
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col = core.LColor()
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depth_texture.peek().lookup(col, 0.5, 0.5)
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depth_texture.peek().lookup(col, 0.5, 0.5)
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return col[0]
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return col[0]
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