|
|
@@ -22,6 +22,66 @@ class Actor(DirectObject, NodePath):
|
|
|
LoaderOptions.LFReportErrors |
|
|
|
LoaderOptions.LFConvertAnim)
|
|
|
|
|
|
+ class PartDef:
|
|
|
+
|
|
|
+ """Instances of this class are stored within the
|
|
|
+ PartBundleDict to track all of the individual PartBundles
|
|
|
+ associated with the Actor. In general, each separately loaded
|
|
|
+ model file is a different PartBundle. This can include the
|
|
|
+ multiple different LOD's, as well as the multiple different
|
|
|
+ pieces of a multipart Actor. """
|
|
|
+
|
|
|
+ def __init__(self, partBundle, partModel):
|
|
|
+ # We also save the ModelRoot node along with the
|
|
|
+ # PartBundle, so that the reference count in the ModelPool
|
|
|
+ # will be accurate.
|
|
|
+ self.partBundle = partBundle
|
|
|
+ self.partModel = partModel
|
|
|
+
|
|
|
+ def __repr__(self):
|
|
|
+ return 'Actor.PartDef(%s, %s)' % (repr(self.partBundle), repr(self.partModel))
|
|
|
+
|
|
|
+ class AnimDef:
|
|
|
+
|
|
|
+ """Instances of this class are stored within the
|
|
|
+ AnimControlDict to track all of the animations associated with
|
|
|
+ the Actor. This includes animations that have already been
|
|
|
+ bound (these have a valid AnimControl) as well as those that
|
|
|
+ have not yet been bound (for these, self.animControl is None).
|
|
|
+
|
|
|
+ There is a different AnimDef for each different part or
|
|
|
+ sub-part, times each different animation in the AnimDict. """
|
|
|
+
|
|
|
+ def __init__(self, filename):
|
|
|
+ self.filename = filename
|
|
|
+ self.animModel = None
|
|
|
+ self.animControl = None
|
|
|
+
|
|
|
+ def makeCopy(self):
|
|
|
+ return Actor.AnimDef(self.filename)
|
|
|
+
|
|
|
+ def __repr__(self):
|
|
|
+ return 'Actor.AnimDef(%s)' % (repr(self.filename))
|
|
|
+
|
|
|
+ class SubpartDef:
|
|
|
+
|
|
|
+ """Instances of this class are stored within the SubpartDict
|
|
|
+ to track the existance of arbitrary sub-parts. These are
|
|
|
+ designed to appear to the user to be identical to true "part"
|
|
|
+ of a multi-part Actor, but in fact each subpart represents a
|
|
|
+ subset of the joints of an existing part (which is accessible
|
|
|
+ via a different name). """
|
|
|
+
|
|
|
+ def __init__(self, truePartName, subset = PartSubset()):
|
|
|
+ self.truePartName = truePartName
|
|
|
+ self.subset = subset
|
|
|
+
|
|
|
+ def makeCopy(self):
|
|
|
+ return Actor.SubpartDef(self.truePartName, PartSubset(self.subset))
|
|
|
+
|
|
|
+ def __repr__(self):
|
|
|
+ return 'Actor.SubpartDef(%s, %s)' % (repr(self.truePartName), repr(self.subset))
|
|
|
+
|
|
|
def __init__(self, models=None, anims=None, other=None, copy=1,
|
|
|
lodNode = None):
|
|
|
"""__init__(self, string | string:string{}, string:string{} |
|
|
|
@@ -226,7 +286,7 @@ class Actor(DirectObject, NodePath):
|
|
|
|
|
|
# copy the scene graph elements of other
|
|
|
if (overwrite):
|
|
|
- otherCopy = other.copyTo(hidden)
|
|
|
+ otherCopy = other.copyTo(NodePath())
|
|
|
otherCopy.detachNode()
|
|
|
# assign these elements to ourselve (overwrite)
|
|
|
self.assign(otherCopy)
|
|
|
@@ -266,8 +326,8 @@ class Actor(DirectObject, NodePath):
|
|
|
"""
|
|
|
Actor print function
|
|
|
"""
|
|
|
- return "Actor: partBundleDict = %s,\n animControlDict = %s" % \
|
|
|
- (self.__partBundleDict, self.__animControlDict)
|
|
|
+ return "Actor %s, parts = %s, LODs = %s, anims = %s" % \
|
|
|
+ (self.getName(), self.getPartNames(), self.getLODNames(), self.getAnimNames())
|
|
|
|
|
|
def listJoints(self, partName="modelRoot", lodName="lodRoot"):
|
|
|
"""Handy utility function to list the joint hierarchy of the
|
|
|
@@ -277,18 +337,14 @@ class Actor(DirectObject, NodePath):
|
|
|
if not partBundleDict:
|
|
|
Actor.notify.error("no lod named: %s" % (lodName))
|
|
|
|
|
|
- truePartName = partName
|
|
|
- subset = PartSubset()
|
|
|
- subpartDef = self.__subpartDict.get(partName)
|
|
|
- if subpartDef:
|
|
|
- truePartName, subset = subpartDef
|
|
|
+ subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
|
|
|
|
|
|
- bundle = partBundleDict.get(truePartName)
|
|
|
- if bundle == None:
|
|
|
+ partDef = partBundleDict.get(subpartDef.truePartName)
|
|
|
+ if partDef == None:
|
|
|
Actor.notify.error("no part named: %s" % (partName))
|
|
|
|
|
|
- self.__doListJoints(0, bundle.node().getBundle(),
|
|
|
- subset.isIncludeEmpty(), subset)
|
|
|
+ self.__doListJoints(0, partDef.partBundle.node().getBundle(),
|
|
|
+ subset.isIncludeEmpty(), subpartDef.subset)
|
|
|
|
|
|
def __doListJoints(self, indentLevel, part, isIncluded, subset):
|
|
|
name = part.getName()
|
|
|
@@ -322,12 +378,12 @@ class Actor(DirectObject, NodePath):
|
|
|
partInfo = []
|
|
|
for partName in partDict.keys():
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- partBundle = self.__partBundleDict[lodName][truePartName]
|
|
|
+ partBundle = self.__partBundleDict[lodName][truePartName].partBundle
|
|
|
animDict = partDict[partName]
|
|
|
animInfo = []
|
|
|
for animName in animDict.keys():
|
|
|
- file = animDict[animName][0]
|
|
|
- animControl = animDict[animName][1]
|
|
|
+ file = animDict[animName].filename
|
|
|
+ animControl = animDict[animName].animControl
|
|
|
animInfo.append([animName, file, animControl])
|
|
|
partInfo.append([partName, partBundle, animInfo])
|
|
|
lodInfo.append([lodName, partInfo])
|
|
|
@@ -563,10 +619,10 @@ class Actor(DirectObject, NodePath):
|
|
|
def update(self, lod=0):
|
|
|
lodnames = self.getLODNames()
|
|
|
if (lod < len(lodnames)):
|
|
|
- partBundles = self.__partBundleDict[lodnames[lod]].values()
|
|
|
- for partBundle in partBundles:
|
|
|
+ partDefs = self.__partBundleDict[lodnames[lod]].values()
|
|
|
+ for partDef in partDefs:
|
|
|
# print "updating: %s" % (partBundle.node())
|
|
|
- partBundle.node().updateToNow()
|
|
|
+ partDef.partBundle.node().updateToNow()
|
|
|
else:
|
|
|
self.notify.warning('update() - no lod: %d' % lod)
|
|
|
|
|
|
@@ -675,7 +731,7 @@ class Actor(DirectObject, NodePath):
|
|
|
|
|
|
# loop through all anims for named part and find if any are playing
|
|
|
for animName, anim in animDict.items():
|
|
|
- if isinstance(anim[1], AnimControl) and anim[1].isPlaying():
|
|
|
+ if isinstance(anim.animControl, AnimControl) and anim.animControl.isPlaying():
|
|
|
return animName
|
|
|
|
|
|
# we must have found none, or gotten an error
|
|
|
@@ -700,8 +756,8 @@ class Actor(DirectObject, NodePath):
|
|
|
|
|
|
# loop through all anims for named part and find if any are playing
|
|
|
for animName, anim in animDict.items():
|
|
|
- if isinstance(anim[1], AnimControl) and anim[1].isPlaying():
|
|
|
- return anim[1].getFrame()
|
|
|
+ if isinstance(anim.animControl, AnimControl) and anim.animControl.isPlaying():
|
|
|
+ return anim.animControl.getFrame()
|
|
|
|
|
|
# we must have found none, or gotten an error
|
|
|
return None
|
|
|
@@ -719,7 +775,10 @@ class Actor(DirectObject, NodePath):
|
|
|
Actor.notify.warning("no lod named: %s" % (lodName))
|
|
|
return None
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- return partBundleDict.get(truePartName)
|
|
|
+ partDef = partBundleDict.get(truePartName)
|
|
|
+ if partDef != None:
|
|
|
+ return partDef.partBundle
|
|
|
+ return None
|
|
|
|
|
|
def removePart(self, partName, lodName="lodRoot"):
|
|
|
"""
|
|
|
@@ -735,7 +794,7 @@ class Actor(DirectObject, NodePath):
|
|
|
|
|
|
# remove the part
|
|
|
if (partBundleDict.has_key(partName)):
|
|
|
- partBundleDict[partName].removeNode()
|
|
|
+ partBundleDict[partName].partBundle.removeNode()
|
|
|
del(partBundleDict[partName])
|
|
|
|
|
|
# find the corresponding anim control dict
|
|
|
@@ -758,9 +817,9 @@ class Actor(DirectObject, NodePath):
|
|
|
if not partBundleDict:
|
|
|
Actor.notify.warning("no lod named: %s" % (lodName))
|
|
|
return
|
|
|
- part = partBundleDict.get(partName)
|
|
|
- if part:
|
|
|
- part.hide()
|
|
|
+ partDef = partBundleDict.get(partName)
|
|
|
+ if partDef:
|
|
|
+ partDef.partBundle.hide()
|
|
|
else:
|
|
|
Actor.notify.warning("no part named %s!" % (partName))
|
|
|
|
|
|
@@ -773,9 +832,9 @@ class Actor(DirectObject, NodePath):
|
|
|
if not partBundleDict:
|
|
|
Actor.notify.warning("no lod named: %s" % (lodName))
|
|
|
return
|
|
|
- part = partBundleDict.get(partName)
|
|
|
- if part:
|
|
|
- part.show()
|
|
|
+ partDef = partBundleDict.get(partName)
|
|
|
+ if partDef:
|
|
|
+ partDef.partBundle.show()
|
|
|
else:
|
|
|
Actor.notify.warning("no part named %s!" % (partName))
|
|
|
|
|
|
@@ -788,10 +847,10 @@ class Actor(DirectObject, NodePath):
|
|
|
if not partBundleDict:
|
|
|
Actor.notify.warning("no lod named: %s" % (lodName))
|
|
|
return
|
|
|
- part = partBundleDict.get(partName)
|
|
|
- if part:
|
|
|
- part.show()
|
|
|
- part.getChildren().show()
|
|
|
+ partDef = partBundleDict.get(partName)
|
|
|
+ if partDef:
|
|
|
+ partDef.partBundle.show()
|
|
|
+ partDef.partBundle.getChildren().show()
|
|
|
else:
|
|
|
Actor.notify.warning("no part named %s!" % (partName))
|
|
|
|
|
|
@@ -810,9 +869,9 @@ class Actor(DirectObject, NodePath):
|
|
|
return None
|
|
|
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- part = partBundleDict.get(truePartName)
|
|
|
- if part:
|
|
|
- bundle = part.node().getBundle()
|
|
|
+ partDef = partBundleDict.get(truePartName)
|
|
|
+ if partDef:
|
|
|
+ bundle = partDef.partBundle.node().getBundle()
|
|
|
else:
|
|
|
Actor.notify.warning("no part named %s!" % (partName))
|
|
|
return None
|
|
|
@@ -844,9 +903,9 @@ class Actor(DirectObject, NodePath):
|
|
|
return None
|
|
|
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- part = partBundleDict.get(truePartName)
|
|
|
- if part:
|
|
|
- bundle = part.node().getBundle()
|
|
|
+ partDef = partBundleDict.get(truePartName)
|
|
|
+ if partDef:
|
|
|
+ bundle = partDef.partBundle.node().getBundle()
|
|
|
else:
|
|
|
Actor.notify.warning("no part named %s!" % (partName))
|
|
|
return None
|
|
|
@@ -878,9 +937,9 @@ class Actor(DirectObject, NodePath):
|
|
|
return None
|
|
|
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- part = partBundleDict.get(truePartName)
|
|
|
+ partDef = partBundleDict.get(truePartName)
|
|
|
if part:
|
|
|
- bundle = part.node().getBundle()
|
|
|
+ bundle = partDef.partBundle.node().getBundle()
|
|
|
else:
|
|
|
Actor.notify.warning("no part named %s!" % (partName))
|
|
|
return None
|
|
|
@@ -911,9 +970,9 @@ class Actor(DirectObject, NodePath):
|
|
|
partBundleDict = self.__partBundleDict.get(lodName)
|
|
|
if partBundleDict:
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- part = partBundleDict.get(truePartName)
|
|
|
- if part:
|
|
|
- joint = part.find("**/" + jointName)
|
|
|
+ partDef = partBundleDict.get(truePartName)
|
|
|
+ if partDef:
|
|
|
+ joint = partDef.partBundle.find("**/" + jointName)
|
|
|
if (joint.isEmpty()):
|
|
|
Actor.notify.warning("%s not found!" % (jointName))
|
|
|
else:
|
|
|
@@ -929,15 +988,15 @@ class Actor(DirectObject, NodePath):
|
|
|
partBundleDict = self.__partBundleDict.get(lodName)
|
|
|
if partBundleDict:
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- part = partBundleDict.get(truePartName)
|
|
|
- if part:
|
|
|
- anotherPart = partBundleDict.get(anotherPartName)
|
|
|
- if anotherPart:
|
|
|
- joint = anotherPart.find("**/" + jointName)
|
|
|
+ partDef = partBundleDict.get(truePartName)
|
|
|
+ if partDef:
|
|
|
+ anotherPartDef = partBundleDict.get(anotherPartName)
|
|
|
+ if anotherPartDef:
|
|
|
+ joint = anotherPartDef.partBundle.find("**/" + jointName)
|
|
|
if (joint.isEmpty()):
|
|
|
Actor.notify.warning("%s not found!" % (jointName))
|
|
|
else:
|
|
|
- part.reparentTo(joint)
|
|
|
+ partDef.partBundle.reparentTo(joint)
|
|
|
else:
|
|
|
Actor.notify.warning("no part named %s!" % (anotherPartName))
|
|
|
else:
|
|
|
@@ -1191,14 +1250,14 @@ class Actor(DirectObject, NodePath):
|
|
|
|
|
|
for lodName, bundleDict in self.__partBundleDict.items():
|
|
|
if partName == None:
|
|
|
- for partBundle in bundleDict.values():
|
|
|
- bundles.append(partBundle.node().getBundle())
|
|
|
+ for partDef in bundleDict.values():
|
|
|
+ bundles.append(partDef.partBundle.node().getBundle())
|
|
|
|
|
|
else:
|
|
|
truePartName = self.__subpartDict.get(partName, [partName])[0]
|
|
|
- partBundle = bundleDict.get(truePartName)
|
|
|
- if partBundle != None:
|
|
|
- bundles.append(partBundle.node().getBundle())
|
|
|
+ partDef = bundleDict.get(truePartName)
|
|
|
+ if partDef != None:
|
|
|
+ bundles.append(partDef.partBundle.node().getBundle())
|
|
|
else:
|
|
|
Actor.notify.warning("Couldn't find part: %s" % (partName))
|
|
|
|
|
|
@@ -1269,9 +1328,9 @@ class Actor(DirectObject, NodePath):
|
|
|
pass
|
|
|
else:
|
|
|
# bind the animation first if we need to
|
|
|
- if not isinstance(anim[1], AnimControl):
|
|
|
+ if not isinstance(anim.animControl, AnimControl):
|
|
|
self.__bindAnimToPart(animName, partName, lodName)
|
|
|
- return anim[1]
|
|
|
+ return anim.animControl
|
|
|
|
|
|
return None
|
|
|
|
|
|
@@ -1345,8 +1404,8 @@ class Actor(DirectObject, NodePath):
|
|
|
# get all playing animations
|
|
|
for thisPart, animDict in animDictItems:
|
|
|
for anim in animDict.values():
|
|
|
- if isinstance(anim[1], AnimControl) and anim[1].isPlaying():
|
|
|
- controls.append(anim[1])
|
|
|
+ if isinstance(anim.animControl, AnimControl) and anim.animControl.isPlaying():
|
|
|
+ controls.append(anim.animControl)
|
|
|
else:
|
|
|
# get the named animation only.
|
|
|
for thisPart, animDict in animDictItems:
|
|
|
@@ -1356,10 +1415,10 @@ class Actor(DirectObject, NodePath):
|
|
|
# Maybe it's a subpart that hasn't been bound yet.
|
|
|
subpartDef = self.__subpartDict.get(pName)
|
|
|
if subpartDef:
|
|
|
- truePartName = subpartDef[0]
|
|
|
+ truePartName = subpartDef.truePartName
|
|
|
anim = partDict[truePartName].get(animName)
|
|
|
if anim:
|
|
|
- anim = [anim[0], None]
|
|
|
+ anim = anim.makeCopy()
|
|
|
animDict[animName] = anim
|
|
|
|
|
|
if anim == None:
|
|
|
@@ -1368,7 +1427,7 @@ class Actor(DirectObject, NodePath):
|
|
|
pass
|
|
|
else:
|
|
|
# bind the animation first if we need to
|
|
|
- animControl = anim[1]
|
|
|
+ animControl = anim.animControl
|
|
|
if animControl == None:
|
|
|
animControl = self.__bindAnimToPart(animName, thisPart, lodName)
|
|
|
if animControl:
|
|
|
@@ -1392,27 +1451,31 @@ class Actor(DirectObject, NodePath):
|
|
|
# If we got a NodePath instead of a string, use *that* as
|
|
|
# the model directly.
|
|
|
if (copy):
|
|
|
- model = modelPath.copyTo(hidden)
|
|
|
+ model = modelPath.copyTo(NodePath())
|
|
|
else:
|
|
|
model = modelPath
|
|
|
else:
|
|
|
# otherwise, we got the name of the model to load.
|
|
|
- if (copy):
|
|
|
- # We can't pass loaderOptions to loadModelCopy.
|
|
|
- model = loader.loadModelCopy(modelPath)
|
|
|
- else:
|
|
|
- # But if we're loading our own copy of the model, we
|
|
|
- # can pass loaderOptions to specify that we want to
|
|
|
- # get the skeleton model. This only matters to model
|
|
|
- # files (like .mb) for which we can choose to extract
|
|
|
- # either the skeleton or animation, or neither.
|
|
|
- model = loader.loadModel(modelPath,
|
|
|
- loaderOptions = self.modelLoaderOptions)
|
|
|
+ loaderOptions = self.modelLoaderOptions
|
|
|
+ if not copy:
|
|
|
+ # If copy = 0, then we should always hit the disk.
|
|
|
+ loaderOptions = LoaderOptions(loaderOptions)
|
|
|
+ loaderOptions.setFlags(loaderOptions.getFlags() & ~LoaderOptions.LFNoRamCache)
|
|
|
+
|
|
|
+ # Pass loaderOptions to specify that we want to
|
|
|
+ # get the skeleton model. This only matters to model
|
|
|
+ # files (like .mb) for which we can choose to extract
|
|
|
+ # either the skeleton or animation, or neither.
|
|
|
+ model = loader.loadModel(modelPath, loaderOptions = loaderOptions)
|
|
|
|
|
|
if (model == None):
|
|
|
raise StandardError, "Could not load Actor model %s" % (modelPath)
|
|
|
|
|
|
- bundle = model.find("**/+PartBundleNode")
|
|
|
+ if (model.node().isOfType(PartBundleNode.getClassType())):
|
|
|
+ bundle = model
|
|
|
+ else:
|
|
|
+ bundle = model.find("**/+PartBundleNode")
|
|
|
+
|
|
|
if (bundle.isEmpty()):
|
|
|
Actor.notify.warning("%s is not a character!" % (modelPath))
|
|
|
model.reparentTo(self.__geomNode)
|
|
|
@@ -1426,7 +1489,7 @@ class Actor(DirectObject, NodePath):
|
|
|
|
|
|
# Now extract out the PartBundleNode and integrate it with
|
|
|
# the Actor.
|
|
|
- self.prepareBundle(bundle, partName, lodName)
|
|
|
+ self.__prepareBundle(bundle, model, partName, lodName)
|
|
|
|
|
|
if numAnims != 0:
|
|
|
# If the model had some animations, store them in the
|
|
|
@@ -1446,9 +1509,8 @@ class Actor(DirectObject, NodePath):
|
|
|
# animControl, but put None in for the filename.
|
|
|
self.__animControlDict[lodName][partName][animName] = [None, animControl]
|
|
|
|
|
|
- model.removeNode()
|
|
|
-
|
|
|
- def prepareBundle(self, bundle, partName="modelRoot", lodName="lodRoot"):
|
|
|
+ def __prepareBundle(self, bundle, model,
|
|
|
+ partName="modelRoot", lodName="lodRoot"):
|
|
|
assert partName not in self.__subpartDict
|
|
|
|
|
|
# Rename the node at the top of the hierarchy, if we
|
|
|
@@ -1469,20 +1531,17 @@ class Actor(DirectObject, NodePath):
|
|
|
needsDict = 0
|
|
|
|
|
|
if (lodName!="lodRoot"):
|
|
|
- # instance to appropriate node under LOD switch
|
|
|
- #bundle = bundle.instanceTo(
|
|
|
- # self.__LODNode.find("**/" + str(lodName)))
|
|
|
+ # parent to appropriate node under LOD switch
|
|
|
bundle.reparentTo(self.__LODNode.find("**/" + str(lodName)))
|
|
|
else:
|
|
|
- #bundle = bundle.instanceTo(self.__geomNode)
|
|
|
bundle.reparentTo(self.__geomNode)
|
|
|
|
|
|
if (needsDict):
|
|
|
- bundleDict[partName] = bundle
|
|
|
+ bundleDict[partName] = Actor.PartDef(bundle, model.node())
|
|
|
self.__partBundleDict[lodName] = bundleDict
|
|
|
self.__updateSortedLODNames()
|
|
|
else:
|
|
|
- self.__partBundleDict[lodName][partName] = bundle
|
|
|
+ self.__partBundleDict[lodName][partName] = Actor.PartDef(bundle, model.node())
|
|
|
|
|
|
def makeSubpart(self, partName, includeJoints, excludeJoints = [],
|
|
|
parent="modelRoot"):
|
|
|
@@ -1513,19 +1572,15 @@ class Actor(DirectObject, NodePath):
|
|
|
|
|
|
assert partName not in self.__subpartDict
|
|
|
|
|
|
- truePartName = partName
|
|
|
- prevSubset = PartSubset()
|
|
|
- subpartDef = self.__subpartDict.get(partName)
|
|
|
- if subpartDef:
|
|
|
- truePartName, subset = subpartDef
|
|
|
+ subpartDef = self.__subpartDict.get(parent, Actor.SubpartDef(''))
|
|
|
|
|
|
- subset = PartSubset(prevSubset)
|
|
|
+ subset = PartSubset(subpartDef.subset)
|
|
|
for name in includeJoints:
|
|
|
subset.addIncludeJoint(GlobPattern(name))
|
|
|
for name in excludeJoints:
|
|
|
subset.addExcludeJoint(GlobPattern(name))
|
|
|
|
|
|
- self.__subpartDict[partName] = (parent, subset)
|
|
|
+ self.__subpartDict[partName] = Actor.SubpartDef(parent, subset)
|
|
|
|
|
|
def setSubpartsComplete(self, flag):
|
|
|
|
|
|
@@ -1567,13 +1622,14 @@ class Actor(DirectObject, NodePath):
|
|
|
assert Actor.notify.debug("in loadAnims: %s, part: %s, lod: %s" %
|
|
|
(anims, partName, lodName))
|
|
|
|
|
|
- for animName in anims.keys():
|
|
|
+ for animName, filename in anims.items():
|
|
|
# make sure this lod is in anim control dict
|
|
|
self.__animControlDict.setdefault(lodName, {})
|
|
|
self.__animControlDict[lodName].setdefault(partName, {})
|
|
|
- # store the file path and None in place of the animControl.
|
|
|
- # we will bind it only when played
|
|
|
- self.__animControlDict[lodName][partName][animName] = [anims[animName], None]
|
|
|
+
|
|
|
+ # store the file path only; we will bind it (and produce
|
|
|
+ # an AnimControl) when it is played
|
|
|
+ self.__animControlDict[lodName][partName][animName] = Actor.AnimDef(filename)
|
|
|
|
|
|
|
|
|
def unloadAnims(self, anims, partName="modelRoot", lodName="lodRoot"):
|
|
|
@@ -1612,15 +1668,14 @@ class Actor(DirectObject, NodePath):
|
|
|
for animName in anims:
|
|
|
# delete the anim control
|
|
|
try:
|
|
|
- animControlPair = self.__animControlDict[lodName][partName][animName]
|
|
|
- if animControlPair[1] != None:
|
|
|
+ animDef = self.__animControlDict[lodName][partName][animName]
|
|
|
+ if animDef.animControl != None:
|
|
|
# Try to clear any control effects before we let
|
|
|
# our handle on them go. This is especially
|
|
|
# important if the anim control was blending
|
|
|
# animations.
|
|
|
- animControlPair[1].getPart().clearControlEffects()
|
|
|
- del(animControlPair[1])
|
|
|
- animControlPair.append(None)
|
|
|
+ animDef.animControl.getPart().clearControlEffects()
|
|
|
+ animDef.animControl = None
|
|
|
except:
|
|
|
return
|
|
|
|
|
|
@@ -1649,12 +1704,7 @@ class Actor(DirectObject, NodePath):
|
|
|
for internal use only!
|
|
|
"""
|
|
|
# make sure this anim is in the dict
|
|
|
- subpartDef = self.__subpartDict.get(partName)
|
|
|
- truePartName = partName
|
|
|
- subset = PartSubset()
|
|
|
- if subpartDef:
|
|
|
- truePartName, subset = subpartDef
|
|
|
-
|
|
|
+ subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
|
|
|
|
|
|
partDict = self.__animControlDict[lodName]
|
|
|
animDict = partDict.get(partName)
|
|
|
@@ -1666,31 +1716,32 @@ class Actor(DirectObject, NodePath):
|
|
|
anim = animDict.get(animName)
|
|
|
if anim == None:
|
|
|
# It must be a subpart that hasn't been bound yet.
|
|
|
- if subpartDef != None:
|
|
|
- anim = partDict[truePartName].get(animName)
|
|
|
- anim = [anim[0], None]
|
|
|
- animDict[animName] = anim
|
|
|
+ anim = partDict[subpartDef.truePartName].get(animName)
|
|
|
+ anim = anim.makeCopy()
|
|
|
+ animDict[animName] = anim
|
|
|
|
|
|
if anim == None:
|
|
|
Actor.notify.error("actor has no animation %s", animName)
|
|
|
|
|
|
# only bind if not already bound!
|
|
|
- if anim[1]:
|
|
|
- return anim[1]
|
|
|
+ if anim.animControl:
|
|
|
+ return anim.animControl
|
|
|
|
|
|
# fetch a copy from the modelPool, or if we weren't careful
|
|
|
# enough to preload, fetch from disk
|
|
|
- animPath = anim[0]
|
|
|
- if self.__autoCopy:
|
|
|
- animNode = loader.loadModelOnce(animPath)
|
|
|
- else:
|
|
|
- animNode = loader.loadModel(animPath,
|
|
|
- loaderOptions = self.animLoaderOptions)
|
|
|
+ animPath = anim.filename
|
|
|
+ loaderOptions = self.animLoaderOptions
|
|
|
+ if not self.__autoCopy:
|
|
|
+ # If copy = 0, then we should always hit the disk.
|
|
|
+ loaderOptions = LoaderOptions(loaderOptions)
|
|
|
+ loaderOptions.setFlags(loaderOptions.getFlags() & ~LoaderOptions.LFNoRamCache)
|
|
|
+
|
|
|
+ animNode = loader.loadModel(animPath, loaderOptions = loaderOptions)
|
|
|
if animNode == None:
|
|
|
return None
|
|
|
animBundle = (animNode.find("**/+AnimBundleNode").node()).getBundle()
|
|
|
|
|
|
- bundle = self.__partBundleDict[lodName][truePartName].node().getBundle()
|
|
|
+ bundle = self.__partBundleDict[lodName][subpartDef.truePartName].partBundle.node().getBundle()
|
|
|
|
|
|
# Are there any controls requested for joints in this bundle?
|
|
|
# If so, apply them.
|
|
|
@@ -1706,13 +1757,13 @@ class Actor(DirectObject, NodePath):
|
|
|
Actor.notify.error("controlled joint %s is not present" % jointName)
|
|
|
|
|
|
# bind anim
|
|
|
- animControl = bundle.bindAnim(animBundle, -1, subset)
|
|
|
+ animControl = bundle.bindAnim(animBundle, -1, subpartDef.subset)
|
|
|
|
|
|
if (animControl == None):
|
|
|
Actor.notify.error("Null AnimControl: %s" % (animName))
|
|
|
else:
|
|
|
# store the animControl
|
|
|
- anim[1] = animControl
|
|
|
+ anim.animControl = animControl
|
|
|
assert Actor.notify.debug("binding anim: %s to part: %s, lod: %s" %
|
|
|
(animName, partName, lodName))
|
|
|
return animControl
|
|
|
@@ -1733,14 +1784,14 @@ class Actor(DirectObject, NodePath):
|
|
|
if partLod.isEmpty():
|
|
|
Actor.notify.warning("no lod named: %s" % (lodName))
|
|
|
return None
|
|
|
- for partName in other.__partBundleDict[lodName].keys():
|
|
|
+ for partName, partDef in other.__partBundleDict[lodName].items():
|
|
|
+ model = partDef.partModel.copySubgraph()
|
|
|
+
|
|
|
# find the part in our tree
|
|
|
- #partBundle = self.find("**/" + Actor.partPrefix + partName)
|
|
|
- # Asad: changed above line to below
|
|
|
partBundle = partLod.find("**/" + Actor.partPrefix + partName)
|
|
|
if (partBundle != None):
|
|
|
# store the part bundle
|
|
|
- self.__partBundleDict[lodName][partName] = partBundle
|
|
|
+ self.__partBundleDict[lodName][partName] = Actor.PartDef(partBundle, model)
|
|
|
else:
|
|
|
Actor.notify.error("lod: %s has no matching part: %s" %
|
|
|
(lodName, partName))
|
|
|
@@ -1755,8 +1806,7 @@ class Actor(DirectObject, NodePath):
|
|
|
for partName, subpartDef in other.__subpartDict.items():
|
|
|
subpartDefCopy = subpartDef
|
|
|
if subpartDef:
|
|
|
- truePartName, subset = subpartDef
|
|
|
- subpartDefCopy = (truePartName, PartSubset(subset))
|
|
|
+ subpartDef = subpartDef.makeCopy()
|
|
|
self.__subpartDict[partName] = subpartDef
|
|
|
|
|
|
def __copyAnimControls(self, other):
|
|
|
@@ -1770,9 +1820,10 @@ class Actor(DirectObject, NodePath):
|
|
|
for partName in other.__animControlDict[lodName].keys():
|
|
|
self.__animControlDict[lodName][partName] = {}
|
|
|
for animName in other.__animControlDict[lodName][partName].keys():
|
|
|
- # else just copy what's there
|
|
|
- self.__animControlDict[lodName][partName][animName] = \
|
|
|
- [other.__animControlDict[lodName][partName][animName][0], None]
|
|
|
+ anim = other.__animControlDict[lodName][partName][animName]
|
|
|
+ anim = anim.makeCopy()
|
|
|
+ self.__animControlDict[lodName][partName][animName] = anim
|
|
|
+
|
|
|
|
|
|
def actorInterval(self, *args, **kw):
|
|
|
from direct.interval import ActorInterval
|