Browse Source

formatting

Dave Schuyler 20 years ago
parent
commit
19de130ffd

+ 22 - 10
direct/src/distributed/ClockDelta.py

@@ -96,7 +96,8 @@ class ClockDelta(DirectObject.DirectObject):
         timeDelta is equal to the amount of time, in seconds,
         that has been added to the global clock
         """
-        assert self.notify.debug("adjusting timebase by %f seconds" % timeDelta)
+        assert self.notify.debug(
+            "adjusting timebase by %f seconds" % timeDelta)
         # adjust our timebase by the same amount
         self.delta += timeDelta
 
@@ -119,8 +120,9 @@ class ClockDelta(DirectObject.DirectObject):
         delta accordingly.
         """
         newDelta = (float(localTime) -
-                    (float(networkTime) / NetworkTimePrecision))
-        self.newDelta(localTime, newDelta, newUncertainty, trustNew = trustNew)
+            (float(networkTime) / NetworkTimePrecision))
+        self.newDelta(
+            localTime, newDelta, newUncertainty, trustNew = trustNew)
 
     def peerToPeerResync(self, avId, timestamp, serverTime, uncertainty):
         """
@@ -142,7 +144,9 @@ class ClockDelta(DirectObject.DirectObject):
             # of some other request, and our local timestamp may have
             # been resynced since then: ergo, the timestamp in this
             # request is meaningless.
-            assert self.notify.debug("Ignoring request for resync from %s within %.3f s." % (avId, now - self.lastResync))
+            assert self.notify.debug(
+                "Ignoring request for resync from %s within %.3f s." %
+                (avId, now - self.lastResync))
             return -1
 
         # The timestamp value will be a timestamp that we sent out
@@ -160,13 +164,16 @@ class ClockDelta(DirectObject.DirectObject):
             # P2PResyncDelay.  If it does not meet these requirements,
             # it must be very old indeed, or someone is playing tricks
             # on us.
-            self.notify.info("Ignoring old request for resync from %s." % (avId))
+            self.notify.info(
+                "Ignoring old request for resync from %s." % (avId))
         else:
             # Now the other client has told us his delta and uncertainty
             # information, which was generated somewhere in the range
             # [-elapsed, 0] seconds ago.  That means our complete window
             # is wider by that amount.
-            self.notify.info("Got sync +/- %.3f s, elapsed %.3f s, from %s." % (uncertainty, elapsed, avId))
+            self.notify.info(
+                "Got sync +/- %.3f s, elapsed %.3f s, from %s." %
+                (uncertainty, elapsed, avId))
             delta -= elapsed / 2.0
             uncertainty += elapsed / 2.0
 
@@ -184,8 +191,12 @@ class ClockDelta(DirectObject.DirectObject):
         """
         oldUncertainty = self.getUncertainty()
         if oldUncertainty != None:
-            self.notify.info('previous delta at %.3f s, +/- %.3f s.' % (self.delta, oldUncertainty))
-            self.notify.info('new delta at %.3f s, +/- %.3f s.' % (newDelta, newUncertainty))
+            self.notify.info(
+                'previous delta at %.3f s, +/- %.3f s.' % 
+                (self.delta, oldUncertainty))
+            self.notify.info(
+                'new delta at %.3f s, +/- %.3f s.' %
+                (newDelta, newUncertainty))
             # Our previous measurement was self.delta +/- oldUncertainty;
             # our new measurement is newDelta +/- newUncertainty.  Take
             # the intersection of both.
@@ -209,7 +220,9 @@ class ClockDelta(DirectObject.DirectObject):
             else:
                 newDelta = (low + high) / 2.0
                 newUncertainty = (high - low) / 2.0
-                self.notify.info('intersection at %.3f s, +/- %.3f s.' % (newDelta, newUncertainty))
+                self.notify.info(
+                    'intersection at %.3f s, +/- %.3f s.' %
+                    (newDelta, newUncertainty))
 
         self.delta = newDelta
         self.uncertainty = newUncertainty
@@ -261,7 +274,6 @@ class ClockDelta(DirectObject.DirectObject):
         ntime = int(math.floor(((localTime - self.delta) * ticksPerSec) + 0.5))
         if bits == 16:
             return self.__signExtend(ntime)
-
         else:
             # Assume the bits is either 16 or 32.  If it's 32, no need
             # to sign-extend.  32 bits gives us about 227 days of

+ 0 - 1
panda/src/collide/collisionHandler.h

@@ -39,7 +39,6 @@ public:
   virtual void add_entry(CollisionEntry *entry);
   virtual bool end_group();
 
-
 PUBLISHED:
   static TypeHandle get_class_type() {
     return _type_handle;

+ 3 - 1
panda/src/collide/collisionHandlerPusher.h

@@ -40,7 +40,9 @@ PUBLISHED:
 
 protected:
   virtual bool handle_entries();
-  virtual void apply_net_shove(ColliderDef &def, const LVector3f &net_shove, const LVector3f &force_normal);
+  virtual void apply_net_shove(
+      ColliderDef &def, const LVector3f &net_shove,
+      const LVector3f &force_normal);
   virtual void apply_linear_force(ColliderDef &def, const LVector3f &force);
 
 private:

+ 30 - 26
panda/src/collide/collisionTraverser.cxx

@@ -54,9 +54,9 @@ CollisionTraverser(const string &name) :
   _this_pcollector(_collisions_pcollector, name)
 {
   _respect_prev_transform = respect_prev_transform;
-#ifdef DO_COLLISION_RECORDING
+  #ifdef DO_COLLISION_RECORDING
   _recorder = (CollisionRecorder *)NULL;
-#endif
+  #endif
 }
 
 ////////////////////////////////////////////////////////////////////
@@ -66,9 +66,9 @@ CollisionTraverser(const string &name) :
 ////////////////////////////////////////////////////////////////////
 CollisionTraverser::
 ~CollisionTraverser() {
-#ifdef DO_COLLISION_RECORDING
+  #ifdef DO_COLLISION_RECORDING
   clear_recorder();
-#endif
+  #endif
 }
 
 ////////////////////////////////////////////////////////////////////
@@ -256,11 +256,11 @@ void CollisionTraverser::
 traverse(const NodePath &root) {
   PStatTimer timer(_this_pcollector);
 
-#ifdef DO_COLLISION_RECORDING
+  #ifdef DO_COLLISION_RECORDING
   if (has_recorder()) {
     get_recorder()->begin_traversal();
   }
-#endif  // DO_COLLISION_RECORDING
+  #endif  // DO_COLLISION_RECORDING
 
   LevelStates level_states;
   prepare_colliders(level_states, root);
@@ -273,9 +273,9 @@ traverse(const NodePath &root) {
   // Make a number of passes, one for each group of 32 Colliders (or
   // whatever number of bits we have available in CurrentMask).
   for (size_t pass = 0; pass < level_states.size(); ++pass) {
-#ifdef DO_PSTATS
+    #ifdef DO_PSTATS
     PStatTimer pass_timer(get_pass_collector(pass));
-#endif
+    #endif
     r_traverse(level_states[pass]);
   }
 
@@ -289,11 +289,11 @@ traverse(const NodePath &root) {
     }
   }
 
-#ifdef DO_COLLISION_RECORDING
+  #ifdef DO_COLLISION_RECORDING
   if (has_recorder()) {
     get_recorder()->end_traversal();
   }
-#endif  // DO_COLLISION_RECORDING
+  #endif  // DO_COLLISION_RECORDING
 }
 
 ////////////////////////////////////////////////////////////////////
@@ -436,7 +436,8 @@ write(ostream &out, int indent_level) const {
       out << " ignored\n";
     }
 
-    if (!cnode_path.is_empty() && cnode_path.node()->is_of_type(CollisionNode::get_class_type())) {
+    if (!cnode_path.is_empty() && cnode_path.node()->is_of_type(
+        CollisionNode::get_class_type())) {
       CollisionNode *cnode = DCAST(CollisionNode, cnode_path.node());
       
       int num_solids = cnode->get_num_solids();
@@ -547,21 +548,22 @@ r_traverse(CollisionLevelState &level_state) {
           entry._from_node_path = level_state.get_collider_node_path(c);
           entry._from = level_state.get_collider(c);
 
-          compare_collider_to_node(entry, 
-                                   level_state.get_parent_bound(c),
-                                   level_state.get_local_bound(c),
-                                   node_gbv);
+          compare_collider_to_node(
+              entry, 
+              level_state.get_parent_bound(c),
+              level_state.get_local_bound(c),
+              node_gbv);
         }
       }
     }
 
   } else if (node->is_geom_node()) {
-#ifndef NDEBUG
+    #ifndef NDEBUG
     if (collide_cat.is_spam()) {
       collide_cat.spam()
         << "Reached " << *node << "\n";
     }
-#endif
+    #endif
     
     GeomNode *gnode;
     DCAST_INTO_V(gnode, node);
@@ -588,10 +590,11 @@ r_traverse(CollisionLevelState &level_state) {
           entry._from_node_path = level_state.get_collider_node_path(c);
           entry._from = level_state.get_collider(c);
 
-          compare_collider_to_geom_node(entry, 
-                                        level_state.get_parent_bound(c),
-                                        level_state.get_local_bound(c),
-                                        node_gbv);
+          compare_collider_to_geom_node(
+              entry, 
+              level_state.get_parent_bound(c),
+              level_state.get_local_bound(c),
+              node_gbv);
         }
       }
     }
@@ -618,7 +621,8 @@ r_traverse(CollisionLevelState &level_state) {
     for (int i = 0; i < num_children; ++i) {
       CollisionLevelState next_state(level_state, node->get_child(i));
       if (i != index) {
-        next_state.set_include_mask(next_state.get_include_mask() & ~GeomNode::get_default_collide_mask());
+        next_state.set_include_mask(next_state.get_include_mask() &
+          ~GeomNode::get_default_collide_mask());
       }
       r_traverse(next_state);
     }
@@ -731,9 +735,9 @@ compare_collider_to_solid(CollisionEntry &entry,
   if (from_node_gbv != (GeometricBoundingVolume *)NULL &&
       solid_gbv != (GeometricBoundingVolume *)NULL) {
     within_solid_bounds = (solid_gbv->contains(from_node_gbv) != 0);
-#ifdef DO_PSTATS
+    #ifdef DO_PSTATS
     ((CollisionSolid *)entry.get_into())->get_volume_pcollector().add_level(1);
-#endif  // DO_PSTATS
+    #endif  // DO_PSTATS
   }
   if (within_solid_bounds) {
     Colliders::const_iterator ci;
@@ -793,9 +797,9 @@ compare_collider_to_geom(CollisionEntry &entry, const Geom *geom,
               PT(BoundingSphere) sphere = new BoundingSphere;
               sphere->around(v, v + 3);
               within_solid_bounds = (sphere->contains(from_node_gbv) != 0);
-#ifdef DO_PSTATS
+              #ifdef DO_PSTATS
               CollisionGeom::_volume_pcollector.add_level(1);
-#endif  // DO_PSTATS
+              #endif  // DO_PSTATS
             }
             if (within_solid_bounds) {
               PT(CollisionGeom) cgeom = new CollisionGeom(v[0], v[1], v[2]);

+ 20 - 10
panda/src/physics/physicsCollisionHandler.cxx

@@ -92,6 +92,7 @@ apply_friction(ColliderDef &def, LVector3f& vel, const LVector3f& force,
 void PhysicsCollisionHandler::
 apply_linear_force(ColliderDef &def, const LVector3f &force) {
 }
+
 ////////////////////////////////////////////////////////////////////
 //     Function: PhysicsCollisionHandler::apply_net_shove
 //       Access: Protected, Virtual
@@ -122,18 +123,22 @@ apply_net_shove(ColliderDef &def, const LVector3f& net_shove,
   // Copy the force vector while translating it 
   // into the physics object coordinate system:
   LVector3f adjustment=force;
-  physics_debug("  adjustment set "<<adjustment<<" len "<<adjustment.length());
+  physics_debug(
+      "  adjustment set "<<adjustment<<" len "<<adjustment.length());
 
   //NodePath np(def._node);
   //CPT(TransformState) trans = np.get_net_transform();
   //adjustment=adjustment*trans->get_mat();
-  //physics_debug("  adjustment trn "<<adjustment<<" len "<<adjustment.length());
+  //physics_debug(
+  //    "  adjustment trn "<<adjustment<<" len "<<adjustment.length());
 
   adjustment=adjustment*actor->get_physics_object()->get_lcs();
-  physics_debug("  adjustment lcs "<<adjustment<<" len "<<adjustment.length());
+  physics_debug(
+      "  adjustment lcs "<<adjustment<<" len "<<adjustment.length());
 
   adjustment.normalize();
-  physics_debug("  adjustment nrm "<<adjustment<<" len "<<adjustment.length());
+  physics_debug(
+      "  adjustment nrm "<<adjustment<<" len "<<adjustment.length());
 
   float adjustmentLength=-(adjustment.dot(vel));
   physics_debug("  adjustmentLength "<<adjustmentLength);
@@ -145,11 +150,12 @@ apply_net_shove(ColliderDef &def, const LVector3f& net_shove,
     #if 0
     cerr<<"vel "<<vel<<endl;
     cerr<<"net_shove "<<net_shove<<endl;
-    cerr<<"-force "<<-force<<endl;
-    actor->get_physics_object()->add_impact(-force, -vel);
+    cerr<<"force "<<force<<endl;
+    actor->get_physics_object()->add_impact(force, -vel);
     #else
     adjustment*=adjustmentLength;
-    physics_debug("  adjustment mul "<<adjustment<<" len "<<adjustment.length());
+    physics_debug(
+        "  adjustment mul "<<adjustment<<" len "<<adjustment.length());
     
     // This adjustment to our velocity will not reflect us off the surface,
     // but will deflect us parallel (or tangent) to the surface:
@@ -167,13 +173,17 @@ apply_net_shove(ColliderDef &def, const LVector3f& net_shove,
   #ifndef NDEBUG //[
   if (IS_THRESHOLD_EQUAL(vel.length(), old_vel.length(), 0.0001f)) {
     // This is a check to see if vel is staying the same:
-    physics_debug("  vel is about the same length:  "<<vel.length()<<" ~ "<<old_vel.length());
+    physics_debug(
+        "  vel is about the same length:  "
+        <<vel.length()<<" ~ "<<old_vel.length());
   } else if (vel.length() > old_vel.length()) {
     // This is a check to avoid adding engergy:
-    physics_debug("  vel got larger  "<<vel.length()<<" > "<<old_vel.length());
+    physics_debug(
+        "  vel got larger  "<<vel.length()<<" > "<<old_vel.length());
   } else {
     // This is a check to avoid losing engergy:
-    physics_debug("  vel got smaller  "<<vel.length()<<" < "<<old_vel.length());
+    physics_debug(
+        "  vel got smaller  "<<vel.length()<<" < "<<old_vel.length());
   }
   if (vel.length() > 10.0f) {
     // This is a check to see if the velocity is higher than I expect it