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Fix typo in glGraphicsStateGuardian

tobspr 9 years ago
parent
commit
1f32c1dff0
1 changed files with 1 additions and 1 deletions
  1. 1 1
      panda/src/glstuff/glGraphicsStateGuardian_src.cxx

+ 1 - 1
panda/src/glstuff/glGraphicsStateGuardian_src.cxx

@@ -184,7 +184,7 @@ static const string default_fshader =
 #ifndef OPENGLES
 #ifndef OPENGLES
   "  p3d_FragColor = texture(p3d_Texture0, texcoord);\n"
   "  p3d_FragColor = texture(p3d_Texture0, texcoord);\n"
   "  p3d_FragColor += p3d_TexAlphaOnly;\n" // Hack for text rendering
   "  p3d_FragColor += p3d_TexAlphaOnly;\n" // Hack for text rendering
-  "  p3d_FragColor = color;\n"
+  "  p3d_FragColor *= color;\n"
 #else
 #else
   "  gl_FragColor = texture2D(p3d_Texture0, texcoord).bgra;\n"
   "  gl_FragColor = texture2D(p3d_Texture0, texcoord).bgra;\n"
   "  gl_FragColor += p3d_TexAlphaOnly;\n" // Hack for text rendering
   "  gl_FragColor += p3d_TexAlphaOnly;\n" // Hack for text rendering