Browse Source

variant -> value

David Rose 16 years ago
parent
commit
204467f5af

+ 12 - 12
direct/src/plugin/Sources.pp

@@ -19,41 +19,41 @@
     p3d_lock.h p3d_plugin.h \
     p3d_lock.h p3d_plugin.h \
     p3d_plugin_config.h \
     p3d_plugin_config.h \
     p3d_plugin_common.h \
     p3d_plugin_common.h \
-    p3dBoolVariant.h \
+    p3dBoolValue.h \
     p3dDownload.h p3dDownload.I \
     p3dDownload.h p3dDownload.I \
     p3dFileDownload.h p3dFileDownload.I \
     p3dFileDownload.h p3dFileDownload.I \
     p3dFileParams.h p3dFileParams.I \
     p3dFileParams.h p3dFileParams.I \
-    p3dFloatVariant.h \
+    p3dFloatValue.h \
     p3dInstance.h p3dInstance.I \
     p3dInstance.h p3dInstance.I \
     p3dInstanceManager.h p3dInstanceManager.I \
     p3dInstanceManager.h p3dInstanceManager.I \
-    p3dIntVariant.h \
-    p3dListVariant.h \
+    p3dIntValue.h \
+    p3dListValue.h \
     p3dMultifileReader.h p3dMultifileReader.I \
     p3dMultifileReader.h p3dMultifileReader.I \
     p3dPackage.h p3dPackage.I \
     p3dPackage.h p3dPackage.I \
     p3dSession.h p3dSession.I \
     p3dSession.h p3dSession.I \
     p3dSplashWindow.h p3dSplashWindow.I \
     p3dSplashWindow.h p3dSplashWindow.I \
-    p3dStringVariant.h \
-    p3dVariant.h p3dVariant.I \
+    p3dStringValue.h \
+    p3dValue.h p3dValue.I \
     p3dWinSplashWindow.h p3dWinSplashWindow.I \
     p3dWinSplashWindow.h p3dWinSplashWindow.I \
     p3dWindowParams.h p3dWindowParams.I
     p3dWindowParams.h p3dWindowParams.I
 
 
   #define INCLUDED_SOURCES \
   #define INCLUDED_SOURCES \
     p3d_plugin.cxx \
     p3d_plugin.cxx \
-    p3dBoolVariant.cxx \
+    p3dBoolValue.cxx \
     p3dDownload.cxx \
     p3dDownload.cxx \
     p3dFileDownload.cxx \
     p3dFileDownload.cxx \
     p3dFileParams.cxx \
     p3dFileParams.cxx \
-    p3dFloatVariant.cxx \
+    p3dFloatValue.cxx \
     p3dInstance.cxx \
     p3dInstance.cxx \
     p3dInstanceManager.cxx \
     p3dInstanceManager.cxx \
-    p3dIntVariant.cxx \
-    p3dListVariant.cxx \
+    p3dIntValue.cxx \
+    p3dListValue.cxx \
     p3dMultifileReader.cxx \
     p3dMultifileReader.cxx \
     p3dPackage.cxx \
     p3dPackage.cxx \
     p3dSession.cxx \
     p3dSession.cxx \
     p3dSplashWindow.cxx \
     p3dSplashWindow.cxx \
-    p3dStringVariant.cxx \
-    p3dVariant.cxx \
+    p3dStringValue.cxx \
+    p3dValue.cxx \
     p3dWinSplashWindow.cxx \
     p3dWinSplashWindow.cxx \
     p3dWindowParams.cxx
     p3dWindowParams.cxx
 
 

+ 60 - 60
direct/src/plugin/load_plugin.cxx

@@ -37,21 +37,21 @@ P3D_instance_start_func *P3D_instance_start;
 P3D_instance_finish_func *P3D_instance_finish;
 P3D_instance_finish_func *P3D_instance_finish;
 P3D_instance_setup_window_func *P3D_instance_setup_window;
 P3D_instance_setup_window_func *P3D_instance_setup_window;
 
 
-P3D_variant_finish_func *P3D_variant_finish;
-P3D_variant_copy_func *P3D_variant_copy;
-P3D_new_none_variant_func *P3D_new_none_variant;
-P3D_new_bool_variant_func *P3D_new_bool_variant;
-P3D_variant_get_bool_func *P3D_variant_get_bool;
-P3D_new_int_variant_func *P3D_new_int_variant;
-P3D_variant_get_int_func *P3D_variant_get_int;
-P3D_new_float_variant_func *P3D_new_float_variant;
-P3D_variant_get_float_func *P3D_variant_get_float;
-P3D_new_string_variant_func *P3D_new_string_variant;
-P3D_variant_get_string_length_func *P3D_variant_get_string_length;
-P3D_variant_extract_string_func *P3D_variant_extract_string;
-P3D_new_list_variant_func *P3D_new_list_variant;
-P3D_variant_get_list_length_func *P3D_variant_get_list_length;
-P3D_variant_get_list_item_func *P3D_variant_get_list_item;
+P3D_value_finish_func *P3D_value_finish;
+P3D_value_copy_func *P3D_value_copy;
+P3D_new_none_value_func *P3D_new_none_value;
+P3D_new_bool_value_func *P3D_new_bool_value;
+P3D_value_get_bool_func *P3D_value_get_bool;
+P3D_new_int_value_func *P3D_new_int_value;
+P3D_value_get_int_func *P3D_value_get_int;
+P3D_new_float_value_func *P3D_new_float_value;
+P3D_value_get_float_func *P3D_value_get_float;
+P3D_new_string_value_func *P3D_new_string_value;
+P3D_value_get_string_length_func *P3D_value_get_string_length;
+P3D_value_extract_string_func *P3D_value_extract_string;
+P3D_new_list_value_func *P3D_new_list_value;
+P3D_value_get_list_length_func *P3D_value_get_list_length;
+P3D_value_get_list_item_func *P3D_value_get_list_item;
 P3D_instance_get_property_func *P3D_instance_get_property;
 P3D_instance_get_property_func *P3D_instance_get_property;
 P3D_instance_get_property_list_func *P3D_instance_get_property_list;
 P3D_instance_get_property_list_func *P3D_instance_get_property_list;
 P3D_instance_set_property_func *P3D_instance_set_property;
 P3D_instance_set_property_func *P3D_instance_set_property;
@@ -185,21 +185,21 @@ load_plugin(const string &p3d_plugin_filename) {
   P3D_instance_finish = (P3D_instance_finish_func *)get_func(module, "P3D_instance_finish");  
   P3D_instance_finish = (P3D_instance_finish_func *)get_func(module, "P3D_instance_finish");  
   P3D_instance_setup_window = (P3D_instance_setup_window_func *)get_func(module, "P3D_instance_setup_window");  
   P3D_instance_setup_window = (P3D_instance_setup_window_func *)get_func(module, "P3D_instance_setup_window");  
 
 
-  P3D_variant_finish = (P3D_variant_finish_func *)get_func(module, "P3D_variant_finish");
-  P3D_variant_copy = (P3D_variant_copy_func *)get_func(module, "P3D_variant_copy");
-  P3D_new_none_variant = (P3D_new_none_variant_func *)get_func(module, "P3D_new_none_variant");
-  P3D_new_bool_variant = (P3D_new_bool_variant_func *)get_func(module, "P3D_new_bool_variant");
-  P3D_variant_get_bool = (P3D_variant_get_bool_func *)get_func(module, "P3D_variant_get_bool");
-  P3D_new_int_variant = (P3D_new_int_variant_func *)get_func(module, "P3D_new_int_variant");
-  P3D_variant_get_int = (P3D_variant_get_int_func *)get_func(module, "P3D_variant_get_int");
-  P3D_new_float_variant = (P3D_new_float_variant_func *)get_func(module, "P3D_new_float_variant");
-  P3D_variant_get_float = (P3D_variant_get_float_func *)get_func(module, "P3D_variant_get_float");
-  P3D_new_string_variant = (P3D_new_string_variant_func *)get_func(module, "P3D_new_string_variant");
-  P3D_variant_get_string_length = (P3D_variant_get_string_length_func *)get_func(module, "P3D_variant_get_string_length");
-  P3D_variant_extract_string = (P3D_variant_extract_string_func *)get_func(module, "P3D_variant_extract_string");
-  P3D_new_list_variant = (P3D_new_list_variant_func *)get_func(module, "P3D_new_list_variant");
-  P3D_variant_get_list_length = (P3D_variant_get_list_length_func *)get_func(module, "P3D_variant_get_list_length");
-  P3D_variant_get_list_item = (P3D_variant_get_list_item_func *)get_func(module, "P3D_variant_get_list_item");
+  P3D_value_finish = (P3D_value_finish_func *)get_func(module, "P3D_value_finish");
+  P3D_value_copy = (P3D_value_copy_func *)get_func(module, "P3D_value_copy");
+  P3D_new_none_value = (P3D_new_none_value_func *)get_func(module, "P3D_new_none_value");
+  P3D_new_bool_value = (P3D_new_bool_value_func *)get_func(module, "P3D_new_bool_value");
+  P3D_value_get_bool = (P3D_value_get_bool_func *)get_func(module, "P3D_value_get_bool");
+  P3D_new_int_value = (P3D_new_int_value_func *)get_func(module, "P3D_new_int_value");
+  P3D_value_get_int = (P3D_value_get_int_func *)get_func(module, "P3D_value_get_int");
+  P3D_new_float_value = (P3D_new_float_value_func *)get_func(module, "P3D_new_float_value");
+  P3D_value_get_float = (P3D_value_get_float_func *)get_func(module, "P3D_value_get_float");
+  P3D_new_string_value = (P3D_new_string_value_func *)get_func(module, "P3D_new_string_value");
+  P3D_value_get_string_length = (P3D_value_get_string_length_func *)get_func(module, "P3D_value_get_string_length");
+  P3D_value_extract_string = (P3D_value_extract_string_func *)get_func(module, "P3D_value_extract_string");
+  P3D_new_list_value = (P3D_new_list_value_func *)get_func(module, "P3D_new_list_value");
+  P3D_value_get_list_length = (P3D_value_get_list_length_func *)get_func(module, "P3D_value_get_list_length");
+  P3D_value_get_list_item = (P3D_value_get_list_item_func *)get_func(module, "P3D_value_get_list_item");
   P3D_instance_get_property = (P3D_instance_get_property_func *)get_func(module, "P3D_instance_get_property");
   P3D_instance_get_property = (P3D_instance_get_property_func *)get_func(module, "P3D_instance_get_property");
   P3D_instance_get_property_list = (P3D_instance_get_property_list_func *)get_func(module, "P3D_instance_get_property_list");
   P3D_instance_get_property_list = (P3D_instance_get_property_list_func *)get_func(module, "P3D_instance_get_property_list");
   P3D_instance_set_property = (P3D_instance_set_property_func *)get_func(module, "P3D_instance_set_property");
   P3D_instance_set_property = (P3D_instance_set_property_func *)get_func(module, "P3D_instance_set_property");
@@ -220,21 +220,21 @@ load_plugin(const string &p3d_plugin_filename) {
       P3D_instance_finish == NULL ||
       P3D_instance_finish == NULL ||
       P3D_instance_setup_window == NULL ||
       P3D_instance_setup_window == NULL ||
 
 
-      P3D_variant_finish == NULL ||
-      P3D_variant_copy == NULL ||
-      P3D_new_none_variant == NULL ||
-      P3D_new_bool_variant == NULL ||
-      P3D_variant_get_bool == NULL ||
-      P3D_new_int_variant == NULL ||
-      P3D_variant_get_int == NULL ||
-      P3D_new_float_variant == NULL ||
-      P3D_variant_get_float == NULL ||
-      P3D_new_string_variant == NULL ||
-      P3D_variant_get_string_length == NULL ||
-      P3D_variant_extract_string == NULL ||
-      P3D_new_list_variant == NULL ||
-      P3D_variant_get_list_length == NULL ||
-      P3D_variant_get_list_item == NULL ||
+      P3D_value_finish == NULL ||
+      P3D_value_copy == NULL ||
+      P3D_new_none_value == NULL ||
+      P3D_new_bool_value == NULL ||
+      P3D_value_get_bool == NULL ||
+      P3D_new_int_value == NULL ||
+      P3D_value_get_int == NULL ||
+      P3D_new_float_value == NULL ||
+      P3D_value_get_float == NULL ||
+      P3D_new_string_value == NULL ||
+      P3D_value_get_string_length == NULL ||
+      P3D_value_extract_string == NULL ||
+      P3D_new_list_value == NULL ||
+      P3D_value_get_list_length == NULL ||
+      P3D_value_get_list_item == NULL ||
       P3D_instance_get_property == NULL ||
       P3D_instance_get_property == NULL ||
       P3D_instance_get_property_list == NULL ||
       P3D_instance_get_property_list == NULL ||
       P3D_instance_set_property == NULL ||
       P3D_instance_set_property == NULL ||
@@ -289,21 +289,21 @@ unload_plugin() {
   P3D_instance_finish = NULL;
   P3D_instance_finish = NULL;
   P3D_instance_setup_window = NULL;
   P3D_instance_setup_window = NULL;
 
 
-  P3D_variant_finish = NULL;
-  P3D_variant_copy = NULL;
-  P3D_new_none_variant = NULL;
-  P3D_new_bool_variant = NULL;
-  P3D_variant_get_bool = NULL;
-  P3D_new_int_variant = NULL;
-  P3D_variant_get_int = NULL;
-  P3D_new_float_variant = NULL;
-  P3D_variant_get_float = NULL;
-  P3D_new_string_variant = NULL;
-  P3D_variant_get_string_length = NULL;
-  P3D_variant_extract_string = NULL;
-  P3D_new_list_variant = NULL;
-  P3D_variant_get_list_length = NULL;
-  P3D_variant_get_list_item = NULL;
+  P3D_value_finish = NULL;
+  P3D_value_copy = NULL;
+  P3D_new_none_value = NULL;
+  P3D_new_bool_value = NULL;
+  P3D_value_get_bool = NULL;
+  P3D_new_int_value = NULL;
+  P3D_value_get_int = NULL;
+  P3D_new_float_value = NULL;
+  P3D_value_get_float = NULL;
+  P3D_new_string_value = NULL;
+  P3D_value_get_string_length = NULL;
+  P3D_value_extract_string = NULL;
+  P3D_new_list_value = NULL;
+  P3D_value_get_list_length = NULL;
+  P3D_value_get_list_item = NULL;
   P3D_instance_get_property = NULL;
   P3D_instance_get_property = NULL;
   P3D_instance_get_property_list = NULL;
   P3D_instance_get_property_list = NULL;
   P3D_instance_set_property = NULL;
   P3D_instance_set_property = NULL;

+ 15 - 15
direct/src/plugin/load_plugin.h

@@ -26,21 +26,21 @@ extern P3D_instance_start_func *P3D_instance_start;
 extern P3D_instance_finish_func *P3D_instance_finish;
 extern P3D_instance_finish_func *P3D_instance_finish;
 extern P3D_instance_setup_window_func *P3D_instance_setup_window;
 extern P3D_instance_setup_window_func *P3D_instance_setup_window;
 
 
-extern P3D_variant_finish_func *P3D_variant_finish;
-extern P3D_variant_copy_func *P3D_variant_copy;
-extern P3D_new_none_variant_func *P3D_new_none_variant;
-extern P3D_new_bool_variant_func *P3D_new_bool_variant;
-extern P3D_variant_get_bool_func *P3D_variant_get_bool;
-extern P3D_new_int_variant_func *P3D_new_int_variant;
-extern P3D_variant_get_int_func *P3D_variant_get_int;
-extern P3D_new_float_variant_func *P3D_new_float_variant;
-extern P3D_variant_get_float_func *P3D_variant_get_float;
-extern P3D_new_string_variant_func *P3D_new_string_variant;
-extern P3D_variant_get_string_length_func *P3D_variant_get_string_length;
-extern P3D_variant_extract_string_func *P3D_variant_extract_string;
-extern P3D_new_list_variant_func *P3D_new_list_variant;
-extern P3D_variant_get_list_length_func *P3D_variant_get_list_length;
-extern P3D_variant_get_list_item_func *P3D_variant_get_list_item;
+extern P3D_value_finish_func *P3D_value_finish;
+extern P3D_value_copy_func *P3D_value_copy;
+extern P3D_new_none_value_func *P3D_new_none_value;
+extern P3D_new_bool_value_func *P3D_new_bool_value;
+extern P3D_value_get_bool_func *P3D_value_get_bool;
+extern P3D_new_int_value_func *P3D_new_int_value;
+extern P3D_value_get_int_func *P3D_value_get_int;
+extern P3D_new_float_value_func *P3D_new_float_value;
+extern P3D_value_get_float_func *P3D_value_get_float;
+extern P3D_new_string_value_func *P3D_new_string_value;
+extern P3D_value_get_string_length_func *P3D_value_get_string_length;
+extern P3D_value_extract_string_func *P3D_value_extract_string;
+extern P3D_new_list_value_func *P3D_new_list_value;
+extern P3D_value_get_list_length_func *P3D_value_get_list_length;
+extern P3D_value_get_list_item_func *P3D_value_get_list_item;
 extern P3D_instance_get_property_func *P3D_instance_get_property;
 extern P3D_instance_get_property_func *P3D_instance_get_property;
 extern P3D_instance_get_property_list_func *P3D_instance_get_property_list;
 extern P3D_instance_get_property_list_func *P3D_instance_get_property_list;
 extern P3D_instance_set_property_func *P3D_instance_set_property;
 extern P3D_instance_set_property_func *P3D_instance_set_property;

+ 28 - 28
direct/src/plugin/p3dBoolVariant.cxx → direct/src/plugin/p3dBoolValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dBoolVariant.cxx
+// Filename: p3dBoolValue.cxx
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,71 +12,71 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#include "p3dBoolVariant.h"
+#include "p3dBoolValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::Constructor
+//     Function: P3DBoolValue::Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DBoolVariant::
-P3DBoolVariant(bool value) : 
-  P3DVariant(P3D_VT_bool),
+P3DBoolValue::
+P3DBoolValue(bool value) : 
+  P3DValue(P3D_VT_bool),
   _value(value)
   _value(value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::Copy Constructor
+//     Function: P3DBoolValue::Copy Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DBoolVariant::
-P3DBoolVariant(const P3DBoolVariant &copy) :
-  P3DVariant(copy),
+P3DBoolValue::
+P3DBoolValue(const P3DBoolValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
   _value(copy._value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::make_copy
+//     Function: P3DBoolValue::make_copy
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DBoolVariant::
+P3DValue *P3DBoolValue::
 make_copy() {
 make_copy() {
-  return new P3DBoolVariant(*this);
+  return new P3DBoolValue(*this);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::get_bool
+//     Function: P3DBoolValue::get_bool
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-bool P3DBoolVariant::
+bool P3DBoolValue::
 get_bool() const {
 get_bool() const {
   return _value;
   return _value;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::get_int
+//     Function: P3DBoolValue::get_int
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DBoolVariant::
+int P3DBoolValue::
 get_int() const {
 get_int() const {
   return _value;
   return _value;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::make_string
+//     Function: P3DBoolValue::make_string
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DBoolVariant::
+void P3DBoolValue::
 make_string(string &value) const {
 make_string(string &value) const {
   if (_value) {
   if (_value) {
     value = "True";
     value = "True";
@@ -86,15 +86,15 @@ make_string(string &value) const {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::make_xml
+//     Function: P3DBoolValue::make_xml
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DBoolVariant::
+TiXmlElement *P3DBoolValue::
 make_xml() const {
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "bool");
-  xvariant->SetAttribute("value", (int)_value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "bool");
+  xvalue->SetAttribute("value", (int)_value);
+  return xvalue;
 }
 }

+ 10 - 10
direct/src/plugin/p3dBoolVariant.h → direct/src/plugin/p3dBoolValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dBoolVariant.h
+// Filename: p3dBoolValue.h
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#ifndef P3DBOOLVARIANT_H
-#define P3DBOOLVARIANT_H
+#ifndef P3DBOOLVALUE_H
+#define P3DBOOLVALUE_H
 
 
 #include "p3d_plugin_common.h"
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DBoolVariant
-// Description : A variant type that contains a boolean value.
+//       Class : P3DBoolValue
+// Description : A value type that contains a boolean value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-class P3DBoolVariant : public P3DVariant {
+class P3DBoolValue : public P3DValue {
 public:
 public:
-  P3DBoolVariant(bool value);
-  P3DBoolVariant(const P3DBoolVariant &copy);
+  P3DBoolValue(bool value);
+  P3DBoolValue(const P3DBoolValue &copy);
 
 
 public:
 public:
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual bool get_bool() const;
   virtual int get_int() const;
   virtual int get_int() const;
   virtual void make_string(string &value) const;
   virtual void make_string(string &value) const;

+ 31 - 31
direct/src/plugin/p3dFloatVariant.cxx → direct/src/plugin/p3dFloatValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dFloatVariant.cxx
+// Filename: p3dFloatValue.cxx
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,82 +12,82 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#include "p3dFloatVariant.h"
+#include "p3dFloatValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::Constructor
+//     Function: P3DFloatValue::Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DFloatVariant::
-P3DFloatVariant(double value) : 
-  P3DVariant(P3D_VT_float),
+P3DFloatValue::
+P3DFloatValue(double value) : 
+  P3DValue(P3D_VT_float),
   _value(value)
   _value(value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::Copy Constructor
+//     Function: P3DFloatValue::Copy Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DFloatVariant::
-P3DFloatVariant(const P3DFloatVariant &copy) :
-  P3DVariant(copy),
+P3DFloatValue::
+P3DFloatValue(const P3DFloatValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
   _value(copy._value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::make_copy
+//     Function: P3DFloatValue::make_copy
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DFloatVariant::
+P3DValue *P3DFloatValue::
 make_copy() {
 make_copy() {
-  return new P3DFloatVariant(*this);
+  return new P3DFloatValue(*this);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::get_bool
+//     Function: P3DFloatValue::get_bool
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-bool P3DFloatVariant::
+bool P3DFloatValue::
 get_bool() const {
 get_bool() const {
   return (_value != 0.0);
   return (_value != 0.0);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::get_int
+//     Function: P3DFloatValue::get_int
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DFloatVariant::
+int P3DFloatValue::
 get_int() const {
 get_int() const {
   return (int)_value;
   return (int)_value;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::get_float
+//     Function: P3DFloatValue::get_float
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a floating-point
+//  Description: Returns the value value coerced to a floating-point
 //               value, if possible.
 //               value, if possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-double P3DFloatVariant::
+double P3DFloatValue::
 get_float() const {
 get_float() const {
   return _value;
   return _value;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::make_string
+//     Function: P3DFloatValue::make_string
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DFloatVariant::
+void P3DFloatValue::
 make_string(string &value) const {
 make_string(string &value) const {
   ostringstream strm;
   ostringstream strm;
   strm << _value;
   strm << _value;
@@ -96,15 +96,15 @@ make_string(string &value) const {
 
 
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::make_xml
+//     Function: P3DFloatValue::make_xml
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DFloatVariant::
+TiXmlElement *P3DFloatValue::
 make_xml() const {
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "float");
-  xvariant->SetDoubleAttribute("value", _value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "float");
+  xvalue->SetDoubleAttribute("value", _value);
+  return xvalue;
 }
 }

+ 10 - 10
direct/src/plugin/p3dFloatVariant.h → direct/src/plugin/p3dFloatValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dFloatVariant.h
+// Filename: p3dFloatValue.h
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#ifndef P3DFLOATVARIANT_H
-#define P3DFLOATVARIANT_H
+#ifndef P3DFLOATVALUE_H
+#define P3DFLOATVALUE_H
 
 
 #include "p3d_plugin_common.h"
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DFloatVariant
-// Description : A variant type that contains a floating-point value.
+//       Class : P3DFloatValue
+// Description : A value type that contains a floating-point value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-class P3DFloatVariant : public P3DVariant {
+class P3DFloatValue : public P3DValue {
 public:
 public:
-  P3DFloatVariant(double value);
-  P3DFloatVariant(const P3DFloatVariant &copy);
+  P3DFloatValue(double value);
+  P3DFloatValue(const P3DFloatValue &copy);
 
 
 public:
 public:
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual bool get_bool() const;
   virtual int get_int() const;
   virtual int get_int() const;
   virtual double get_float() const;
   virtual double get_float() const;

+ 14 - 14
direct/src/plugin/p3dInstance.cxx

@@ -19,8 +19,8 @@
 #include "p3dPackage.h"
 #include "p3dPackage.h"
 #include "p3dSplashWindow.h"
 #include "p3dSplashWindow.h"
 #include "p3dWinSplashWindow.h"
 #include "p3dWinSplashWindow.h"
-#include "p3dVariant.h"
-#include "p3dNoneVariant.h"
+#include "p3dValue.h"
+#include "p3dNoneValue.h"
 
 
 #include <sstream>
 #include <sstream>
 #include <algorithm>
 #include <algorithm>
@@ -169,7 +169,7 @@ set_wparams(const P3DWindowParams &wparams) {
 //               Panda application, and the Javascript on the
 //               Panda application, and the Javascript on the
 //               containing web page).
 //               containing web page).
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DInstance::
+P3DValue *P3DInstance::
 get_property(const string &property_name) const {
 get_property(const string &property_name) const {
   return NULL;
   return NULL;
 }
 }
@@ -180,7 +180,7 @@ get_property(const string &property_name) const {
 //  Description: Returns a list of subordinate properties below the
 //  Description: Returns a list of subordinate properties below the
 //               named property.
 //               named property.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DInstance::
+P3DValue *P3DInstance::
 get_property_list(const string &property_name) const {
 get_property_list(const string &property_name) const {
   return NULL;
   return NULL;
 }
 }
@@ -194,7 +194,7 @@ get_property_list(const string &property_name) const {
 //               false on failure.
 //               false on failure.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 bool P3DInstance::
 bool P3DInstance::
-set_property(const string &property_name, const P3DVariant *value) {
+set_property(const string &property_name, const P3DValue *value) {
   return false;
   return false;
 }
 }
 
 
@@ -204,9 +204,9 @@ set_property(const string &property_name, const P3DVariant *value) {
 //  Description: Calls the named property as a method, supplying the
 //  Description: Calls the named property as a method, supplying the
 //               indicated parameters.
 //               indicated parameters.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DInstance::
-call(const string &property_name, const P3DVariant *params) {
-  return new P3DNoneVariant;
+P3DValue *P3DInstance::
+call(const string &property_name, const P3DValue *params) {
+  return new P3DNoneValue;
 }
 }
 
 
 
 
@@ -353,7 +353,7 @@ feed_url_stream(int unique_id,
 //               freshly allocated; it will be deleted by this method.
 //               freshly allocated; it will be deleted by this method.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 void P3DInstance::
 void P3DInstance::
-feed_value(int unique_id, P3DVariant *variant) {
+feed_value(int unique_id, P3DValue *value) {
   if (_session != NULL) {
   if (_session != NULL) {
     TiXmlDocument *doc = new TiXmlDocument;
     TiXmlDocument *doc = new TiXmlDocument;
     TiXmlDeclaration *decl = new TiXmlDeclaration("1.0", "utf-8", "");
     TiXmlDeclaration *decl = new TiXmlDeclaration("1.0", "utf-8", "");
@@ -361,9 +361,9 @@ feed_value(int unique_id, P3DVariant *variant) {
     xcommand->SetAttribute("cmd", "feed_value");
     xcommand->SetAttribute("cmd", "feed_value");
     xcommand->SetAttribute("instance_id", get_instance_id());
     xcommand->SetAttribute("instance_id", get_instance_id());
     xcommand->SetAttribute("unique_id", unique_id);
     xcommand->SetAttribute("unique_id", unique_id);
-    if (variant != NULL) {
-      TiXmlElement *xvariant = variant->make_xml();
-      xcommand->LinkEndChild(xvariant);
+    if (value != NULL) {
+      TiXmlElement *xvalue = value->make_xml();
+      xcommand->LinkEndChild(xvalue);
     }
     }
     
     
     doc->LinkEndChild(decl);
     doc->LinkEndChild(decl);
@@ -372,8 +372,8 @@ feed_value(int unique_id, P3DVariant *variant) {
     _session->send_command(doc);
     _session->send_command(doc);
   }
   }
 
 
-  if (variant != NULL) {
-    delete variant;
+  if (value != NULL) {
+    delete value;
   }
   }
 }
 }
 
 

+ 6 - 6
direct/src/plugin/p3dInstance.h

@@ -28,7 +28,7 @@ class P3DSession;
 class P3DSplashWindow;
 class P3DSplashWindow;
 class P3DDownload;
 class P3DDownload;
 class P3DPackage;
 class P3DPackage;
-class P3DVariant;
+class P3DValue;
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 //       Class : P3DInstance
 //       Class : P3DInstance
@@ -46,11 +46,11 @@ public:
   void set_wparams(const P3DWindowParams &wparams);
   void set_wparams(const P3DWindowParams &wparams);
   inline const P3DWindowParams &get_wparams() const;
   inline const P3DWindowParams &get_wparams() const;
 
 
-  P3DVariant *get_property(const string &property_name) const;
-  P3DVariant *get_property_list(const string &property_name) const;
+  P3DValue *get_property(const string &property_name) const;
+  P3DValue *get_property_list(const string &property_name) const;
   bool set_property(const string &property_name, 
   bool set_property(const string &property_name, 
-                    const P3DVariant *value);
-  P3DVariant *call(const string &property_name, const P3DVariant *params);
+                    const P3DValue *value);
+  P3DValue *call(const string &property_name, const P3DValue *params);
 
 
   bool has_request();
   bool has_request();
   P3D_request *get_request();
   P3D_request *get_request();
@@ -63,7 +63,7 @@ public:
                        size_t total_expected_data,
                        size_t total_expected_data,
                        const unsigned char *this_data, 
                        const unsigned char *this_data, 
                        size_t this_data_size);
                        size_t this_data_size);
-  void feed_value(int unique_id, P3DVariant *value);
+  void feed_value(int unique_id, P3DValue *value);
 
 
   inline int get_instance_id() const;
   inline int get_instance_id() const;
   inline const string &get_session_key() const;
   inline const string &get_session_key() const;

+ 28 - 28
direct/src/plugin/p3dIntVariant.cxx → direct/src/plugin/p3dIntValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dIntVariant.cxx
+// Filename: p3dIntValue.cxx
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,71 +12,71 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#include "p3dIntVariant.h"
+#include "p3dIntValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::Constructor
+//     Function: P3DIntValue::Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DIntVariant::
-P3DIntVariant(int value) : 
-  P3DVariant(P3D_VT_int),
+P3DIntValue::
+P3DIntValue(int value) : 
+  P3DValue(P3D_VT_int),
   _value(value)
   _value(value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::Copy Constructor
+//     Function: P3DIntValue::Copy Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DIntVariant::
-P3DIntVariant(const P3DIntVariant &copy) :
-  P3DVariant(copy),
+P3DIntValue::
+P3DIntValue(const P3DIntValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
   _value(copy._value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::make_copy
+//     Function: P3DIntValue::make_copy
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DIntVariant::
+P3DValue *P3DIntValue::
 make_copy() {
 make_copy() {
-  return new P3DIntVariant(*this);
+  return new P3DIntValue(*this);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::get_bool
+//     Function: P3DIntValue::get_bool
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-bool P3DIntVariant::
+bool P3DIntValue::
 get_bool() const {
 get_bool() const {
   return (_value != 0);
   return (_value != 0);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::get_int
+//     Function: P3DIntValue::get_int
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DIntVariant::
+int P3DIntValue::
 get_int() const {
 get_int() const {
   return _value;
   return _value;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::make_string
+//     Function: P3DIntValue::make_string
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DIntVariant::
+void P3DIntValue::
 make_string(string &value) const {
 make_string(string &value) const {
   ostringstream strm;
   ostringstream strm;
   strm << _value;
   strm << _value;
@@ -85,15 +85,15 @@ make_string(string &value) const {
 
 
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::make_xml
+//     Function: P3DIntValue::make_xml
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DIntVariant::
+TiXmlElement *P3DIntValue::
 make_xml() const {
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "int");
-  xvariant->SetAttribute("value", _value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "int");
+  xvalue->SetAttribute("value", _value);
+  return xvalue;
 }
 }

+ 10 - 10
direct/src/plugin/p3dIntVariant.h → direct/src/plugin/p3dIntValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dIntVariant.h
+// Filename: p3dIntValue.h
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#ifndef P3DINTVARIANT_H
-#define P3DINTVARIANT_H
+#ifndef P3DINTVALUE_H
+#define P3DINTVALUE_H
 
 
 #include "p3d_plugin_common.h"
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DIntVariant
-// Description : A variant type that contains an integer value.
+//       Class : P3DIntValue
+// Description : A value type that contains an integer value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-class P3DIntVariant : public P3DVariant {
+class P3DIntValue : public P3DValue {
 public:
 public:
-  P3DIntVariant(int value);
-  P3DIntVariant(const P3DIntVariant &copy);
+  P3DIntValue(int value);
+  P3DIntValue(const P3DIntValue &copy);
 
 
 public:
 public:
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual bool get_bool() const;
   virtual int get_int() const;
   virtual int get_int() const;
   virtual void make_string(string &value) const;
   virtual void make_string(string &value) const;

+ 41 - 41
direct/src/plugin/p3dListVariant.cxx → direct/src/plugin/p3dListValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dListVariant.cxx
+// Filename: p3dListValue.cxx
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,28 +12,28 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#include "p3dListVariant.h"
+#include "p3dListValue.h"
 
 
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Default Constructor
+//     Function: P3DListValue::Default Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-P3DListVariant() : P3DVariant(P3D_VT_list) { 
+P3DListValue::
+P3DListValue() : P3DValue(P3D_VT_list) { 
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Constructor
+//     Function: P3DListValue::Constructor
 //       Access: Public
 //       Access: Public
 //  Description: Note that the ownership of the elements in the array
 //  Description: Note that the ownership of the elements in the array
 //               (but not the array itself) is transferred to the
 //               (but not the array itself) is transferred to the
 //               list.
 //               list.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-P3DListVariant(P3DVariant * const elements[], int num_elements) :
-  P3DVariant(P3D_VT_list)
+P3DListValue::
+P3DListValue(P3DValue * const elements[], int num_elements) :
+  P3DValue(P3D_VT_list)
 {
 {
   _elements.reserve(num_elements);
   _elements.reserve(num_elements);
   for (int i = 0; i < num_elements; ++i) {
   for (int i = 0; i < num_elements; ++i) {
@@ -42,13 +42,13 @@ P3DListVariant(P3DVariant * const elements[], int num_elements) :
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Copy Constructor
+//     Function: P3DListValue::Copy Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-P3DListVariant(const P3DListVariant &copy) :
-  P3DVariant(copy)
+P3DListValue::
+P3DListValue(const P3DListValue &copy) :
+  P3DValue(copy)
 {
 {
   _elements.reserve(copy._elements.size());
   _elements.reserve(copy._elements.size());
   Elements::const_iterator ei;
   Elements::const_iterator ei;
@@ -58,12 +58,12 @@ P3DListVariant(const P3DListVariant &copy) :
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Destructor
+//     Function: P3DListValue::Destructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-~P3DListVariant() {
+P3DListValue::
+~P3DListValue() {
   Elements::iterator ei;
   Elements::iterator ei;
   for (ei = _elements.begin(); ei != _elements.end(); ++ei) {
   for (ei = _elements.begin(); ei != _elements.end(); ++ei) {
     delete (*ei);
     delete (*ei);
@@ -71,33 +71,33 @@ P3DListVariant::
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::make_copy
+//     Function: P3DListValue::make_copy
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DListVariant::
+P3DValue *P3DListValue::
 make_copy() {
 make_copy() {
-  return new P3DListVariant(*this);
+  return new P3DListValue(*this);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::get_bool
+//     Function: P3DListValue::get_bool
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-bool P3DListVariant::
+bool P3DListValue::
 get_bool() const {
 get_bool() const {
   return !_elements.empty();
   return !_elements.empty();
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::make_string
+//     Function: P3DListValue::make_string
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DListVariant::
+void P3DListValue::
 make_string(string &value) const {
 make_string(string &value) const {
   ostringstream strm;
   ostringstream strm;
   strm << "[";
   strm << "[";
@@ -113,23 +113,23 @@ make_string(string &value) const {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::get_list_length
+//     Function: P3DListValue::get_list_length
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the length of the variant value as a list.
+//  Description: Returns the length of the value value as a list.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DListVariant::
+int P3DListValue::
 get_list_length() const {
 get_list_length() const {
   return _elements.size();
   return _elements.size();
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::get_list_item
+//     Function: P3DListValue::get_list_item
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the nth item in the variant as a list.  The
-//               return value is a freshly-allocated P3DVariant object
+//  Description: Returns the nth item in the value as a list.  The
+//               return value is a freshly-allocated P3DValue object
 //               that must be deleted by the caller, or NULL on error.
 //               that must be deleted by the caller, or NULL on error.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DListVariant::
+P3DValue *P3DListValue::
 get_list_item(int n) const {
 get_list_item(int n) const {
   if (n >= 0 && n < (int)_elements.size()) {
   if (n >= 0 && n < (int)_elements.size()) {
     return _elements[n]->make_copy();
     return _elements[n]->make_copy();
@@ -139,31 +139,31 @@ get_list_item(int n) const {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::append_item
+//     Function: P3DListValue::append_item
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Appends a new item to the end of the list.  Ownership
 //  Description: Appends a new item to the end of the list.  Ownership
 //               of the item is transferred to the list.
 //               of the item is transferred to the list.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DListVariant::
-append_item(P3DVariant *item) {
+void P3DListValue::
+append_item(P3DValue *item) {
   _elements.push_back(item);
   _elements.push_back(item);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::make_xml
+//     Function: P3DListValue::make_xml
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DListVariant::
+TiXmlElement *P3DListValue::
 make_xml() const {
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "list");
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "list");
   Elements::const_iterator ei;
   Elements::const_iterator ei;
   for (ei = _elements.begin(); ei != _elements.end(); ++ei) {
   for (ei = _elements.begin(); ei != _elements.end(); ++ei) {
     TiXmlElement *xchild = (*ei)->make_xml();
     TiXmlElement *xchild = (*ei)->make_xml();
-    xvariant->LinkEndChild(xchild);
+    xvalue->LinkEndChild(xchild);
   }
   }
 
 
-  return xvariant;
+  return xvalue;
 }
 }

+ 15 - 15
direct/src/plugin/p3dListVariant.h → direct/src/plugin/p3dListValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dListVariant.h
+// Filename: p3dListValue.h
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,37 +12,37 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#ifndef P3DLISTVARIANT_H
-#define P3DLISTVARIANT_H
+#ifndef P3DLISTVALUE_H
+#define P3DLISTVALUE_H
 
 
 #include "p3d_plugin_common.h"
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DListVariant
-// Description : A variant type that contains a list of other variants.
+//       Class : P3DListValue
+// Description : A value type that contains a list of other values.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-class P3DListVariant : public P3DVariant {
+class P3DListValue : public P3DValue {
 public:
 public:
-  P3DListVariant();
-  P3DListVariant(P3DVariant * const elements[], int num_elements);
-  P3DListVariant(const P3DListVariant &copy);
+  P3DListValue();
+  P3DListValue(P3DValue * const elements[], int num_elements);
+  P3DListValue(const P3DListValue &copy);
 
 
 public:
 public:
-  virtual ~P3DListVariant();
+  virtual ~P3DListValue();
 
 
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual bool get_bool() const;
   virtual void make_string(string &value) const;
   virtual void make_string(string &value) const;
   virtual int get_list_length() const;
   virtual int get_list_length() const;
-  virtual P3DVariant *get_list_item(int n) const;
+  virtual P3DValue *get_list_item(int n) const;
 
 
-  void append_item(P3DVariant *item);
+  void append_item(P3DValue *item);
 
 
   virtual TiXmlElement *make_xml() const;
   virtual TiXmlElement *make_xml() const;
 
 
 private:
 private:
-  typedef vector<P3DVariant *> Elements;
+  typedef vector<P3DValue *> Elements;
   Elements _elements;
   Elements _elements;
 };
 };
 
 

+ 19 - 19
direct/src/plugin/p3dNoneVariant.cxx → direct/src/plugin/p3dNoneValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dNoneVariant.cxx
+// Filename: p3dNoneValue.cxx
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,58 +12,58 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#include "p3dNoneVariant.h"
+#include "p3dNoneValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::Constructor
+//     Function: P3DNoneValue::Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DNoneVariant::
-P3DNoneVariant() : P3DVariant(P3D_VT_none) {
+P3DNoneValue::
+P3DNoneValue() : P3DValue(P3D_VT_none) {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::make_copy
+//     Function: P3DNoneValue::make_copy
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DNoneVariant::
+P3DValue *P3DNoneValue::
 make_copy() {
 make_copy() {
-  return new P3DNoneVariant(*this);
+  return new P3DNoneValue(*this);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::get_bool
+//     Function: P3DNoneValue::get_bool
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-bool P3DNoneVariant::
+bool P3DNoneValue::
 get_bool() const {
 get_bool() const {
   return false;
   return false;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::make_string
+//     Function: P3DNoneValue::make_string
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DNoneVariant::
+void P3DNoneValue::
 make_string(string &value) const {
 make_string(string &value) const {
   value = "None";
   value = "None";
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::make_xml
+//     Function: P3DNoneValue::make_xml
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DNoneVariant::
+TiXmlElement *P3DNoneValue::
 make_xml() const {
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "none");
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "none");
+  return xvalue;
 }
 }

+ 9 - 9
direct/src/plugin/p3dNoneVariant.h → direct/src/plugin/p3dNoneValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dNoneVariant.h
+// Filename: p3dNoneValue.h
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#ifndef P3DNONEVARIANT_H
-#define P3DNONEVARIANT_H
+#ifndef P3DNONEVALUE_H
+#define P3DNONEVALUE_H
 
 
 #include "p3d_plugin_common.h"
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DNoneVariant
-// Description : A variant type that contains no value, similar to
+//       Class : P3DNoneValue
+// Description : A value type that contains no value, similar to
 //               Python's None type.
 //               Python's None type.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-class P3DNoneVariant : public P3DVariant {
+class P3DNoneValue : public P3DValue {
 public:
 public:
-  P3DNoneVariant();
+  P3DNoneValue();
 
 
 public:
 public:
-  virtual P3DVariant *make_copy();
+  virtual P3DValue *make_copy();
   virtual bool get_bool() const;
   virtual bool get_bool() const;
   virtual void make_string(string &value) const;
   virtual void make_string(string &value) const;
 
 

+ 26 - 26
direct/src/plugin/p3dPythonRun.cxx

@@ -330,7 +330,7 @@ py_request_func(PyObject *args) {
     }
     }
 
 
     xrequest->SetAttribute("property_name", property_name);
     xrequest->SetAttribute("property_name", property_name);
-    append_xml_variant(xrequest, value);
+    append_xml_value(xrequest, value);
     nout << "sending " << doc << "\n" << flush;
     nout << "sending " << doc << "\n" << flush;
     _pipe_write << doc << flush;
     _pipe_write << doc << flush;
 
 
@@ -345,7 +345,7 @@ py_request_func(PyObject *args) {
 
 
     xrequest->SetAttribute("property_name", property_name);
     xrequest->SetAttribute("property_name", property_name);
     xrequest->SetAttribute("unique_id", unique_id);
     xrequest->SetAttribute("unique_id", unique_id);
-    append_xml_variant(xrequest, params);
+    append_xml_value(xrequest, params);
     nout << "sending " << doc << "\n" << flush;
     nout << "sending " << doc << "\n" << flush;
     _pipe_write << doc << flush;
     _pipe_write << doc << flush;
 
 
@@ -597,28 +597,28 @@ terminate_session() {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DPythonRun::append_xml_variant
+//     Function: P3DPythonRun::append_xml_value
 //       Access: Private
 //       Access: Private
 //  Description: Converts the indicated PyObject to the appropriate
 //  Description: Converts the indicated PyObject to the appropriate
-//               XML representation of a P3D_variant type, and appends
+//               XML representation of a P3D_value type, and appends
 //               it to the child list of the indicated element.
 //               it to the child list of the indicated element.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 void P3DPythonRun::
 void P3DPythonRun::
-append_xml_variant(TiXmlElement *xelement, PyObject *value) {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
+append_xml_value(TiXmlElement *xelement, PyObject *value) {
+  TiXmlElement *xvalue = new TiXmlElement("value");
   if (value == Py_None) {
   if (value == Py_None) {
     // None.
     // None.
-    xvariant->SetAttribute("type", "none");
+    xvalue->SetAttribute("type", "none");
 
 
   } else if (PyBool_Check(value)) {
   } else if (PyBool_Check(value)) {
     // A bool value.
     // A bool value.
-    xvariant->SetAttribute("type", "bool");
-    xvariant->SetAttribute("value", PyObject_IsTrue(value));
+    xvalue->SetAttribute("type", "bool");
+    xvalue->SetAttribute("value", PyObject_IsTrue(value));
 
 
   } else if (PyInt_Check(value)) {
   } else if (PyInt_Check(value)) {
     // A plain integer value.
     // A plain integer value.
-    xvariant->SetAttribute("type", "int");
-    xvariant->SetAttribute("value", PyInt_AsLong(value));
+    xvalue->SetAttribute("type", "int");
+    xvalue->SetAttribute("value", PyInt_AsLong(value));
 
 
   } else if (PyLong_Check(value)) {
   } else if (PyLong_Check(value)) {
     // A long integer value.  This gets converted either as an integer
     // A long integer value.  This gets converted either as an integer
@@ -627,70 +627,70 @@ append_xml_variant(TiXmlElement *xelement, PyObject *value) {
     if (PyErr_Occurred()) {
     if (PyErr_Occurred()) {
       // It won't fit as an integer; make it a double.
       // It won't fit as an integer; make it a double.
       PyErr_Clear();
       PyErr_Clear();
-      xvariant->SetAttribute("type", "float");
-      xvariant->SetDoubleAttribute("value", PyLong_AsDouble(value));
+      xvalue->SetAttribute("type", "float");
+      xvalue->SetDoubleAttribute("value", PyLong_AsDouble(value));
     } else {
     } else {
       // It fits as an integer.
       // It fits as an integer.
-      xvariant->SetAttribute("type", "int");
-      xvariant->SetAttribute("value", lvalue);
+      xvalue->SetAttribute("type", "int");
+      xvalue->SetAttribute("value", lvalue);
     }
     }
 
 
   } else if (PyFloat_Check(value)) {
   } else if (PyFloat_Check(value)) {
     // A floating-point value.
     // A floating-point value.
-    xvariant->SetAttribute("type", "float");
-    xvariant->SetDoubleAttribute("value", PyFloat_AsDouble(value));
+    xvalue->SetAttribute("type", "float");
+    xvalue->SetDoubleAttribute("value", PyFloat_AsDouble(value));
 
 
   } else if (PyUnicode_Check(value)) {
   } else if (PyUnicode_Check(value)) {
     // A unicode value.  Convert to utf-8 for the XML encoding.
     // A unicode value.  Convert to utf-8 for the XML encoding.
-    xvariant->SetAttribute("type", "string");
+    xvalue->SetAttribute("type", "string");
     PyObject *as_str = PyUnicode_AsUTF8String(value);
     PyObject *as_str = PyUnicode_AsUTF8String(value);
     if (as_str != NULL) {
     if (as_str != NULL) {
       char *buffer;
       char *buffer;
       Py_ssize_t length;
       Py_ssize_t length;
       if (PyString_AsStringAndSize(as_str, &buffer, &length) != -1) {
       if (PyString_AsStringAndSize(as_str, &buffer, &length) != -1) {
         string str(buffer, length);
         string str(buffer, length);
-        xvariant->SetAttribute("value", str);
+        xvalue->SetAttribute("value", str);
       }
       }
       Py_DECREF(as_str);
       Py_DECREF(as_str);
     }
     }
 
 
   } else if (PyString_Check(value)) {
   } else if (PyString_Check(value)) {
     // A string value.
     // A string value.
-    xvariant->SetAttribute("type", "string");
+    xvalue->SetAttribute("type", "string");
 
 
     char *buffer;
     char *buffer;
     Py_ssize_t length;
     Py_ssize_t length;
     if (PyString_AsStringAndSize(value, &buffer, &length) != -1) {
     if (PyString_AsStringAndSize(value, &buffer, &length) != -1) {
       string str(buffer, length);
       string str(buffer, length);
-      xvariant->SetAttribute("value", str);
+      xvalue->SetAttribute("value", str);
     }
     }
 
 
   } else if (PySequence_Check(value)) {
   } else if (PySequence_Check(value)) {
     // A sequence or list value.
     // A sequence or list value.
-    xvariant->SetAttribute("type", "list");
+    xvalue->SetAttribute("type", "list");
     Py_ssize_t length = PySequence_Length(value);
     Py_ssize_t length = PySequence_Length(value);
     for (Py_ssize_t i = 0; i < length; ++i) {
     for (Py_ssize_t i = 0; i < length; ++i) {
       PyObject *obj = PySequence_GetItem(value, i);
       PyObject *obj = PySequence_GetItem(value, i);
-      append_xml_variant(xvariant, obj);
+      append_xml_value(xvalue, obj);
     }
     }
 
 
   } else {
   } else {
     // Some other kind of object.  Don't know what else to do with it;
     // Some other kind of object.  Don't know what else to do with it;
     // we'll make it a string.
     // we'll make it a string.
-    xvariant->SetAttribute("type", "string");
+    xvalue->SetAttribute("type", "string");
     PyObject *as_str = PyObject_Str(value);
     PyObject *as_str = PyObject_Str(value);
     if (as_str != NULL) {
     if (as_str != NULL) {
       char *buffer;
       char *buffer;
       Py_ssize_t length;
       Py_ssize_t length;
       if (PyString_AsStringAndSize(as_str, &buffer, &length) != -1) {
       if (PyString_AsStringAndSize(as_str, &buffer, &length) != -1) {
         string str(buffer, length);
         string str(buffer, length);
-        xvariant->SetAttribute("value", str);
+        xvalue->SetAttribute("value", str);
       }
       }
       Py_DECREF(as_str);
       Py_DECREF(as_str);
     }
     }
   }
   }
 
 
-  xelement->LinkEndChild(xvariant);
+  xelement->LinkEndChild(xvalue);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////

+ 1 - 1
direct/src/plugin/p3dPythonRun.h

@@ -88,7 +88,7 @@ private:
   void terminate_session();
   void terminate_session();
 
 
 private:
 private:
-  void append_xml_variant(TiXmlElement *xelement, PyObject *value);
+  void append_xml_value(TiXmlElement *xelement, PyObject *value);
 
 
 private:
 private:
   // This method runs only within the read thread.
   // This method runs only within the read thread.

+ 25 - 25
direct/src/plugin/p3dSession.cxx

@@ -462,24 +462,24 @@ rt_make_p3d_request(TiXmlElement *xrequest) {
 
 
     } else if (strcmp(rtype, "set_property") == 0) {
     } else if (strcmp(rtype, "set_property") == 0) {
       const char *property_name = xrequest->Attribute("property_name");
       const char *property_name = xrequest->Attribute("property_name");
-      TiXmlElement *xvariant = xrequest->FirstChildElement("variant");
-      if (property_name != NULL && xvariant != NULL) {
+      TiXmlElement *xvalue = xrequest->FirstChildElement("value");
+      if (property_name != NULL && xvalue != NULL) {
         request = new P3D_request;
         request = new P3D_request;
         request->_request_type = P3D_RT_set_property;
         request->_request_type = P3D_RT_set_property;
         request->_request._set_property._property_name = strdup(property_name);
         request->_request._set_property._property_name = strdup(property_name);
-        request->_request._set_property._value = rt_from_xml_variant(xvariant);
+        request->_request._set_property._value = rt_from_xml_value(xvalue);
       }
       }
 
 
     } else if (strcmp(rtype, "call") == 0) {
     } else if (strcmp(rtype, "call") == 0) {
       const char *property_name = xrequest->Attribute("property_name");
       const char *property_name = xrequest->Attribute("property_name");
-      TiXmlElement *xvariant = xrequest->FirstChildElement("variant");
+      TiXmlElement *xvalue = xrequest->FirstChildElement("value");
       int unique_id;
       int unique_id;
-      if (property_name != NULL && xvariant != NULL && 
+      if (property_name != NULL && xvalue != NULL && 
           xrequest->QueryIntAttribute("unique_id", &unique_id) == TIXML_SUCCESS) {
           xrequest->QueryIntAttribute("unique_id", &unique_id) == TIXML_SUCCESS) {
         request = new P3D_request;
         request = new P3D_request;
         request->_request_type = P3D_RT_call;
         request->_request_type = P3D_RT_call;
         request->_request._call._property_name = strdup(property_name);
         request->_request._call._property_name = strdup(property_name);
-        request->_request._call._params = rt_from_xml_variant(xvariant);
+        request->_request._call._params = rt_from_xml_value(xvalue);
         request->_request._call._unique_id = unique_id;
         request->_request._call._unique_id = unique_id;
       }
       }
 
 
@@ -492,57 +492,57 @@ rt_make_p3d_request(TiXmlElement *xrequest) {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DSession::rt_from_xml_variant
+//     Function: P3DSession::rt_from_xml_value
 //       Access: Private
 //       Access: Private
 //  Description: Converts the XML representation of the particular
 //  Description: Converts the XML representation of the particular
-//               variant value into a corresponding P3DVariant object.
+//               value value into a corresponding P3DValue object.
 //               Returns the newly-allocated object.
 //               Returns the newly-allocated object.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DSession::
-rt_from_xml_variant(TiXmlElement *xvariant) {
-  const char *type = xvariant->Attribute("type");
+P3DValue *P3DSession::
+rt_from_xml_value(TiXmlElement *xvalue) {
+  const char *type = xvalue->Attribute("type");
   if (strcmp(type, "none") == 0) {
   if (strcmp(type, "none") == 0) {
-    return new P3DNoneVariant;
+    return new P3DNoneValue;
 
 
   } else if (strcmp(type, "bool") == 0) {
   } else if (strcmp(type, "bool") == 0) {
     int value;
     int value;
-    if (xvariant->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
-      return new P3DBoolVariant(value != 0);
+    if (xvalue->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
+      return new P3DBoolValue(value != 0);
     }
     }
 
 
   } else if (strcmp(type, "int") == 0) {
   } else if (strcmp(type, "int") == 0) {
     int value;
     int value;
-    if (xvariant->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
-      return new P3DIntVariant(value);
+    if (xvalue->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
+      return new P3DIntValue(value);
     }
     }
 
 
   } else if (strcmp(type, "float") == 0) {
   } else if (strcmp(type, "float") == 0) {
     double value;
     double value;
-    if (xvariant->QueryDoubleAttribute("value", &value) == TIXML_SUCCESS) {
-      return new P3DFloatVariant(value);
+    if (xvalue->QueryDoubleAttribute("value", &value) == TIXML_SUCCESS) {
+      return new P3DFloatValue(value);
     }
     }
 
 
   } else if (strcmp(type, "string") == 0) {
   } else if (strcmp(type, "string") == 0) {
     // Using the string form here instead of the char * form, so we
     // Using the string form here instead of the char * form, so we
     // don't get tripped up on embedded null characters.
     // don't get tripped up on embedded null characters.
-    const string *value = xvariant->Attribute(string("value"));
+    const string *value = xvalue->Attribute(string("value"));
     if (value != NULL) {
     if (value != NULL) {
-      return new P3DStringVariant(*value);
+      return new P3DStringValue(*value);
     }
     }
 
 
   } else if (strcmp(type, "list") == 0) {
   } else if (strcmp(type, "list") == 0) {
-    P3DListVariant *list = new P3DListVariant;
+    P3DListValue *list = new P3DListValue;
 
 
-    TiXmlElement *xchild = xvariant->FirstChildElement("variant");
+    TiXmlElement *xchild = xvalue->FirstChildElement("value");
     while (xchild != NULL) {
     while (xchild != NULL) {
-      list->append_item(rt_from_xml_variant(xchild));
-      xchild = xchild->NextSiblingElement("variant");
+      list->append_item(rt_from_xml_value(xchild));
+      xchild = xchild->NextSiblingElement("value");
     }
     }
     return list;
     return list;
   }
   }
 
 
   // Something went wrong in decoding.
   // Something went wrong in decoding.
-  return new P3DNoneVariant;
+  return new P3DNoneValue;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////

+ 1 - 1
direct/src/plugin/p3dSession.h

@@ -61,7 +61,7 @@ private:
   void rt_terminate();
   void rt_terminate();
   void rt_handle_request(TiXmlDocument *doc);
   void rt_handle_request(TiXmlDocument *doc);
   P3D_request *rt_make_p3d_request(TiXmlElement *xrequest);
   P3D_request *rt_make_p3d_request(TiXmlElement *xrequest);
-  P3DVariant *rt_from_xml_variant(TiXmlElement *xvariant);
+  P3DValue *rt_from_xml_value(TiXmlElement *xvalue);
 
 
 #ifdef _WIN32
 #ifdef _WIN32
   static DWORD WINAPI win_rt_thread_run(LPVOID data);
   static DWORD WINAPI win_rt_thread_run(LPVOID data);

+ 30 - 30
direct/src/plugin/p3dStringVariant.cxx → direct/src/plugin/p3dStringValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dStringVariant.cxx
+// Filename: p3dStringValue.cxx
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,95 +12,95 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#include "p3dStringVariant.h"
+#include "p3dStringValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::Constructor
+//     Function: P3DStringValue::Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DStringVariant::
-P3DStringVariant(const string &value) : 
-  P3DVariant(P3D_VT_string),
+P3DStringValue::
+P3DStringValue(const string &value) : 
+  P3DValue(P3D_VT_string),
   _value(value)
   _value(value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::Copy Constructor
+//     Function: P3DStringValue::Copy Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DStringVariant::
-P3DStringVariant(const P3DStringVariant &copy) :
-  P3DVariant(copy),
+P3DStringValue::
+P3DStringValue(const P3DStringValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
   _value(copy._value)
 {
 {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::Destructor
+//     Function: P3DStringValue::Destructor
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DStringVariant::
-~P3DStringVariant() {
+P3DStringValue::
+~P3DStringValue() {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::make_copy
+//     Function: P3DStringValue::make_copy
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DStringVariant::
+P3DValue *P3DStringValue::
 make_copy() {
 make_copy() {
-  return new P3DStringVariant(*this);
+  return new P3DStringValue(*this);
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::get_bool
+//     Function: P3DStringValue::get_bool
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-bool P3DStringVariant::
+bool P3DStringValue::
 get_bool() const {
 get_bool() const {
   return !_value.empty();
   return !_value.empty();
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::make_string
+//     Function: P3DStringValue::make_string
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DStringVariant::
+void P3DStringValue::
 make_string(string &value) const {
 make_string(string &value) const {
   value = _value;
   value = _value;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::make_xml
+//     Function: P3DStringValue::make_xml
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DStringVariant::
+TiXmlElement *P3DStringValue::
 make_xml() const {
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "string");
-  xvariant->SetAttribute("value", _value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "string");
+  xvalue->SetAttribute("value", _value);
+  return xvalue;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::output
+//     Function: P3DStringValue::output
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Writes a formatted representation of the value to the
 //  Description: Writes a formatted representation of the value to the
 //               indicated string.  This is intended for developer
 //               indicated string.  This is intended for developer
 //               assistance.
 //               assistance.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DStringVariant::
+void P3DStringValue::
 output(ostream &out) const {
 output(ostream &out) const {
   out << '"';
   out << '"';
   for (string::const_iterator si = _value.begin(); si != _value.end(); ++si) {
   for (string::const_iterator si = _value.begin(); si != _value.end(); ++si) {

+ 11 - 11
direct/src/plugin/p3dStringVariant.h → direct/src/plugin/p3dStringValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dStringVariant.h
+// Filename: p3dStringValue.h
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,25 +12,25 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#ifndef P3DSTRINGVARIANT_H
-#define P3DSTRINGVARIANT_H
+#ifndef P3DSTRINGVALUE_H
+#define P3DSTRINGVALUE_H
 
 
 #include "p3d_plugin_common.h"
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DStringVariant
-// Description : A variant type that contains a string value.
+//       Class : P3DStringValue
+// Description : A value type that contains a string value.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-class P3DStringVariant : public P3DVariant {
+class P3DStringValue : public P3DValue {
 public:
 public:
-  P3DStringVariant(const string &value);
-  P3DStringVariant(const P3DStringVariant &copy);
+  P3DStringValue(const string &value);
+  P3DStringValue(const P3DStringValue &copy);
 
 
 public:
 public:
-  virtual ~P3DStringVariant();
+  virtual ~P3DStringValue();
 
 
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual bool get_bool() const;
   virtual void make_string(string &value) const;
   virtual void make_string(string &value) const;
 
 

+ 7 - 7
direct/src/plugin/p3dVariant.I → direct/src/plugin/p3dValue.I

@@ -1,4 +1,4 @@
-// Filename: p3dVariant.I
+// Filename: p3dValue.I
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -14,21 +14,21 @@
 
 
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::Constructor
+//     Function: P3DValue::Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-inline P3DVariant::
-P3DVariant(P3D_variant_type type) {
+inline P3DValue::
+P3DValue(P3D_value_type type) {
   _type = type;
   _type = type;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::Copy Constructor
+//     Function: P3DValue::Copy Constructor
 //       Access: Public
 //       Access: Public
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-inline P3DVariant::
-P3DVariant(const P3DVariant &copy) {
+inline P3DValue::
+P3DValue(const P3DValue &copy) {
   _type = copy._type;
   _type = copy._type;
 }
 }

+ 26 - 26
direct/src/plugin/p3dVariant.cxx → direct/src/plugin/p3dValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dVariant.cxx
+// Filename: p3dValue.cxx
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,49 +12,49 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#include "p3dVariant.h"
+#include "p3dValue.h"
 #include <string.h>  // memcpy
 #include <string.h>  // memcpy
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::Destructor
+//     Function: P3DValue::Destructor
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: 
 //  Description: 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant::
-~P3DVariant() {
+P3DValue::
+~P3DValue() {
   _type = P3D_VT_none;
   _type = P3D_VT_none;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_int
+//     Function: P3DValue::get_int
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 //               possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 get_int() const {
 get_int() const {
   return 0;
   return 0;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_float
+//     Function: P3DValue::get_float
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a floating-point
+//  Description: Returns the value value coerced to a floating-point
 //               value, if possible.
 //               value, if possible.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-double P3DVariant::
+double P3DValue::
 get_float() const {
 get_float() const {
   return get_int();
   return get_int();
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_string_length
+//     Function: P3DValue::get_string_length
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Returns the length of the string that represents the
 //  Description: Returns the length of the string that represents the
-//               variant value, not counting any null termination
+//               value value, not counting any null termination
 //               characters.
 //               characters.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 get_string_length() const {
 get_string_length() const {
   string result;
   string result;
   make_string(result);
   make_string(result);
@@ -62,16 +62,16 @@ get_string_length() const {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::extract_string
+//     Function: P3DValue::extract_string
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Stores a string that represents the variant value in
+//  Description: Stores a string that represents the value value in
 //               the indicated buffer; a null character is included if
 //               the indicated buffer; a null character is included if
 //               there is space.  Returns the number of characters
 //               there is space.  Returns the number of characters
 //               needed in the output (which might be more than the
 //               needed in the output (which might be more than the
 //               actual number of characters stored if buffer_length
 //               actual number of characters stored if buffer_length
 //               was too small).
 //               was too small).
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 extract_string(char *buffer, int buffer_length) const {
 extract_string(char *buffer, int buffer_length) const {
   string result;
   string result;
   make_string(result);
   make_string(result);
@@ -80,35 +80,35 @@ extract_string(char *buffer, int buffer_length) const {
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_list_length
+//     Function: P3DValue::get_list_length
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the length of the variant value as a list.
+//  Description: Returns the length of the value value as a list.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 get_list_length() const {
 get_list_length() const {
   return 0;
   return 0;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_list_item
+//     Function: P3DValue::get_list_item
 //       Access: Public, Virtual
 //       Access: Public, Virtual
-//  Description: Returns the nth item in the variant as a list.  The
-//               return value is a freshly-allocated P3DVariant object
+//  Description: Returns the nth item in the value as a list.  The
+//               return value is a freshly-allocated P3DValue object
 //               that must be deleted by the caller, or NULL on error.
 //               that must be deleted by the caller, or NULL on error.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DVariant::
+P3DValue *P3DValue::
 get_list_item(int n) const {
 get_list_item(int n) const {
   return NULL;
   return NULL;
 }
 }
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::output
+//     Function: P3DValue::output
 //       Access: Public, Virtual
 //       Access: Public, Virtual
 //  Description: Writes a formatted representation of the value to the
 //  Description: Writes a formatted representation of the value to the
 //               indicated string.  This is intended for developer
 //               indicated string.  This is intended for developer
 //               assistance.
 //               assistance.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-void P3DVariant::
+void P3DValue::
 output(ostream &out) const {
 output(ostream &out) const {
   string value;
   string value;
   make_string(value);
   make_string(value);

+ 14 - 14
direct/src/plugin/p3dVariant.h → direct/src/plugin/p3dValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dVariant.h
+// Filename: p3dValue.h
 // Created by:  drose (30Jun09)
 // Created by:  drose (30Jun09)
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
@@ -12,28 +12,28 @@
 //
 //
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
 
 
-#ifndef P3DVARIANT_H
-#define P3DVARIANT_H
+#ifndef P3DVALUE_H
+#define P3DVALUE_H
 
 
 #include "p3d_plugin_common.h"
 #include "p3d_plugin_common.h"
 
 
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DVariant
-// Description : The C++ implementation of P3D_variant, corresponding
+//       Class : P3DValue
+// Description : The C++ implementation of P3D_value, corresponding
 //               to a single atomic value that is passed around
 //               to a single atomic value that is passed around
 //               between scripting languages.  This is an abstract
 //               between scripting languages.  This is an abstract
 //               base class; the actual implementations are provided
 //               base class; the actual implementations are provided
 //               by the various specialized classes, below.
 //               by the various specialized classes, below.
 ////////////////////////////////////////////////////////////////////
 ////////////////////////////////////////////////////////////////////
-class P3DVariant : public P3D_variant {
+class P3DValue : public P3D_value {
 protected:
 protected:
-  inline P3DVariant(P3D_variant_type type);
-  inline P3DVariant(const P3DVariant &copy);
+  inline P3DValue(P3D_value_type type);
+  inline P3DValue(const P3DValue &copy);
 
 
 public:
 public:
-  virtual ~P3DVariant();
+  virtual ~P3DValue();
 
 
-  virtual P3DVariant *make_copy()=0; 
+  virtual P3DValue *make_copy()=0; 
   virtual bool get_bool() const=0;
   virtual bool get_bool() const=0;
   virtual int get_int() const;
   virtual int get_int() const;
   virtual double get_float() const;
   virtual double get_float() const;
@@ -43,17 +43,17 @@ public:
   virtual void make_string(string &value) const=0;
   virtual void make_string(string &value) const=0;
 
 
   virtual int get_list_length() const;
   virtual int get_list_length() const;
-  virtual P3DVariant *get_list_item(int n) const;
+  virtual P3DValue *get_list_item(int n) const;
 
 
   virtual TiXmlElement *make_xml() const=0;
   virtual TiXmlElement *make_xml() const=0;
 
 
   virtual void output(ostream &out) const;
   virtual void output(ostream &out) const;
 };
 };
 
 
-#include "p3dVariant.I"
+#include "p3dValue.I"
 
 
-inline ostream &operator << (ostream &out, const P3DVariant &variant) {
-  variant.output(out);
+inline ostream &operator << (ostream &out, const P3DValue &value) {
+  value.output(out);
   return out;
   return out;
 }
 }
 
 

+ 57 - 57
direct/src/plugin/p3d_plugin.cxx

@@ -16,12 +16,12 @@
 #include "p3dInstanceManager.h"
 #include "p3dInstanceManager.h"
 #include "p3dInstance.h"
 #include "p3dInstance.h"
 #include "p3dWindowParams.h"
 #include "p3dWindowParams.h"
-#include "p3dNoneVariant.h"
-#include "p3dBoolVariant.h"
-#include "p3dIntVariant.h"
-#include "p3dFloatVariant.h"
-#include "p3dStringVariant.h"
-#include "p3dListVariant.h"
+#include "p3dNoneValue.h"
+#include "p3dBoolValue.h"
+#include "p3dIntValue.h"
+#include "p3dFloatValue.h"
+#include "p3dStringValue.h"
+#include "p3dListValue.h"
 
 
 #include <assert.h>
 #include <assert.h>
 
 
@@ -117,181 +117,181 @@ P3D_instance_setup_window(P3D_instance *instance,
 }
 }
 
 
 void 
 void 
-P3D_variant_finish(P3D_variant *variant) {
+P3D_value_finish(P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  if (variant != NULL) {
-    delete (P3DVariant *)variant;
+  if (value != NULL) {
+    delete (P3DValue *)value;
   }
   }
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
 }
 }
 
 
-P3D_variant *
-P3D_variant_copy(const P3D_variant *variant) {
+P3D_value *
+P3D_value_copy(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((P3DVariant *)variant)->make_copy();
+  P3D_value *result = ((P3DValue *)value)->make_copy();
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
-P3D_new_none_variant() {
+P3D_value *
+P3D_new_none_value() {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DNoneVariant();
+  P3D_value *result = new P3DNoneValue();
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
-P3D_new_bool_variant(bool value) {
+P3D_value *
+P3D_new_bool_value(bool value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DBoolVariant(value);
+  P3D_value *result = new P3DBoolValue(value);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
 bool
 bool
-P3D_variant_get_bool(const P3D_variant *variant) {
+P3D_value_get_bool(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  bool result = ((const P3DVariant *)variant)->get_bool();
+  bool result = ((const P3DValue *)value)->get_bool();
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
-P3D_new_int_variant(int value) {
+P3D_value *
+P3D_new_int_value(int value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DIntVariant(value);
+  P3D_value *result = new P3DIntValue(value);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
 int
 int
-P3D_variant_get_int(const P3D_variant *variant) {
+P3D_value_get_int(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  int result = ((const P3DVariant *)variant)->get_int();
+  int result = ((const P3DValue *)value)->get_int();
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
-P3D_new_float_variant(double value) {
+P3D_value *
+P3D_new_float_value(double value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DFloatVariant(value);
+  P3D_value *result = new P3DFloatValue(value);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
 double
 double
-P3D_variant_get_float(const P3D_variant *variant) {
+P3D_value_get_float(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  double result = ((const P3DVariant *)variant)->get_float();
+  double result = ((const P3DValue *)value)->get_float();
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
-P3D_new_string_variant(const char *value, int length) {
+P3D_value *
+P3D_new_string_value(const char *value, int length) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DStringVariant(string(value, length));
+  P3D_value *result = new P3DStringValue(string(value, length));
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
 int
 int
-P3D_variant_get_string_length(const P3D_variant *variant) {
+P3D_value_get_string_length(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  int result = ((const P3DVariant *)variant)->get_string_length();
+  int result = ((const P3DValue *)value)->get_string_length();
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
 int
 int
-P3D_variant_extract_string(const P3D_variant *variant, char *buffer, 
+P3D_value_extract_string(const P3D_value *value, char *buffer, 
                            int buffer_length) {
                            int buffer_length) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
   int result = 
   int result = 
-    ((const P3DVariant *)variant)->extract_string(buffer, buffer_length);
+    ((const P3DValue *)value)->extract_string(buffer, buffer_length);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
-P3D_new_list_variant(P3D_variant * const elements[], int num_elements) {
+P3D_value *
+P3D_new_list_value(P3D_value * const elements[], int num_elements) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DListVariant((P3DVariant * const *)elements, num_elements);
+  P3D_value *result = new P3DListValue((P3DValue * const *)elements, num_elements);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
 int
 int
-P3D_variant_get_list_length(const P3D_variant *variant) {
+P3D_value_get_list_length(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  int result = ((const P3DVariant *)variant)->get_list_length();
+  int result = ((const P3DValue *)value)->get_list_length();
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
-P3D_variant_get_list_item(const P3D_variant *variant, int n) {
+P3D_value *
+P3D_value_get_list_item(const P3D_value *value, int n) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((const P3DVariant *)variant)->get_list_item(n);
+  P3D_value *result = ((const P3DValue *)value)->get_list_item(n);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
+P3D_value *
 P3D_instance_get_property(const P3D_instance *instance, 
 P3D_instance_get_property(const P3D_instance *instance, 
                           const char *property_name) {
                           const char *property_name) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((const P3DInstance *)instance)->get_property(property_name);
+  P3D_value *result = ((const P3DInstance *)instance)->get_property(property_name);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
+P3D_value *
 P3D_instance_get_property_list(const P3D_instance *instance, 
 P3D_instance_get_property_list(const P3D_instance *instance, 
                                const char *property_name) {
                                const char *property_name) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((const P3DInstance *)instance)->get_property_list(property_name);
+  P3D_value *result = ((const P3DInstance *)instance)->get_property_list(property_name);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
 bool
 bool
 P3D_instance_set_property(P3D_instance *instance, const char *property_name,
 P3D_instance_set_property(P3D_instance *instance, const char *property_name,
-                          const P3D_variant *value) {
+                          const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
   bool result = 
   bool result = 
-    ((P3DInstance *)instance)->set_property(property_name, (const P3DVariant *)value);
+    ((P3DInstance *)instance)->set_property(property_name, (const P3DValue *)value);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
 
 
-P3D_variant *
+P3D_value *
 P3D_instance_call(P3D_instance *instance, const char *property_name,
 P3D_instance_call(P3D_instance *instance, const char *property_name,
-                  const P3D_variant *params) {
+                  const P3D_value *params) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = 
-    ((P3DInstance *)instance)->call(property_name, (P3DVariant *)params);
+  P3D_value *result = 
+    ((P3DInstance *)instance)->call(property_name, (P3DValue *)params);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
   return result;
   return result;
 }
 }
@@ -359,9 +359,9 @@ P3D_instance_feed_url_stream(P3D_instance *instance, int unique_id,
 
 
 void
 void
 P3D_instance_feed_value(P3D_instance *instance, int unique_id,
 P3D_instance_feed_value(P3D_instance *instance, int unique_id,
-                        P3D_variant *variant) {
+                        P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   ACQUIRE_LOCK(_lock);
-  ((P3DInstance *)instance)->feed_value(unique_id, (P3DVariant *)variant);
+  ((P3DInstance *)instance)->feed_value(unique_id, (P3DValue *)value);
   RELEASE_LOCK(_lock);
   RELEASE_LOCK(_lock);
 }
 }

+ 83 - 83
direct/src/plugin/p3d_plugin.h

@@ -264,7 +264,7 @@ P3D_instance_setup_window_func(P3D_instance *instance,
    plugin via JavaScript or related interfaces on the browser. */
    plugin via JavaScript or related interfaces on the browser. */
 
 
 /* This enumeration indicates which fundamental type is represented by
 /* This enumeration indicates which fundamental type is represented by
-   a particular P3D_variant object, below. */
+   a particular P3D_value object, below. */
 typedef enum {
 typedef enum {
   P3D_VT_none,
   P3D_VT_none,
   P3D_VT_bool,
   P3D_VT_bool,
@@ -272,76 +272,76 @@ typedef enum {
   P3D_VT_float,
   P3D_VT_float,
   P3D_VT_string,
   P3D_VT_string,
   P3D_VT_list
   P3D_VT_list
-} P3D_variant_type;
+} P3D_value_type;
 
 
 /* This structure represents a concrete value of some arbitrary type.
 /* This structure represents a concrete value of some arbitrary type.
    Instances of this structure may be assigned to property names, or
    Instances of this structure may be assigned to property names, or
    passed into or returned from function calls. */
    passed into or returned from function calls. */
 typedef struct {
 typedef struct {
-  P3D_variant_type _type;
+  P3D_value_type _type;
 
 
   /* Additional opaque data may be stored here. */
   /* Additional opaque data may be stored here. */
-} P3D_variant;
+} P3D_value;
 
 
-/* Deallocates a P3D_variant previously allocated with one of the
+/* Deallocates a P3D_value previously allocated with one of the
    below calls, or returned from a function such as
    below calls, or returned from a function such as
-   P3D_variant_get_property().  After this has been called, the
-   variant's pointer must no longer be used. */
+   P3D_value_get_property().  After this has been called, the
+   value's pointer must no longer be used. */
 typedef void
 typedef void
-P3D_variant_finish_func(P3D_variant *variant);
+P3D_value_finish_func(P3D_value *value);
 
 
-/* Returns a duplicate copy of the indicated variant.  The return
-   value should be eventually passed to P3D_variant_finish(),
+/* Returns a duplicate copy of the indicated value.  The return
+   value should be eventually passed to P3D_value_finish(),
    above. */
    above. */
-typedef P3D_variant *
-P3D_variant_copy_func(const P3D_variant *variant);
+typedef P3D_value *
+P3D_value_copy_func(const P3D_value *value);
 
 
-/* Allocates a new P3D_variant of type none.  This variant has no
+/* Allocates a new P3D_value of type none.  This value has no
    particular value and corresponds to Python's None type or C's void
    particular value and corresponds to Python's None type or C's void
    type. */
    type. */
-typedef P3D_variant *
-P3D_new_none_variant_func();
+typedef P3D_value *
+P3D_new_none_value_func();
 
 
-/* Allocates a new P3D_variant of type bool. */
-typedef P3D_variant *
-P3D_new_bool_variant_func(bool value);
+/* Allocates a new P3D_value of type bool. */
+typedef P3D_value *
+P3D_new_bool_value_func(bool value);
 
 
 /* Retrieves the boolean value associated with this type.  If the
 /* Retrieves the boolean value associated with this type.  If the
-   variant's type is not P3D_VT_bool, this implicitly coerces the
+   value's type is not P3D_VT_bool, this implicitly coerces the
    value to a boolean value. */
    value to a boolean value. */
 typedef bool
 typedef bool
-P3D_variant_get_bool_func(const P3D_variant *variant);
+P3D_value_get_bool_func(const P3D_value *value);
 
 
-/* Allocates a new P3D_variant of type int. */
-typedef P3D_variant *
-P3D_new_int_variant_func(int value);
+/* Allocates a new P3D_value of type int. */
+typedef P3D_value *
+P3D_new_int_value_func(int value);
 
 
 /* Retrieves the integer value associated with this type.  If the
 /* Retrieves the integer value associated with this type.  If the
-   variant's type is not P3D_VT_int, this implicitly coerces the value
+   value's type is not P3D_VT_int, this implicitly coerces the value
    to an integer value. */
    to an integer value. */
 typedef int
 typedef int
-P3D_variant_get_int_func(const P3D_variant *variant);
+P3D_value_get_int_func(const P3D_value *value);
 
 
-/* Allocates a new P3D_variant of type float. */
-typedef P3D_variant *
-P3D_new_float_variant_func(double value);
+/* Allocates a new P3D_value of type float. */
+typedef P3D_value *
+P3D_new_float_value_func(double value);
 
 
 /* Retrieves the floating-point value associated with this type.  If
 /* Retrieves the floating-point value associated with this type.  If
-   the variant's type is not P3D_VT_float, this implicitly coerces the
+   the value's type is not P3D_VT_float, this implicitly coerces the
    value to a floating-point value. */
    value to a floating-point value. */
 typedef double
 typedef double
-P3D_variant_get_float_func(const P3D_variant *variant);
+P3D_value_get_float_func(const P3D_value *value);
 
 
-/* Allocates a new P3D_variant of type string. */
-typedef P3D_variant *
-P3D_new_string_variant_func(const char *value, int length);
+/* Allocates a new P3D_value of type string. */
+typedef P3D_value *
+P3D_new_string_value_func(const char *value, int length);
 
 
 /* Retrieves the length of the string value associated with this type.
 /* Retrieves the length of the string value associated with this type.
    This is the number of bytes that must be allocated to hold the
    This is the number of bytes that must be allocated to hold the
-   results of P3D_variant_extract_string(), not including any
+   results of P3D_value_extract_string(), not including any
    terminating null byte. */
    terminating null byte. */
 typedef int
 typedef int
-P3D_variant_get_string_length_func(const P3D_variant *variant);
+P3D_value_get_string_length_func(const P3D_value *value);
 
 
 /* Stores the string value associated with this type in the indicated
 /* Stores the string value associated with this type in the indicated
    buffer, which has the specified length.  The return value is the
    buffer, which has the specified length.  The return value is the
@@ -352,46 +352,46 @@ P3D_variant_get_string_length_func(const P3D_variant *variant);
    P3D_VT_string, this implicitly coerces the value to a string
    P3D_VT_string, this implicitly coerces the value to a string
    value. */
    value. */
 typedef int
 typedef int
-P3D_variant_extract_string_func(const P3D_variant *variant, char *buffer, 
+P3D_value_extract_string_func(const P3D_value *value, char *buffer, 
                                 int buffer_length);
                                 int buffer_length);
 
 
-/* Allocates a new P3D_variant of type list.  This is a list of an
-   arbitrary number of P3D_variant objects.  The indicated P3D_variant
+/* Allocates a new P3D_value of type list.  This is a list of an
+   arbitrary number of P3D_value objects.  The indicated P3D_value
    objects are stored directly within the list; ownership of the
    objects are stored directly within the list; ownership of the
    objects in this array (but not the array pointer itself) is passed
    objects in this array (but not the array pointer itself) is passed
-   to the list.  The caller must no longer call P3D_variant_finish()
+   to the list.  The caller must no longer call P3D_value_finish()
    on any objects added to the list (but should still call
    on any objects added to the list (but should still call
-   P3D_variant_finish() on the list itself). */
-typedef P3D_variant *
-P3D_new_list_variant_func(P3D_variant * const elements[], int num_elements);
+   P3D_value_finish() on the list itself). */
+typedef P3D_value *
+P3D_new_list_value_func(P3D_value * const elements[], int num_elements);
 
 
-/* Returns the number of items in the list, if the variant's type is
+/* Returns the number of items in the list, if the value's type is
    of P3D_VT_list. */
    of P3D_VT_list. */
 typedef int
 typedef int
-P3D_variant_get_list_length_func(const P3D_variant *variant);
+P3D_value_get_list_length_func(const P3D_value *value);
 
 
 /* Returns the nth item in the list.  The caller inherits ownership of
 /* Returns the nth item in the list.  The caller inherits ownership of
-   this object, and should call P3D_variant_finish() on it. */
-typedef P3D_variant *
-P3D_variant_get_list_item_func(const P3D_variant *variant, int n);
+   this object, and should call P3D_value_finish() on it. */
+typedef P3D_value *
+P3D_value_get_list_item_func(const P3D_value *value, int n);
 
 
 /* Retrieves the named property from the instance, if any.  The
 /* Retrieves the named property from the instance, if any.  The
    property name may be a dot-delimited sequence to reference nested
    property name may be a dot-delimited sequence to reference nested
    properties.  Returns NULL if the instance does not have the named
    properties.  Returns NULL if the instance does not have the named
    property.  If not NULL, you should pass the return value to
    property.  If not NULL, you should pass the return value to
-   P3D_variant_finish(). */
-typedef P3D_variant *
+   P3D_value_finish(). */
+typedef P3D_value *
 P3D_instance_get_property_func(const P3D_instance *instance, 
 P3D_instance_get_property_func(const P3D_instance *instance, 
                                const char *property_name);
                                const char *property_name);
 
 
 /* Returns a list of properties on the instance below the named
 /* Returns a list of properties on the instance below the named
    property.  The property name may be a dot-delimited sequence to
    property.  The property name may be a dot-delimited sequence to
    reference nested properties.  Returns NULL if the instance does not
    reference nested properties.  Returns NULL if the instance does not
-   have the named property; otherwise, returns a list variant that
-   contains a list of string variants, one for each property stored on
+   have the named property; otherwise, returns a list value that
+   contains a list of string values, one for each property stored on
    the named property.  If not NULL, you should pass the return value
    the named property.  If not NULL, you should pass the return value
-   to P3D_variant_finish(). */
-typedef P3D_variant *
+   to P3D_value_finish(). */
+typedef P3D_value *
 P3D_instance_get_property_list_func(const P3D_instance *instance, 
 P3D_instance_get_property_list_func(const P3D_instance *instance, 
                                     const char *property_name);
                                     const char *property_name);
 
 
@@ -401,21 +401,21 @@ P3D_instance_get_property_list_func(const P3D_instance *instance,
    false on failure (for instance, because a parent property does not
    false on failure (for instance, because a parent property does not
    exist).  Pass NULL for the value to delete the last property.  The
    exist).  Pass NULL for the value to delete the last property.  The
    caller retains ownership of the value object, and should eventually
    caller retains ownership of the value object, and should eventually
-   delete with P3D_variant_finish(). */
+   delete with P3D_value_finish(). */
 typedef bool
 typedef bool
 P3D_instance_set_property_func(P3D_instance *instance, const char *property_name,
 P3D_instance_set_property_func(P3D_instance *instance, const char *property_name,
-                               const P3D_variant *value);
+                               const P3D_value *value);
 
 
 /* Calls the named property as a function.  The property name may be a
 /* Calls the named property as a function.  The property name may be a
-   dot-delimited sequence.  The params variant is an object of type
+   dot-delimited sequence.  The params value is an object of type
    P3D_VT_list, which contains the list of parameters to the function.
    P3D_VT_list, which contains the list of parameters to the function.
    The caller retains ownership of the params object.  The return
    The caller retains ownership of the params object.  The return
-   value is NULL on error, or a newly-allocated variant on success; if
+   value is NULL on error, or a newly-allocated value on success; if
    not NULL, you should pass the return value to
    not NULL, you should pass the return value to
-   P3D_variant_finish(). */
-typedef P3D_variant *
+   P3D_value_finish(). */
+typedef P3D_value *
 P3D_instance_call_func(P3D_instance *instance, const char *property_name,
 P3D_instance_call_func(P3D_instance *instance, const char *property_name,
-                       const P3D_variant *params);
+                       const P3D_value *params);
 
 
 /* Some scriptable properties on the host may be queried or modified
 /* Some scriptable properties on the host may be queried or modified
    via requests, below. */
    via requests, below. */
@@ -518,12 +518,12 @@ typedef struct {
    P3D_request_finish()). */
    P3D_request_finish()). */
 typedef struct {
 typedef struct {
   const char *_property_name;
   const char *_property_name;
-  const P3D_variant *_value;
+  const P3D_value *_value;
 } P3D_request_set_property;
 } P3D_request_set_property;
 
 
 /* A request to call a function on a host object.  The property_name
 /* A request to call a function on a host object.  The property_name
    will be a dot-delimited string corresponding to a nested object, as
    will be a dot-delimited string corresponding to a nested object, as
-   above.  The _params pointer will be a list variant, which contains
+   above.  The _params pointer will be a list value, which contains
    the parameter values to pass to the function.  The host does not
    the parameter values to pass to the function.  The host does not
    receive ownership of the _params pointer and should not store it or
    receive ownership of the _params pointer and should not store it or
    delete it.  The host should respond to this request by calling
    delete it.  The host should respond to this request by calling
@@ -532,7 +532,7 @@ typedef struct {
    not a callable object. */
    not a callable object. */
 typedef struct {
 typedef struct {
   const char *_property_name;
   const char *_property_name;
-  const P3D_variant *_params;
+  const P3D_value *_params;
   int _unique_id;
   int _unique_id;
 } P3D_request_call;
 } P3D_request_call;
 
 
@@ -652,14 +652,14 @@ P3D_instance_feed_url_stream_func(P3D_instance *instance, int unique_id,
 
 
 /* This function is called by the host in response to a get_property
 /* This function is called by the host in response to a get_property
    or call request.  The instance and unique_id parameters are from
    or call request.  The instance and unique_id parameters are from
-   the original request; the variant should be a freshly-allocated
-   P3D_variant that represents the requested property value or the
+   the original request; the value should be a freshly-allocated
+   P3D_value that represents the requested property value or the
    return value from the function call, or NULL on error.  Ownership
    return value from the function call, or NULL on error.  Ownership
-   of the variant value is passed into the plugin; the host should
-   *not* call P3D_variant_finish() on this pointer. */
+   of the value value is passed into the plugin; the host should
+   *not* call P3D_value_finish() on this pointer. */
 typedef void
 typedef void
 P3D_instance_feed_value_func(P3D_instance *instance, int unique_id,
 P3D_instance_feed_value_func(P3D_instance *instance, int unique_id,
-                             P3D_variant *variant);
+                             P3D_value *value);
 
 
 
 
 #ifdef P3D_FUNCTION_PROTOTYPES
 #ifdef P3D_FUNCTION_PROTOTYPES
@@ -672,21 +672,21 @@ EXPCL_P3D_PLUGIN P3D_instance_start_func P3D_instance_start;
 EXPCL_P3D_PLUGIN P3D_instance_finish_func P3D_instance_finish;
 EXPCL_P3D_PLUGIN P3D_instance_finish_func P3D_instance_finish;
 EXPCL_P3D_PLUGIN P3D_instance_setup_window_func P3D_instance_setup_window;
 EXPCL_P3D_PLUGIN P3D_instance_setup_window_func P3D_instance_setup_window;
 
 
-EXPCL_P3D_PLUGIN P3D_variant_finish_func P3D_variant_finish;
-EXPCL_P3D_PLUGIN P3D_variant_copy_func P3D_variant_copy;
-EXPCL_P3D_PLUGIN P3D_new_none_variant_func P3D_new_none_variant;
-EXPCL_P3D_PLUGIN P3D_new_bool_variant_func P3D_new_bool_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_bool_func P3D_variant_get_bool;
-EXPCL_P3D_PLUGIN P3D_new_int_variant_func P3D_new_int_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_int_func P3D_variant_get_int;
-EXPCL_P3D_PLUGIN P3D_new_float_variant_func P3D_new_float_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_float_func P3D_variant_get_float;
-EXPCL_P3D_PLUGIN P3D_new_string_variant_func P3D_new_string_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_string_length_func P3D_variant_get_string_length;
-EXPCL_P3D_PLUGIN P3D_variant_extract_string_func P3D_variant_extract_string;
-EXPCL_P3D_PLUGIN P3D_new_list_variant_func P3D_new_list_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_list_length_func P3D_variant_get_list_length;
-EXPCL_P3D_PLUGIN P3D_variant_get_list_item_func P3D_variant_get_list_item;
+EXPCL_P3D_PLUGIN P3D_value_finish_func P3D_value_finish;
+EXPCL_P3D_PLUGIN P3D_value_copy_func P3D_value_copy;
+EXPCL_P3D_PLUGIN P3D_new_none_value_func P3D_new_none_value;
+EXPCL_P3D_PLUGIN P3D_new_bool_value_func P3D_new_bool_value;
+EXPCL_P3D_PLUGIN P3D_value_get_bool_func P3D_value_get_bool;
+EXPCL_P3D_PLUGIN P3D_new_int_value_func P3D_new_int_value;
+EXPCL_P3D_PLUGIN P3D_value_get_int_func P3D_value_get_int;
+EXPCL_P3D_PLUGIN P3D_new_float_value_func P3D_new_float_value;
+EXPCL_P3D_PLUGIN P3D_value_get_float_func P3D_value_get_float;
+EXPCL_P3D_PLUGIN P3D_new_string_value_func P3D_new_string_value;
+EXPCL_P3D_PLUGIN P3D_value_get_string_length_func P3D_value_get_string_length;
+EXPCL_P3D_PLUGIN P3D_value_extract_string_func P3D_value_extract_string;
+EXPCL_P3D_PLUGIN P3D_new_list_value_func P3D_new_list_value;
+EXPCL_P3D_PLUGIN P3D_value_get_list_length_func P3D_value_get_list_length;
+EXPCL_P3D_PLUGIN P3D_value_get_list_item_func P3D_value_get_list_item;
 EXPCL_P3D_PLUGIN P3D_instance_get_property_func P3D_instance_get_property;
 EXPCL_P3D_PLUGIN P3D_instance_get_property_func P3D_instance_get_property;
 EXPCL_P3D_PLUGIN P3D_instance_get_property_list_func P3D_instance_get_property_list;
 EXPCL_P3D_PLUGIN P3D_instance_get_property_list_func P3D_instance_get_property_list;
 EXPCL_P3D_PLUGIN P3D_instance_set_property_func P3D_instance_set_property;
 EXPCL_P3D_PLUGIN P3D_instance_set_property_func P3D_instance_set_property;

+ 7 - 7
direct/src/plugin/p3d_plugin_composite1.cxx

@@ -5,16 +5,16 @@
 #include "p3dInstance.cxx"
 #include "p3dInstance.cxx"
 #include "p3dInstanceManager.cxx"
 #include "p3dInstanceManager.cxx"
 #include "p3dMultifileReader.cxx"
 #include "p3dMultifileReader.cxx"
-#include "p3dNoneVariant.cxx"
+#include "p3dNoneValue.cxx"
 #include "p3dPackage.cxx"
 #include "p3dPackage.cxx"
 #include "p3dSplashWindow.cxx"
 #include "p3dSplashWindow.cxx"
 #include "p3dSession.cxx"
 #include "p3dSession.cxx"
 #include "p3dWindowParams.cxx"
 #include "p3dWindowParams.cxx"
 #include "p3dWinSplashWindow.cxx"
 #include "p3dWinSplashWindow.cxx"
-#include "p3dVariant.cxx"
-#include "p3dBoolVariant.cxx"
-#include "p3dIntVariant.cxx"
-#include "p3dFloatVariant.cxx"
-#include "p3dListVariant.cxx"
-#include "p3dStringVariant.cxx"
+#include "p3dValue.cxx"
+#include "p3dBoolValue.cxx"
+#include "p3dIntValue.cxx"
+#include "p3dFloatValue.cxx"
+#include "p3dListValue.cxx"
+#include "p3dStringValue.cxx"
 
 

+ 7 - 7
direct/src/plugin_standalone/panda3d.cxx

@@ -340,7 +340,7 @@ handle_request(P3D_request *request) {
         _properties.find(request->_request._get_property._property_name);
         _properties.find(request->_request._get_property._property_name);
       if (pi != _properties.end()) {
       if (pi != _properties.end()) {
         // The named property has been set.
         // The named property has been set.
-        P3D_variant *dup_value = P3D_variant_copy((*pi).second);
+        P3D_value *dup_value = P3D_value_copy((*pi).second);
         P3D_instance_feed_value(request->_instance, 
         P3D_instance_feed_value(request->_instance, 
                                 request->_request._get_property._unique_id,
                                 request->_request._get_property._unique_id,
                                 dup_value);
                                 dup_value);
@@ -360,9 +360,9 @@ handle_request(P3D_request *request) {
     {
     {
       // Also output the new value.
       // Also output the new value.
       int buffer_size = 
       int buffer_size = 
-        P3D_variant_get_string_length(request->_request._set_property._value);
+        P3D_value_get_string_length(request->_request._set_property._value);
       char *buffer = (char *)alloca(buffer_size);
       char *buffer = (char *)alloca(buffer_size);
-      P3D_variant_extract_string(request->_request._set_property._value, buffer, buffer_size);
+      P3D_value_extract_string(request->_request._set_property._value, buffer, buffer_size);
       cerr.write(buffer, buffer_size);
       cerr.write(buffer, buffer_size);
       cerr << "\n";
       cerr << "\n";
 
 
@@ -370,10 +370,10 @@ handle_request(P3D_request *request) {
         _properties.insert(Properties::value_type(request->_request._set_property._property_name, NULL)).first;
         _properties.insert(Properties::value_type(request->_request._set_property._property_name, NULL)).first;
       if ((*pi).second != NULL) {
       if ((*pi).second != NULL) {
         // Delete the original property.
         // Delete the original property.
-        P3D_variant_finish((*pi).second);
+        P3D_value_finish((*pi).second);
       }
       }
       (*pi).second =
       (*pi).second =
-        P3D_variant_copy(request->_request._set_property._value);
+        P3D_value_copy(request->_request._set_property._value);
       handled = true;
       handled = true;
     }
     }
     break;
     break;
@@ -384,9 +384,9 @@ handle_request(P3D_request *request) {
     {
     {
       // Also output the parameter list.
       // Also output the parameter list.
       int buffer_size = 
       int buffer_size = 
-        P3D_variant_get_string_length(request->_request._call._params);
+        P3D_value_get_string_length(request->_request._call._params);
       char *buffer = (char *)alloca(buffer_size);
       char *buffer = (char *)alloca(buffer_size);
-      P3D_variant_extract_string(request->_request._call._params, buffer, buffer_size);
+      P3D_value_extract_string(request->_request._call._params, buffer, buffer_size);
       cerr.write(buffer, buffer_size);
       cerr.write(buffer, buffer_size);
       cerr << "\n";
       cerr << "\n";
 
 

+ 1 - 1
direct/src/plugin_standalone/panda3d.h

@@ -62,7 +62,7 @@ private:
 
 
   // We maintain a table of properties in the "browser", mainly so we
   // We maintain a table of properties in the "browser", mainly so we
   // can test this feature of the core plugin API.
   // can test this feature of the core plugin API.
-  typedef pmap<string, P3D_variant *> Properties;
+  typedef pmap<string, P3D_value *> Properties;
   Properties _properties;
   Properties _properties;
 
 
   // This nested class keeps track of active URL requests.
   // This nested class keeps track of active URL requests.