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@@ -351,7 +351,7 @@ clear_custom_film_mat() {
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* nearly perpendicular to the center of the frustum as possible. Without
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* nearly perpendicular to the center of the frustum as possible. Without
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* this bit, the orientation camera plane is defined by position of the four
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* this bit, the orientation camera plane is defined by position of the four
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* points (which should all be coplanar). With this bit, the camera plane is
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* points (which should all be coplanar). With this bit, the camera plane is
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- * arbitarary, and may be chosen so that the four points do not themselves lie
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+ * arbitrary, and may be chosen so that the four points do not themselves lie
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* in the camera plane (but the points will still be within the frustum).
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* in the camera plane (but the points will still be within the frustum).
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*
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*
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* FC_off_axis - This allows the resulting frustum to be off-axis to get the
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* FC_off_axis - This allows the resulting frustum to be off-axis to get the
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