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@@ -10,90 +10,54 @@
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#define COMBINED_SOURCES $[TARGET]_composite.cxx
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#define SOURCES \
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- bulletAllHitsRayResult.I \
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- bulletAllHitsRayResult.h \
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- bulletBodyNode.I \
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- bulletBodyNode.h \
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- bulletBoxShape.I \
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- bulletBoxShape.h \
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- bulletCapsuleShape.I \
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- bulletCapsuleShape.h \
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- bulletCharacterControllerNode.I \
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- bulletCharacterControllerNode.h \
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- bulletClosestHitRayResult.I \
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- bulletClosestHitRayResult.h \
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- bulletClosestHitSweepResult.I \
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- bulletClosestHitSweepResult.h \
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- bulletConeShape.I \
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- bulletConeShape.h \
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- bulletConeTwistConstraint.I \
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- bulletConeTwistConstraint.h \
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- bulletConstraint.I \
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- bulletConstraint.h \
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+ bulletAllHitsRayResult.h bulletAllHitsRayResult.I \
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+ bulletBaseCharacterControllerNode.h bulletBaseCharacterControllerNode.I \
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+ bulletBodyNode.h bulletBodyNode.I \
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+ bulletBoxShape.h bulletBoxShape.I \
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+ bulletCapsuleShape.h bulletCapsuleShape.I \
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+ bulletCharacterControllerNode.h bulletCharacterControllerNode.I \
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+ bulletClosestHitRayResult.h bulletClosestHitRayResult.I \
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+ bulletClosestHitSweepResult.h bulletClosestHitSweepResult.I \
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+ bulletConeShape.h bulletConeShape.I \
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+ bulletConeTwistConstraint.h bulletConeTwistConstraint.I \
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+ bulletConstraint.h bulletConstraint.I \
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bulletContactCallbacks.h \
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- bulletContactResult.I \
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- bulletContactResult.h \
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- bulletConvexHullShape.I \
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- bulletConvexHullShape.h \
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- bulletConvexPointCloudShape.I \
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- bulletConvexPointCloudShape.h \
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- bulletCylinderShape.I \
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- bulletCylinderShape.h \
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- bulletDebugNode.I \
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- bulletDebugNode.h \
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- bulletGenericConstraint.I \
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- bulletGenericConstraint.h \
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- bulletGhostNode.I \
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- bulletGhostNode.h \
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- bulletHeightfieldShape.I \
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- bulletHeightfieldShape.h \
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- bulletHelper.I \
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- bulletHelper.h \
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- bulletHingeConstraint.I \
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- bulletHingeConstraint.h \
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- bulletManifoldPoint.I \
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- bulletManifoldPoint.h \
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- bulletPersistentManifold.I \
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- bulletPersistentManifold.h \
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- bulletPlaneShape.I \
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- bulletPlaneShape.h \
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- bulletRigidBodyNode.I \
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- bulletRigidBodyNode.h \
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- bulletShape.I \
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- bulletShape.h \
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- bulletSliderConstraint.I \
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- bulletSliderConstraint.h \
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- bulletSoftBodyConfig.I \
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- bulletSoftBodyConfig.h \
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- bulletSoftBodyMaterial.I \
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- bulletSoftBodyMaterial.h \
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- bulletSoftBodyNode.I \
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- bulletSoftBodyNode.h \
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- bulletSoftBodyShape.I \
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- bulletSoftBodyShape.h \
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- bulletSoftBodyWorldInfo.I \
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- bulletSoftBodyWorldInfo.h \
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- bulletSphereShape.I \
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- bulletSphereShape.h \
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- bulletSphericalConstraint.I \
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- bulletSphericalConstraint.h \
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- bulletTriangleMesh.I \
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- bulletTriangleMesh.h \
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- bulletTriangleMeshShape.I \
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- bulletTriangleMeshShape.h \
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- bulletVehicle.I \
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- bulletVehicle.h \
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- bulletWheel.I \
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- bulletWheel.h \
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- bulletWorld.I \
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- bulletWorld.h \
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+ bulletContactResult.h bulletContactResult.I \
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+ bulletConvexHullShape.h bulletConvexHullShape.I \
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+ bulletConvexPointCloudShape.h bulletConvexPointCloudShape.I \
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+ bulletCylinderShape.h bulletCylinderShape.I \
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+ bulletDebugNode.h bulletDebugNode.I \
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+ bulletGenericConstraint.h bulletGenericConstraint.I \
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+ bulletGhostNode.h bulletGhostNode.I \
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+ bulletHeightfieldShape.h bulletHeightfieldShape.I \
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+ bulletHelper.h bulletHelper.I \
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+ bulletHingeConstraint.h bulletHingeConstraint.I \
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+ bulletManifoldPoint.h bulletManifoldPoint.I \
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+ bulletMultiSphereShape.h bulletMultiSphereShape.I \
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+ bulletPersistentManifold.h bulletPersistentManifold.I \
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+ bulletPlaneShape.h bulletPlaneShape.I \
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+ bulletRigidBodyNode.h bulletRigidBodyNode.I \
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+ bulletShape.h bulletShape.I \
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+ bulletSliderConstraint.h bulletSliderConstraint.I \
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+ bulletSoftBodyConfig.h bulletSoftBodyConfig.I \
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+ bulletSoftBodyMaterial.h bulletSoftBodyMaterial.I \
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+ bulletSoftBodyNode.h bulletSoftBodyNode.I \
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+ bulletSoftBodyShape.h bulletSoftBodyShape.I \
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+ bulletSoftBodyWorldInfo.h bulletSoftBodyWorldInfo.I \
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+ bulletSphereShape.h bulletSphereShape.I \
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+ bulletSphericalConstraint.h bulletSphericalConstraint.I \
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+ bulletTriangleMesh.h bulletTriangleMesh.I \
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+ bulletTriangleMeshShape.h bulletTriangleMeshShape.I \
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+ bulletVehicle.h bulletVehicle.I \
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+ bulletWheel.h bulletWheel.I \
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+ bulletWorld.h bulletWorld.I \
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bullet_includes.h \
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- bullet_utils.I \
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- bullet_utils.h \
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- config_bullet.h \
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+ bullet_utils.h bullet_utils.I \
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+ config_bullet.h
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#define INCLUDED_SOURCES \
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bulletAllHitsRayResult.cxx \
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+ bulletBaseCharacterControllerNode.cxx \
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bulletBodyNode.cxx \
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bulletBoxShape.cxx \
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bulletCapsuleShape.cxx \
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@@ -114,6 +78,7 @@
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bulletHelper.cxx \
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bulletHingeConstraint.cxx \
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bulletManifoldPoint.cxx \
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+ bulletMultiSphereShape.cxx \
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bulletPersistentManifold.cxx \
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bulletPlaneShape.cxx \
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bulletRigidBodyNode.cxx \
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@@ -131,91 +96,54 @@
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bulletVehicle.cxx \
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bulletWheel.cxx \
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bulletWorld.cxx \
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- p3bullet_composite.cxx \
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bullet_utils.cxx \
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- config_bullet.cxx \
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+ config_bullet.cxx
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#define INSTALL_HEADERS \
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- bulletAllHitsRayResult.I \
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- bulletAllHitsRayResult.h \
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- bulletBodyNode.I \
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- bulletBodyNode.h \
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- bulletBoxShape.I \
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- bulletBoxShape.h \
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- bulletCapsuleShape.I \
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- bulletCapsuleShape.h \
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- bulletCharacterControllerNode.I \
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- bulletCharacterControllerNode.h \
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- bulletClosestHitRayResult.I \
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- bulletClosestHitRayResult.h \
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- bulletClosestHitSweepResult.I \
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- bulletClosestHitSweepResult.h \
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- bulletConeShape.I \
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- bulletConeShape.h \
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- bulletConeTwistConstraint.I \
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- bulletConeTwistConstraint.h \
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- bulletConstraint.I \
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- bulletConstraint.h \
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+ bulletAllHitsRayResult.h bulletAllHitsRayResult.I \
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+ bulletBaseCharacterControllerNode.h bulletBaseCharacterControllerNode.I \
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+ bulletBodyNode.h bulletBodyNode.I \
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+ bulletBoxShape.h bulletBoxShape.I \
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+ bulletCapsuleShape.h bulletCapsuleShape.I \
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+ bulletCharacterControllerNode.h bulletCharacterControllerNode.I \
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+ bulletClosestHitRayResult.h bulletClosestHitRayResult.I \
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+ bulletClosestHitSweepResult.h bulletClosestHitSweepResult.I \
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+ bulletConeShape.h bulletConeShape.I \
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+ bulletConeTwistConstraint.h bulletConeTwistConstraint.I \
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+ bulletConstraint.h bulletConstraint.I \
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bulletContactCallbacks.h \
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- bulletContactResult.I \
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- bulletContactResult.h \
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- bulletConvexHullShape.I \
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- bulletConvexHullShape.h \
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- bulletConvexPointCloudShape.I \
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- bulletConvexPointCloudShape.h \
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- bulletCylinderShape.I \
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- bulletCylinderShape.h \
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- bulletDebugNode.I \
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- bulletDebugNode.h \
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- bulletGenericConstraint.I \
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- bulletGenericConstraint.h \
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- bulletGhostNode.I \
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- bulletGhostNode.h \
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- bulletHeightfieldShape.I \
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- bulletHeightfieldShape.h \
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- bulletHelper.I \
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- bulletHelper.h \
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- bulletHingeConstraint.I \
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- bulletHingeConstraint.h \
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- bulletManifoldPoint.I \
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- bulletManifoldPoint.h \
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- bulletPersistentManifold.I \
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- bulletPersistentManifold.h \
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- bulletPlaneShape.I \
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- bulletPlaneShape.h \
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- bulletRigidBodyNode.I \
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- bulletRigidBodyNode.h \
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- bulletShape.I \
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- bulletShape.h \
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- bulletSliderConstraint.I \
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- bulletSliderConstraint.h \
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- bulletSoftBodyConfig.I \
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- bulletSoftBodyConfig.h \
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- bulletSoftBodyMaterial.I \
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- bulletSoftBodyMaterial.h \
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- bulletSoftBodyNode.I \
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- bulletSoftBodyNode.h \
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- bulletSoftBodyShape.I \
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- bulletSoftBodyShape.h \
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- bulletSoftBodyWorldInfo.I \
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- bulletSoftBodyWorldInfo.h \
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- bulletSphereShape.I \
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- bulletSphereShape.h \
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- bulletSphericalConstraint.I \
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- bulletSphericalConstraint.h \
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- bulletTriangleMesh.I \
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- bulletTriangleMesh.h \
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- bulletTriangleMeshShape.I \
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- bulletTriangleMeshShape.h \
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- bulletVehicle.I \
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- bulletVehicle.h \
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- bulletWheel.I \
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- bulletWheel.h \
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- bulletWorld.I \
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- bulletWorld.h \
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+ bulletContactResult.h bulletContactResult.I \
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+ bulletConvexHullShape.h bulletConvexHullShape.I \
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+ bulletConvexPointCloudShape.h bulletConvexPointCloudShape.I \
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+ bulletCylinderShape.h bulletCylinderShape.I \
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+ bulletDebugNode.h bulletDebugNode.I \
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+ bulletGenericConstraint.h bulletGenericConstraint.I \
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+ bulletGhostNode.h bulletGhostNode.I \
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+ bulletHeightfieldShape.h bulletHeightfieldShape.I \
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+ bulletHelper.h bulletHelper.I \
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+ bulletHingeConstraint.h bulletHingeConstraint.I \
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+ bulletManifoldPoint.h bulletManifoldPoint.I \
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+ bulletMultiSphereShape.h bulletMultiSphereShape.I \
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+ bulletPersistentManifold.h bulletPersistentManifold.I \
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+ bulletPlaneShape.h bulletPlaneShape.I \
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+ bulletRigidBodyNode.h bulletRigidBodyNode.I \
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+ bulletShape.h bulletShape.I \
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+ bulletSliderConstraint.h bulletSliderConstraint.I \
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+ bulletSoftBodyConfig.h bulletSoftBodyConfig.I \
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+ bulletSoftBodyMaterial.h bulletSoftBodyMaterial.I \
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+ bulletSoftBodyNode.h bulletSoftBodyNode.I \
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+ bulletSoftBodyShape.h bulletSoftBodyShape.I \
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+ bulletSoftBodyWorldInfo.h bulletSoftBodyWorldInfo.I \
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+ bulletSphereShape.h bulletSphereShape.I \
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+ bulletSphericalConstraint.h bulletSphericalConstraint.I \
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+ bulletTriangleMesh.h bulletTriangleMesh.I \
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+ bulletTriangleMeshShape.h bulletTriangleMeshShape.I \
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+ bulletVehicle.h bulletVehicle.I \
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+ bulletWheel.h bulletWheel.I \
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+ bulletWorld.h bulletWorld.I \
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bullet_includes.h \
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- bullet_utils.I \
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- bullet_utils.h \
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+ bullet_utils.h bullet_utils.I \
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+ config_bullet.h
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#define IGATESCAN all
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