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@@ -210,6 +210,7 @@ around_points(const LPoint3f *first, const LPoint3f *last) {
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// Only one point; we have a radius of zero. This is not the same
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// Only one point; we have a radius of zero. This is not the same
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// thing as an empty sphere, because our volume contains one
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// thing as an empty sphere, because our volume contains one
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// point; an empty sphere contains no points.
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// point; an empty sphere contains no points.
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+ _center = min_box;
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_radius = 0.0;
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_radius = 0.0;
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} else {
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} else {
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