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@@ -36,7 +36,8 @@ class GraphicsStateGuardianBase;
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// Description : A table of objects that are saved within the graphics
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// Description : A table of objects that are saved within the graphics
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// context for reference by handle later. Generally,
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// context for reference by handle later. Generally,
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// this represents things like OpenGL texture objects or
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// this represents things like OpenGL texture objects or
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-// display lists.
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+// display lists (or their equivalent on other
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+// platforms).
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//
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//
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// This object simply records the pointers to the
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// This object simply records the pointers to the
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// context objects created by the individual GSG's;
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// context objects created by the individual GSG's;
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