Browse Source

fix build break

Mark Mine 23 years ago
parent
commit
2633a4af43

+ 8 - 8
pandaapp/src/stitchbase/stitchCylindricalLens.cxx

@@ -27,7 +27,7 @@
 
 
 // This is the focal-length constant for fisheye lenses.  See
 // This is the focal-length constant for fisheye lenses.  See
 // stitchFisheyeLens.h.
 // stitchFisheyeLens.h.
-static const double k = 60.0;
+static const double cylindrical_k = 60.0;
 
 
 StitchCylindricalLens::
 StitchCylindricalLens::
 StitchCylindricalLens() {
 StitchCylindricalLens() {
@@ -39,7 +39,7 @@ get_focal_length(double width_mm) const {
     return _focal_length;
     return _focal_length;
   }
   }
   if (_flags & F_fov) {
   if (_flags & F_fov) {
-    return width_mm * k / _fov;
+    return width_mm * cylindrical_k / _fov;
   }
   }
   return 0.0;
   return 0.0;
 }
 }
@@ -50,7 +50,7 @@ get_hfov(double width_mm) const {
     return _fov;
     return _fov;
   }
   }
   if (_flags & F_focal_length) {
   if (_flags & F_focal_length) {
-    return width_mm * k / _focal_length;
+    return width_mm * cylindrical_k / _focal_length;
   }
   }
   return 0.0;
   return 0.0;
 }
 }
@@ -66,8 +66,8 @@ extrude(const LPoint2d &point_mm, double width_mm) const {
   LVector2d v2 = point_mm;
   LVector2d v2 = point_mm;
 
 
   double fl = get_focal_length(width_mm);
   double fl = get_focal_length(width_mm);
-  return LVector3d(sin(deg_2_rad(v2[0] * k / fl)) * fl,
-                   cos(deg_2_rad(v2[0] * k / fl)) * fl,
+  return LVector3d(sin(deg_2_rad(v2[0] * cylindrical_k / fl)) * fl,
+                   cos(deg_2_rad(v2[0] * cylindrical_k / fl)) * fl,
                    v2[1]);
                    v2[1]);
 }
 }
 
 
@@ -88,7 +88,7 @@ project(const LVector3d &vec, double width_mm) const {
 
 
   // The x position is the angle about the Z axis.
   // The x position is the angle about the Z axis.
   double x =
   double x =
-    rad_2_deg(atan2(xy[0], xy[1])) * get_focal_length(width_mm) / k;
+    rad_2_deg(atan2(xy[0], xy[1])) * get_focal_length(width_mm) / cylindrical_k;
 
 
   // The y position is the Z height divided by the perspective
   // The y position is the Z height divided by the perspective
   // distance.
   // distance.
@@ -107,7 +107,7 @@ project_left(const LVector3d &vec, double width_mm) const {
   LVector2d xy(v3[0], v3[1]);
   LVector2d xy(v3[0], v3[1]);
   double x =
   double x =
     (rad_2_deg(atan2(-xy[0], -xy[1])) - 180.0) *
     (rad_2_deg(atan2(-xy[0], -xy[1])) - 180.0) *
-    get_focal_length(width_mm) / k;
+    get_focal_length(width_mm) / cylindrical_k;
 
 
   double y = v3[2] / length(xy) * get_focal_length(width_mm);
   double y = v3[2] / length(xy) * get_focal_length(width_mm);
   return LPoint2d(x, y);
   return LPoint2d(x, y);
@@ -123,7 +123,7 @@ project_right(const LVector3d &vec, double width_mm) const {
   LVector2d xy(v3[0], v3[1]);
   LVector2d xy(v3[0], v3[1]);
   double x =
   double x =
     (rad_2_deg(atan2(-xy[0], -xy[1])) + 180.0) *
     (rad_2_deg(atan2(-xy[0], -xy[1])) + 180.0) *
-    get_focal_length(width_mm) / k;
+    get_focal_length(width_mm) / cylindrical_k;
 
 
   double y = v3[2] / length(xy) * get_focal_length(width_mm);
   double y = v3[2] / length(xy) * get_focal_length(width_mm);
   return LPoint2d(x, y);
   return LPoint2d(x, y);

+ 7 - 7
pandaapp/src/stitchbase/stitchFisheyeLens.cxx

@@ -39,7 +39,7 @@
 // for 35mm film.  Don't know how well this extends to other lenses
 // for 35mm film.  Don't know how well this extends to other lenses
 // and other negative sizes.
 // and other negative sizes.
 
 
-static const double k = 60.0;
+static const double fisheye_k = 60.0;
 
 
 StitchFisheyeLens::
 StitchFisheyeLens::
 StitchFisheyeLens() {
 StitchFisheyeLens() {
@@ -51,7 +51,7 @@ get_focal_length(double width_mm) const {
     return _focal_length;
     return _focal_length;
   }
   }
   if (_flags & F_fov) {
   if (_flags & F_fov) {
-    return width_mm * k / _fov;
+    return width_mm * fisheye_k / _fov;
   }
   }
   return 0.0;
   return 0.0;
 }
 }
@@ -62,7 +62,7 @@ get_hfov(double width_mm) const {
     return _fov;
     return _fov;
   }
   }
   if (_flags & F_focal_length) {
   if (_flags & F_focal_length) {
-    return width_mm * k / _focal_length;
+    return width_mm * fisheye_k / _focal_length;
   }
   }
   return 0.0;
   return 0.0;
 }
 }
@@ -85,7 +85,7 @@ extrude(const LPoint2d &point_mm, double width_mm) const {
   v2 /= r;
   v2 /= r;
 
 
   // Now get the point r units around the circle in the YZ plane.
   // Now get the point r units around the circle in the YZ plane.
-  double dist = r * k / get_focal_length(width_mm);
+  double dist = r * fisheye_k / get_focal_length(width_mm);
   LVector3d p(0.0, cos(deg_2_rad(dist)), sin(deg_2_rad(dist)));
   LVector3d p(0.0, cos(deg_2_rad(dist)), sin(deg_2_rad(dist)));
 
 
   // And rotate this point around the Y axis.
   // And rotate this point around the Y axis.
@@ -128,7 +128,7 @@ project(const LVector3d &vec, double width_mm) const {
   // along the great circle to the point.
   // along the great circle to the point.
   double r = 90.0 - rad_2_deg(atan2(x[0], x[1]));
   double r = 90.0 - rad_2_deg(atan2(x[0], x[1]));
 
 
-  return y * (r * get_focal_length(width_mm) / k);
+  return y * (r * get_focal_length(width_mm) / fisheye_k);
 }
 }
 
 
 void StitchFisheyeLens::
 void StitchFisheyeLens::
@@ -200,9 +200,9 @@ pick_up_singularity(TriangleRasterizer &rast,
     // from forward.
     // from forward.
 
 
     double outer_mm =
     double outer_mm =
-      (180 * get_focal_length(width_mm) / k);
+      (180 * get_focal_length(width_mm) / fisheye_k);
     double inner_mm =
     double inner_mm =
-      ((180 - _singularity_tolerance * 2) * get_focal_length(width_mm) / k);
+      ((180 - _singularity_tolerance * 2) * get_focal_length(width_mm) / fisheye_k);
 
 
     int xsize = rast._output->get_x_size();
     int xsize = rast._output->get_x_size();
     int ysize = rast._output->get_y_size();
     int ysize = rast._output->get_y_size();

+ 11 - 11
pandaapp/src/stitchbase/stitchPSphereLens.cxx

@@ -29,7 +29,7 @@
 
 
 // This is the focal-length constant for fisheye lenses.  See
 // This is the focal-length constant for fisheye lenses.  See
 // stitchFisheyeLens.h.
 // stitchFisheyeLens.h.
-static const double k = 60.0;
+static const double psphere_k = 60.0;
 
 
 StitchPSphereLens::
 StitchPSphereLens::
 StitchPSphereLens() {
 StitchPSphereLens() {
@@ -41,7 +41,7 @@ get_focal_length(double width_mm) const {
     return _focal_length;
     return _focal_length;
   }
   }
   if (_flags & F_fov) {
   if (_flags & F_fov) {
-    return width_mm * k / _fov;
+    return width_mm * psphere_k / _fov;
   }
   }
   return 0.0;
   return 0.0;
 }
 }
@@ -52,7 +52,7 @@ get_hfov(double width_mm) const {
     return _fov;
     return _fov;
   }
   }
   if (_flags & F_focal_length) {
   if (_flags & F_focal_length) {
-    return width_mm * k / _focal_length;
+    return width_mm * psphere_k / _focal_length;
   }
   }
   return 0.0;
   return 0.0;
 }
 }
@@ -63,8 +63,8 @@ extrude(const LPoint2d &point_mm, double width_mm) const {
 
 
   double fl = get_focal_length(width_mm);
   double fl = get_focal_length(width_mm);
   return LVector3d::forward() *
   return LVector3d::forward() *
-    LMatrix3d::rotate_mat(v2[1] * k / fl, LVector3d::right()) *
-    LMatrix3d::rotate_mat(-v2[0] * k / fl, LVector3d::up());
+    LMatrix3d::rotate_mat(v2[1] * psphere_k / fl, LVector3d::right()) *
+    LMatrix3d::rotate_mat(-v2[0] * psphere_k / fl, LVector3d::up());
 }
 }
 
 
 
 
@@ -83,14 +83,14 @@ project(const LVector3d &vec, double width_mm) const {
 
 
   // The x position is the angle about the Z axis.
   // The x position is the angle about the Z axis.
   double x =
   double x =
-    rad_2_deg(atan2(xy[0], xy[1])) * get_focal_length(width_mm) / k;
+    rad_2_deg(atan2(xy[0], xy[1])) * get_focal_length(width_mm) / psphere_k;
 
 
   // Unroll the Z angle, and the y position is the angle about the X
   // Unroll the Z angle, and the y position is the angle about the X
   // axis.
   // axis.
   xy = normalize(xy);
   xy = normalize(xy);
   LVector2d yz(v3[0]*xy[0] + v3[1]*xy[1], v3[2]);
   LVector2d yz(v3[0]*xy[0] + v3[1]*xy[1], v3[2]);
   double y =
   double y =
-    rad_2_deg(atan2(yz[1], yz[0])) * get_focal_length(width_mm) / k;
+    rad_2_deg(atan2(yz[1], yz[0])) * get_focal_length(width_mm) / psphere_k;
 
 
   return LPoint2d(x, y);
   return LPoint2d(x, y);
 }
 }
@@ -105,12 +105,12 @@ project_left(const LVector3d &vec, double width_mm) const {
   LVector2d xy(v3[0], v3[1]);
   LVector2d xy(v3[0], v3[1]);
   double x =
   double x =
     (rad_2_deg(atan2(-xy[0], -xy[1])) - 180.0) *
     (rad_2_deg(atan2(-xy[0], -xy[1])) - 180.0) *
-    get_focal_length(width_mm) / k;
+    get_focal_length(width_mm) / psphere_k;
 
 
   xy = normalize(xy);
   xy = normalize(xy);
   LVector2d yz(v3[0]*xy[0] + v3[1]*xy[1], v3[2]);
   LVector2d yz(v3[0]*xy[0] + v3[1]*xy[1], v3[2]);
   double y =
   double y =
-    rad_2_deg(atan2(yz[1], yz[0])) * get_focal_length(width_mm) / k;
+    rad_2_deg(atan2(yz[1], yz[0])) * get_focal_length(width_mm) / psphere_k;
 
 
   return LPoint2d(x, y);
   return LPoint2d(x, y);
 }
 }
@@ -125,12 +125,12 @@ project_right(const LVector3d &vec, double width_mm) const {
   LVector2d xy(v3[0], v3[1]);
   LVector2d xy(v3[0], v3[1]);
   double x =
   double x =
     (rad_2_deg(atan2(-xy[0], -xy[1])) + 180.0) *
     (rad_2_deg(atan2(-xy[0], -xy[1])) + 180.0) *
-    get_focal_length(width_mm) / k;
+    get_focal_length(width_mm) / psphere_k;
 
 
   xy = normalize(xy);
   xy = normalize(xy);
   LVector2d yz(v3[0]*xy[0] + v3[1]*xy[1], v3[2]);
   LVector2d yz(v3[0]*xy[0] + v3[1]*xy[1], v3[2]);
   double y =
   double y =
-    rad_2_deg(atan2(yz[1], yz[0])) * get_focal_length(width_mm) / k;
+    rad_2_deg(atan2(yz[1], yz[0])) * get_focal_length(width_mm) / psphere_k;
 
 
   return LPoint2d(x, y);
   return LPoint2d(x, y);
 }
 }