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@@ -346,6 +346,28 @@ reset() {
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get_extra_extensions();
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report_extensions();
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+ _supports_3d_texture =
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+ has_extension("GL_EXT_texture3D") || is_at_least_version(1, 2);
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+
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+ if (_supports_3d_texture) {
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+ _glTexImage3D = (PFNGLTEXIMAGE3DPROC)
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+ get_extension_func(GLPREFIX_QUOTED, "TexImage3D");
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+ _glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)
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+ get_extension_func(GLPREFIX_QUOTED, "TexSubImage3D");
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+
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+ if (_glTexImage3D == NULL || _glTexSubImage3D == NULL) {
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+ GLCAT.warning()
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+ << "3-D textures advertised as supported by OpenGL runtime, but could not get pointers to extension functions.\n";
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+ _supports_3d_texture = false;
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+ }
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+ }
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+
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+ _supports_cube_map =
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+ has_extension("GL_ARB_texture_cube_map") || is_at_least_version(1, 3);
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+
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+ _supports_rescale_normal =
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+ has_extension("GL_EXT_rescale_normal") || is_at_least_version(1, 2);
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+
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_supports_bgr =
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has_extension("GL_EXT_bgra") || is_at_least_version(1, 2);
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_supports_rescale_normal =
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@@ -455,8 +477,17 @@ reset() {
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}
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GLP(GetIntegerv)(GL_MAX_TEXTURE_SIZE, &_max_texture_size);
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- GLP(GetIntegerv)(GL_MAX_3D_TEXTURE_SIZE, &_max_3d_texture_size);
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- GLP(GetIntegerv)(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &_max_cube_map_size);
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+ if (_supports_3d_texture) {
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+ GLP(GetIntegerv)(GL_MAX_3D_TEXTURE_SIZE, &_max_3d_texture_size);
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+ } else {
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+ _max_3d_texture_size = 0;
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+ }
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+
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+ if (_supports_cube_map) {
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+ GLP(GetIntegerv)(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &_max_cube_map_size);
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+ } else {
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+ _max_cube_map_size = 0;
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+ }
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if (GLCAT.is_debug()) {
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GLCAT.debug()
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@@ -488,11 +519,15 @@ reset() {
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// to force the point with some drivers that aren't strictly
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// compliant w.r.t. initial settings).
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GLP(FrontFace)(GL_CCW);
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- GLP(Disable)(GL_MULTISAMPLE);
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GLP(Disable)(GL_LINE_SMOOTH);
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GLP(Disable)(GL_POINT_SMOOTH);
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GLP(Disable)(GL_POLYGON_SMOOTH);
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+ if (_supports_multisample) {
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+ GLP(Disable)(GL_MULTISAMPLE);
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+ }
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+
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+
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// Set up all the enabled/disabled flags to GL's known initial
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// values: everything off.
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_multisample_mode = 0;
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@@ -3180,6 +3215,7 @@ set_read_buffer(const RenderBuffer &rb) {
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void CLP(GraphicsStateGuardian)::
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bind_texture(TextureContext *tc) {
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CLP(TextureContext) *gtc = DCAST(CLP(TextureContext), tc);
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+ report_my_gl_errors();
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#ifdef GSG_VERBOSE
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Texture *tex = tc->_texture;
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@@ -3188,8 +3224,10 @@ bind_texture(TextureContext *tc) {
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<< ")" << endl;
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#endif
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- GLP(BindTexture)(get_texture_target(tc->_texture->get_texture_type()),
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- gtc->_index);
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+ GLenum target = get_texture_target(tc->_texture->get_texture_type());
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+ if (target != GL_NONE) {
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+ GLP(BindTexture)(target, gtc->_index);
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+ }
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report_my_gl_errors();
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}
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@@ -3202,6 +3240,10 @@ bind_texture(TextureContext *tc) {
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void CLP(GraphicsStateGuardian)::
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specify_texture(Texture *tex) {
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GLenum target = get_texture_target(tex->get_texture_type());
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+ if (target == GL_NONE) {
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+ // Unsupported target (e.g. 3-d texturing on GL 1.1).
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+ return;
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+ }
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GLP(TexParameteri)(target, GL_TEXTURE_WRAP_S,
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get_texture_wrap_mode(tex->get_wrap_u()));
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@@ -3358,6 +3400,7 @@ apply_texture_immediate(CLP(TextureContext) *gtc, Texture *tex) {
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if (max_dimension == 0) {
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// Guess this GL doesn't support cube mapping/3d textures.
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+ report_my_gl_errors();
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return false;
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}
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@@ -3437,6 +3480,11 @@ apply_texture_immediate(CLP(TextureContext) *gtc, Texture *tex) {
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if (tex->get_texture_type() == Texture::TT_cube_map) {
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// A cube map must load six different 2-d images (which are stored
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// as the six pages of the system ram image).
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+ if (!_supports_cube_map) {
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+ report_my_gl_errors();
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+ return false;
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+ }
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+
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size_t page_size = height * width * texel_size;
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const unsigned char *image_base = image;
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@@ -3499,9 +3547,11 @@ apply_texture_immediate(CLP(TextureContext) *gtc, Texture *tex) {
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}
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#endif
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+ report_my_gl_errors();
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return true;
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}
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+ report_my_gl_errors();
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return false;
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}
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@@ -3518,6 +3568,11 @@ upload_texture_image(CLP(TextureContext) *gtc,
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int width, int height, int depth,
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GLint external_format, GLenum component_type,
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const unsigned char *image) {
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+ if (target == GL_NONE) {
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+ // Unsupported target (e.g. 3-d texturing on GL 1.1).
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+ return false;
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+ }
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+
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if (uses_mipmaps) {
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#ifndef NDEBUG
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if (CLP(show_mipmaps) && target == GL_TEXTURE_2D) {
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@@ -3530,6 +3585,7 @@ upload_texture_image(CLP(TextureContext) *gtc,
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if (!_supports_generate_mipmap || !auto_generate_mipmaps) {
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// We only need to build the mipmaps by hand if the GL
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// doesn't support generating them automatically.
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+ bool success = true;
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switch (target) {
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case GL_TEXTURE_1D:
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GLUP(Build1DMipmaps)(target, internal_format, width,
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@@ -3537,11 +3593,16 @@ upload_texture_image(CLP(TextureContext) *gtc,
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break;
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case GL_TEXTURE_3D:
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- /* TODO: extension function.
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+#ifdef GLU_VERSION_1_3
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GLUP(Build3DMipmaps)(target, internal_format,
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width, height, depth,
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external_format, component_type, image);
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- */
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+#else // GLU_VERSION_1_3
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+ // Prior to GLU 1.3, there was no gluBuild3DMipmaps() call.
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+ // Just fall through and load the texture without mipmaps.
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+ GLP(TexParameteri)(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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+ success = false;
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+#endif // GLU_VERSION_1_3
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break;
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default:
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@@ -3551,7 +3612,9 @@ upload_texture_image(CLP(TextureContext) *gtc,
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}
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report_my_gl_errors();
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- return true;
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+ if (success) {
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+ return true;
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+ }
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}
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}
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@@ -3569,11 +3632,14 @@ upload_texture_image(CLP(TextureContext) *gtc,
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break;
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case GL_TEXTURE_3D:
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- /* TODO: extension function
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- GLP(TexImage3D)(target, 0, internal_format,
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+ if (_supports_3d_texture) {
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+ _glTexImage3D(target, 0, internal_format,
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width, height, depth, 0,
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external_format, component_type, image);
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- */
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+ } else {
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+ report_my_gl_errors();
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+ return false;
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+ }
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break;
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default:
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@@ -3592,10 +3658,13 @@ upload_texture_image(CLP(TextureContext) *gtc,
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break;
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case GL_TEXTURE_3D:
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- /* TODO: extension function.
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- GLP(TexSubImage3D)(target, 0, 0, 0, 0, width, height, depth,
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+ if (_supports_3d_texture) {
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+ _glTexSubImage3D(target, 0, 0, 0, 0, width, height, depth,
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external_format, component_type, image);
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- */
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+ } else {
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+ report_my_gl_errors();
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+ return false;
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+ }
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break;
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default:
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@@ -3626,12 +3695,12 @@ upload_texture_image(CLP(TextureContext) *gtc,
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////////////////////////////////////////////////////////////////////
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// Function: CLP(GraphicsStateGuardian)::get_texture_target
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-// Access: Protected, Static
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+// Access: Protected
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// Description: Maps from the Texture's texture type symbols to
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// GL's.
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////////////////////////////////////////////////////////////////////
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GLenum CLP(GraphicsStateGuardian)::
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-get_texture_target(Texture::TextureType texture_type) {
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+get_texture_target(Texture::TextureType texture_type) const {
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switch (texture_type) {
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case Texture::TT_1d_texture:
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return GL_TEXTURE_1D;
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@@ -3640,10 +3709,18 @@ get_texture_target(Texture::TextureType texture_type) {
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return GL_TEXTURE_2D;
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case Texture::TT_3d_texture:
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- return GL_TEXTURE_3D;
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+ if (_supports_3d_texture) {
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+ return GL_TEXTURE_3D;
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+ } else {
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+ return GL_NONE;
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+ }
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case Texture::TT_cube_map:
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- return GL_TEXTURE_CUBE_MAP;
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+ if (_supports_cube_map) {
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+ return GL_TEXTURE_CUBE_MAP;
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+ } else {
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+ return GL_NONE;
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+ }
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}
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GLCAT.error() << "Invalid Texture::TextureType value!\n";
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@@ -4521,14 +4598,21 @@ finish_modify_state() {
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break;
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case TexGenAttrib::M_cube_map:
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- GLP(TexGeni)(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP);
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- GLP(TexGeni)(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP);
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- GLP(TexGeni)(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP);
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- GLP(Enable)(GL_TEXTURE_GEN_S);
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- GLP(Enable)(GL_TEXTURE_GEN_T);
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- GLP(Enable)(GL_TEXTURE_GEN_R);
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- GLP(Disable)(GL_TEXTURE_GEN_Q);
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- force_normal = true;
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+ if (_supports_cube_map) {
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+ GLP(TexGeni)(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP);
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+ GLP(TexGeni)(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP);
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+ GLP(TexGeni)(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP);
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+ GLP(Enable)(GL_TEXTURE_GEN_S);
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+ GLP(Enable)(GL_TEXTURE_GEN_T);
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+ GLP(Enable)(GL_TEXTURE_GEN_R);
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+ GLP(Disable)(GL_TEXTURE_GEN_Q);
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+ force_normal = true;
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+ } else {
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+ GLP(Disable)(GL_TEXTURE_GEN_S);
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+ GLP(Disable)(GL_TEXTURE_GEN_T);
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+ GLP(Disable)(GL_TEXTURE_GEN_R);
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+ GLP(Disable)(GL_TEXTURE_GEN_Q);
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+ }
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break;
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case TexGenAttrib::M_object_position:
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@@ -4604,14 +4688,21 @@ finish_modify_state() {
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break;
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case TexGenAttrib::M_object_normal:
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- GLP(TexGeni)(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP);
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- GLP(TexGeni)(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP);
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- GLP(TexGeni)(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP);
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- GLP(Enable)(GL_TEXTURE_GEN_S);
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- GLP(Enable)(GL_TEXTURE_GEN_T);
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- GLP(Enable)(GL_TEXTURE_GEN_R);
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- GLP(Disable)(GL_TEXTURE_GEN_Q);
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- force_normal = true;
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+ if (_supports_cube_map) {
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+ GLP(TexGeni)(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP);
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+ GLP(TexGeni)(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP);
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+ GLP(TexGeni)(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP);
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+ GLP(Enable)(GL_TEXTURE_GEN_S);
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+ GLP(Enable)(GL_TEXTURE_GEN_T);
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+ GLP(Enable)(GL_TEXTURE_GEN_R);
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+ GLP(Disable)(GL_TEXTURE_GEN_Q);
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+ force_normal = true;
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+ } else {
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+ GLP(Disable)(GL_TEXTURE_GEN_S);
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+ GLP(Disable)(GL_TEXTURE_GEN_T);
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+ GLP(Disable)(GL_TEXTURE_GEN_R);
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+ GLP(Disable)(GL_TEXTURE_GEN_Q);
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+ }
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break;
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}
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}
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@@ -4725,7 +4816,20 @@ do_issue_texture() {
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// Stage i has changed. Issue the texture on this stage.
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_glActiveTexture(GL_TEXTURE0 + i);
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- GLP(Enable)(get_texture_target(texture->get_texture_type()));
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+ GLenum target = get_texture_target(texture->get_texture_type());
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+ if (target == GL_NONE) {
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+ // Unsupported texture mode.
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+ GLP(Disable)(GL_TEXTURE_1D);
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+ GLP(Disable)(GL_TEXTURE_2D);
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+ if (_supports_3d_texture) {
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+ GLP(Disable)(GL_TEXTURE_3D);
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+ }
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+ if (_supports_cube_map) {
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+ GLP(Disable)(GL_TEXTURE_CUBE_MAP);
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+ }
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+ break;
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+ }
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+ GLP(Enable)(target);
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TextureContext *tc = texture->prepare_now(_prepared_objects, this);
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apply_texture(tc);
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@@ -4844,8 +4948,12 @@ do_issue_texture() {
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_glActiveTexture(GL_TEXTURE0 + i);
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GLP(Disable)(GL_TEXTURE_1D);
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GLP(Disable)(GL_TEXTURE_2D);
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- GLP(Disable)(GL_TEXTURE_3D);
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- GLP(Disable)(GL_TEXTURE_CUBE_MAP);
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+ if (_supports_3d_texture) {
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+ GLP(Disable)(GL_TEXTURE_3D);
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+ }
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+ if (_supports_cube_map) {
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+ GLP(Disable)(GL_TEXTURE_CUBE_MAP);
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+ }
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}
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_current_texture = new_texture;
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