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@@ -25,42 +25,41 @@
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static const string _bam_header = string("pbj\0\n\r", 6);
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static const unsigned short _bam_major_ver = 6;
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-// Bumped to major version 2 on 7600 due to major changes in Character.
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-// Bumped to major version 3 on 12800 to change float64's to float32's.
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-// Bumped to major version 4 on 41002 to store new scene graph. Bumped to
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-// major version 5 on 5605 for new Geom implementation. Bumped to major
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-// version 6 on 21106 to factor out PandaNode::CData.
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+// Bumped to major version 2 on 2000-07-06 due to major changes in Character.
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+// Bumped to major version 3 on 2000-12-08 to change float64's to float32's.
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+// Bumped to major version 4 on 2002-04-10 to store new scene graph.
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+// Bumped to major version 5 on 2005-05-06 for new Geom implementation.
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+// Bumped to major version 6 on 2006-02-11 to factor out PandaNode::CData.
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static const unsigned short _bam_first_minor_ver = 14;
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-static const unsigned short _bam_minor_ver = 40;
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-/*
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- * Bumped to minor version 14 on 121907 to change default ColorAttrib. Bumped
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- * to minor version 15 on 4908 to add TextureAttrib::_implicit_sort. Bumped
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- * to minor version 16 on 51308 to add Texture::_quality_level. Bumped to
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- * minor version 17 on 8608 to add PartBundle::_anim_preload. Bumped to minor
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- * version 18 on 81408 to add Texture::_simple_ram_image. Bumped to minor
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- * version 19 on 81408 to add PandaNode::_bounds_type. Bumped to minor
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- * version 20 on 42109 to add MovingPartBase::_forced_channel. Bumped to
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- * minor version 21 on 22608 to add BamEnums::BamObjectCode. Bumped to minor
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- * version 22 on 73109 to add UvScrollNode R speed. Bumped to minor version
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- * 23 on 5410 to add internal TextureAttrib overrides. Bumped to minor
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- * version 24 on 5410 to add internal TexMatrixAttrib overrides. Bumped to
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- * minor version 25 on 62211 to add support for caching movie files. Bumped
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- * to minor version 26 on 8511 to add multiview (stereo) Textures. Bumped to
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- * minor version 27 on 10911 to add stdfloat_double. Bumped to minor version
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- * 28 on 112811 to add Texture::_auto_texture_scale. Bumped to minor version
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- * 29 on 121711 to add GeomVertexColumn::_column_alignment. Bumped to minor
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- * version 30 on 12212 to add Texture::_pad_*_size. Bumped to minor version
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- * 31 on 21612 to add DepthOffsetAttrib::_min_value, _max_value. Bumped to
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- * minor version 32 on 61112 to add Texture::_has_read_mipmaps. Bumped to
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- * minor version 33 on 81713 to add UvScrollNode::_w_speed. Bumped to minor
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- * version 34 on 91614 to add ScissorAttrib::_off. Bumped to minor version 35
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- * on 12314 to change StencilAttrib. Bumped to minor version 36 on 12914 to
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- * add samplers and lod settings. Bumped to minor version 37 on 12215 to add
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- * GeomVertexArrayFormat::_divisor. Bumped to minor version 38 on 41515 to
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- * add various Bullet classes. Bumped to minor version 39 on 1916 to change
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- * lights and materials. Bumped to minor version 40 on 11116 to make
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- * NodePaths writable.
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- */
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+static const unsigned short _bam_minor_ver = 41;
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+// Bumped to minor version 14 on 2007-12-19 to change default ColorAttrib.
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+// Bumped to minor version 15 on 2008-04-09 to add TextureAttrib::_implicit_sort.
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+// Bumped to minor version 16 on 2008-05-13 to add Texture::_quality_level.
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+// Bumped to minor version 17 on 2008-08-06 to add PartBundle::_anim_preload.
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+// Bumped to minor version 18 on 2008-08-14 to add Texture::_simple_ram_image.
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+// Bumped to minor version 19 on 2008-08-14 to add PandaNode::_bounds_type.
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+// Bumped to minor version 20 on 2009-04-21 to add MovingPartBase::_forced_channel.
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+// Bumped to minor version 21 on 2008-02-26 to add BamEnums::BamObjectCode.
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+// Bumped to minor version 22 on 2009-07-31 to add UvScrollNode R speed.
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+// Bumped to minor version 23 on 2010-05-04 to add internal TextureAttrib overrides.
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+// Bumped to minor version 24 on 2010-05-04 to add internal TexMatrixAttrib overrides.
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+// Bumped to minor version 25 on 2011-06-22 to add support for caching movie files.
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+// Bumped to minor version 26 on 2011-08-05 to add multiview (stereo) Textures.
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+// Bumped to minor version 27 on 2011-10-09 to add stdfloat_double.
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+// Bumped to minor version 28 on 2011-11-28 to add Texture::_auto_texture_scale.
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+// Bumped to minor version 29 on 2011-12-17 to add GeomVertexColumn::_column_alignment.
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+// Bumped to minor version 30 on 2012-01-22 to add Texture::_pad_*_size.
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+// Bumped to minor version 31 on 2012-02-16 to add DepthOffsetAttrib::_min_value, _max_value.
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+// Bumped to minor version 32 on 2012-06-11 to add Texture::_has_read_mipmaps.
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+// Bumped to minor version 33 on 2013-08-17 to add UvScrollNode::_w_speed.
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+// Bumped to minor version 34 on 2014-09-16 to add ScissorAttrib::_off.
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+// Bumped to minor version 35 on 2014-12-03 to change StencilAttrib.
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+// Bumped to minor version 36 on 2014-12-09 to add samplers and lod settings.
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+// Bumped to minor version 37 on 2015-01-22 to add GeomVertexArrayFormat::_divisor.
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+// Bumped to minor version 38 on 2015-04-15 to add various Bullet classes.
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+// Bumped to minor version 39 on 2016-01-09 to change lights and materials.
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+// Bumped to minor version 40 on 2016-01-11 to make NodePaths writable.
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+// Bumped to minor version 41 on 2016-03-02 to change LensNode, Lens, and Camera.
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#endif
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