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@@ -86,7 +86,6 @@
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#include "transformState.h"
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#include "transparencyAttrib.h"
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#include "nodePathLerps.h"
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-#include "uvScrollNode.h"
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#include "dconfig.h"
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@@ -484,7 +483,6 @@ init_libpgraph() {
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PosHprScaleLerpFunctor::init_type();
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ColorLerpFunctor::init_type();
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ColorScaleLerpFunctor::init_type();
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- UvScrollNode::init_type();
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AlphaTestAttrib::register_with_read_factory();
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AntialiasAttrib::register_with_read_factory();
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@@ -534,7 +532,6 @@ init_libpgraph() {
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TexGenAttrib::register_with_read_factory();
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TransformState::register_with_read_factory();
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TransparencyAttrib::register_with_read_factory();
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- UvScrollNode::register_with_read_factory();
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// By initializing the _states map up front, we also guarantee that
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// the _states_lock mutex gets created before we spawn any threads
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