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@@ -109,14 +109,14 @@ shutdown() {
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// a hang. Don't need to close it yet.
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// _pipe_read.close();
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- static const double max_wait_secs = 2;
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+ static const int max_wait_ms = 2000;
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#ifdef _WIN32
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// Now give the process a chance to terminate itself cleanly.
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- if (WaitForSingleObject(_p3dpython_handle, 2000) == WAIT_TIMEOUT) {
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+ if (WaitForSingleObject(_p3dpython_handle, max_wait_ms) == WAIT_TIMEOUT) {
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// It didn't shut down cleanly, so kill it the hard way.
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nout << "Force-killing python process.\n" << flush;
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- TerminateProcess(_p3dpython_handle, max_wait_secs);
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+ TerminateProcess(_p3dpython_handle, 2);
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}
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CloseHandle(_p3dpython_handle);
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@@ -126,7 +126,7 @@ shutdown() {
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// itself.
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struct timeval start;
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gettimeofday(&start, NULL);
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- double start_secs = start.tv_sec + start.tv_usec / 1000000.0;
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+ int start_ms = start.tv_sec * 1000 + start.tv_usec / 1000;
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int status;
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nout << "waiting for pid " << _p3dpython_pid << "\n" << flush;
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@@ -139,15 +139,15 @@ shutdown() {
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struct timeval now;
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gettimeofday(&now, NULL);
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- double now_secs = now.tv_sec + now.tv_usec / 1000000.0;
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- double elapsed = now_secs - start_secs;
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+ int now_ms = now.tv_sec * 1000 + now.tv_usec / 1000;
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+ double elapsed = now_ms - start_ms;
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- if (elapsed > max_wait_secs) {
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+ if (elapsed > max_wait_ms) {
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// Tired of waiting. Kill the process.
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nout << "Force-killing python process, pid " << _p3dpython_pid
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<< "\n" << flush;
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kill(_p3dpython_pid, SIGKILL);
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- start_secs = now_secs;
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+ start_ms = now_ms;
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}
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// Yield the timeslice and wait some more.
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