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squelch compiler warnings

David Rose il y a 21 ans
Parent
commit
343408561a
1 fichiers modifiés avec 3 ajouts et 2 suppressions
  1. 3 2
      pandatool/src/vrmlegg/vrmlToEggConverter.cxx

+ 3 - 2
pandatool/src/vrmlegg/vrmlToEggConverter.cxx

@@ -170,6 +170,9 @@ get_all_defs(SFNodeRef &vrml, VRMLToEggConverter::Nodes &nodes) {
       vrml._p = (*ni).second;
       vrml._p = (*ni).second;
     }
     }
     return;
     return;
+
+  default:
+    break;
   }
   }
 
 
   VrmlNode *node = vrml._p;
   VrmlNode *node = vrml._p;
@@ -396,8 +399,6 @@ vrml_shape(const VrmlNode *node, EggGroup *group,
 	   const LMatrix4d &net_transform) {
 	   const LMatrix4d &net_transform) {
   const VrmlNode *geometry = node->get_value("geometry")._sfnode._p;
   const VrmlNode *geometry = node->get_value("geometry")._sfnode._p;
 
 
-  double transparency = 0.0;
-
   if (geometry != NULL) {
   if (geometry != NULL) {
     VRMLAppearance appearance(node->get_value("appearance")._sfnode._p);
     VRMLAppearance appearance(node->get_value("appearance")._sfnode._p);